Player Matchup

Set
Set
ChiChiOppai
Set
Level 43
God Stats
5W - 9L
1,300 SR
Queue Stats
150W - 177L
1,438 Elo+
Solo
Artio
Artio
Klowned
Artio
Level 29
God Stats
21W - 12L
1,634 SR
Queue Stats
270W - 358L
1,469 Elo+
Party 2
Anubis
Anubis
LilYogui
Anubis
Level 41
God Stats
14W - 11L
1,206 SR
Queue Stats
127W - 150L
1,423 Elo+
Solo
Cerberus
Cerberus
MerricTherion
Cerberus
Level 32
God Stats
46W - 42L
1,471 SR
Queue Stats
108W - 118L
1,396 Elo+
Solo
Chiron
Chiron
Warningsignz
Chiron
Level 154
God Stats
19W - 16L
1,548 SR
Queue Stats
99W - 108L
1,450 Elo+
Party 2
Team Averages
Level 60
1,432 SR
1,435 Elo+

VS

Team Averages
Level 48
1,439 SR
1,470 Elo+
Cthulhu
Cthulhu
Cigano208
Cthulhu
Level 26
God Stats
9W - 7L
1,603 SR
Queue Stats
9W - 7L
1,528 Elo+
Party 1
Tyr
Tyr
ScreamingPanda10
Tyr
Level 40
God Stats
2W - 3L
1,254 SR
Queue Stats
45W - 44L
1,507 Elo+
Solo
Anubis
Anubis
SuperHenick
Anubis
Level 27
God Stats
1W - 2L
1,769 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Da Ji
Da Ji
Thaydel
Da Ji
Level 24
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 42L
1,447 Elo+
Party 1
Charybdis
Charybdis
hurtgaymurz
Charybdis
Level 123
God Stats
0W - 2L
1,288 SR
Queue Stats
79W - 81L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,251
625
3,507
7,508
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Klowned
Artio
9
2 / 1 / 5
5,327
533
2,250
7,212
3,670
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
LilYogui
Anubis
11
4 / 1 / 1
6,517
652
4,433
4,289
1,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MerricTherion
Cerberus
9
0 / 3 / 1
5,382
538
3,366
7,784
4,939
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
11
7 / 0 / 2
6,639
664
9,253
4,602
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cigano208
Cthulhu
7
1 / 4 / 1
4,751
475
3,570
7,569
3,809
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,211
621
4,849
7,053
2,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
10
2 / 3 / 0
5,848
585
4,205
6,737
2,168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Thaydel
Da Ji
9
1 / 3 / 0
5,126
513
1,650
6,926
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
hurtgaymurz
Charybdis
8
0 / 5 / 1
4,959
496
5,025
7,455
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Cthulhu
Cigano208
Cthulhu
1
4
1
0.38
W
Artio
Klowned
Artio
2
1
5
4.5
W
Anubis
LilYogui
Anubis
4
1
1
4.5
W
Cerberus
MerricTherion
Cerberus
0
3
1
0.17
L
2
1
1
2.5
L
Anubis
2
3
0
0.67
L
Da Ji
Thaydel
Da Ji
1
3
0
0.33
W
Chiron
7
0
2
8
L
Charybdis
hurtgaymurz
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
19,299
31,395
Taken
35,740
13,746
Mitigated
12,515
15,693
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,507
860
0
4,534
7,508
2,463
67
1,591
5,917
0
36,680
L
Cthulhu
Cigano208
Cthulhu
3,570
515
72
1,120
7,569
3,809
0
1,188
6,381
9,103
0
W
Artio
Klowned
Artio
2,250
514
800
3,019
7,212
3,670
0
2,378
4,834
11,662
0
W
Anubis
LilYogui
Anubis
4,433
81
0
2,203
4,289
1,438
495
2,659
1,630
34,413
0
W
Cerberus
MerricTherion
Cerberus
3,366
81
0
1,585
7,784
4,939
0
0
7,784
18,463
0
L
4,849
665
0
1,925
7,053
2,689
0
3,143
3,910
0
28,767
L
Anubis
4,205
108
173
2,580
6,737
2,168
0
2,936
3,801
25,340
0
L
Da Ji
Thaydel
Da Ji
1,650
354
0
1,797
6,926
2,178
0
1,471
5,455
0
25,713
W
Chiron
9,253
4,688
1,280
2,272
4,602
1,236
0
1,396
3,206
0
41,826
L
Charybdis
hurtgaymurz
Charybdis
5,025
3,446
0
1,985
7,455
1,671
0
1,311
6,144
0
28,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,116
Gold Earned
26,895
284
Minions Killed
229
0
Camps Cleared
0
1,025,627
Distance Traveled
952,319
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,251
625
83
8
0
220,645
6
L
Cthulhu
4,751
475
18
2
0
187,882
1
W
Artio
5,327
533
22
2
0
214,802
3
W
Anubis
6,517
652
66
7
0
196,949
0
W
Cerberus
5,382
538
35
4
0
180,579
2
L
Tyr
6,211
621
59
6
0
207,267
1
L
Anubis
5,848
585
46
5
0
182,063
1
L
Da Ji
5,126
513
57
6
0
203,734
0
W
Chiron
6,639
664
78
8
0
212,652
2
L
Charybdis
4,959
496
49
5
0
171,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role