Player Matchup

Thor
Thor
Dexterahty
Thor
Level 7
God Stats
2W - 1L
1,598 SR
Queue Stats
16W - 13L
1,702 Elo+
Solo
Olorun
Olorun
Sideswipe772
Olorun
Level 25
God Stats
5W - 5L
1,503 SR
Queue Stats
45W - 38L
1,616 Elo+
Solo
Hades
Hades
Vaeldawn
Hades
Level 22
God Stats
3W - 2L
1,541 SR
Queue Stats
140W - 143L
1,538 Elo+
Solo
Artio
Artio
VeryCleverBoy
Artio
Level 18
God Stats
10W - 4L
1,958 SR
Queue Stats
116W - 124L
1,564 Elo+
Solo
Artemis
Artemis
building__stacks
Artemis
Level 14
God Stats
3W - 0L
1,774 SR
Queue Stats
32W - 21L
1,588 Elo+
Solo
Team Averages
Level 17
1,675 SR
1,602 Elo+

VS

Team Averages
Level 14
1,660 SR
1,532 Elo+
Medusa
Medusa
ChrisRG20
Medusa
Level 28
God Stats
0W - 1L
1,796 SR
Queue Stats
124W - 128L
1,582 Elo+
Solo
Thor
Thor
DsWkCsCaR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,349 Elo+
Solo
Bellona
Bellona
Echo8Ecstacy
Bellona
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Ne Zha
Ne Zha
deardaniel51
Ne Zha
Level 29
God Stats
17W - 10L
1,626 SR
Queue Stats
145W - 137L
1,599 Elo+
Solo
Bakasura
Bakasura
killersnow911
Bakasura
Level 3
God Stats
2W - 4L
1,677 SR
Queue Stats
2W - 4L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,803
680
6,091
6,620
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
10
2 / 1 / 2
6,189
619
2,494
4,984
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Vaeldawn
Hades
9
1 / 0 / 2
5,303
530
1,570
5,434
1,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 4
5,270
527
1,334
6,717
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 1
6,338
634
5,039
5,234
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChrisRG20
Medusa
11
2 / 3 / 0
6,126
613
3,311
5,330
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
8
0 / 4 / 0
4,440
444
2,244
5,464
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Echo8Ecstacy
Bellona
6
0 / 4 / 1
4,256
426
4,292
6,485
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
10
1 / 2 / 0
5,469
547
4,877
7,278
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
killersnow911
Bakasura
6
1 / 3 / 0
4,354
435
1,519
3,951
1,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
4
4
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChrisRG20
Medusa
2
3
0
0.67
W
7
1
1
7.5
L
Thor
0
4
0
0
L
Bellona
Echo8Ecstacy
Bellona
0
4
1
0.13
W
Olorun
2
1
2
3
W
Hades
Vaeldawn
Hades
1
0
2
2
W
1
1
4
3
W
5
1
1
5.5
L
Ne Zha
1
2
0
0.5
L
Bakasura
killersnow911
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,528
Damage
16,243
28,989
Taken
28,508
10,288
Mitigated
11,143
11,290
Healing
6,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChrisRG20
Medusa
3,311
1,196
0
700
5,330
1,336
440
1,824
3,506
0
35,008
W
6,091
3,043
0
2,760
6,620
2,067
0
0
6,620
0
34,263
L
Thor
2,244
676
0
62
5,464
1,828
0
1,491
3,973
0
15,454
L
Bellona
Echo8Ecstacy
Bellona
4,292
1,504
0
1,454
6,485
4,517
0
0
6,485
0
16,172
W
Olorun
2,494
981
119
1,564
4,984
1,481
441
0
4,984
34,875
0
W
Hades
Vaeldawn
Hades
1,570
408
152
2,261
5,434
1,681
508
0
5,434
20,823
0
W
1,334
175
60
1,662
6,717
3,013
186
0
6,617
7,399
0
W
5,039
2,023
0
2,712
5,234
2,046
216
0
5,179
0
34,962
L
Ne Zha
4,877
1,379
0
3,241
7,278
2,141
0
1,516
5,762
0
35,757
L
Bakasura
killersnow911
Bakasura
1,519
1,027
0
1,130
3,951
1,321
0
567
3,384
0
8,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
24,645
249
Minions Killed
240
0
Camps Cleared
0
946,319
Distance Traveled
946,281
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,126
613
76
8
0
181,588
3
W
Thor
6,803
680
69
7
0
205,423
3
L
Thor
4,440
444
31
3
0
186,102
0
L
Bellona
4,256
426
31
3
0
150,346
0
W
Olorun
6,189
619
59
6
0
181,416
5
W
Hades
5,303
530
45
5
0
190,081
0
W
Artio
5,270
527
14
1
0
203,255
5
W
Artemis
6,338
634
62
6
0
166,144
2
L
Ne Zha
5,469
547
69
7
0
211,187
0
L
Bakasura
4,354
435
33
3
0
217,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role