Player Matchup

Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ConstantVeil206
Baron Samedi
Level 30
God Stats
2W - 4L
1,301 SR
Queue Stats
95W - 98L
1,430 Elo+
Solo
Arachne
Arachne
Naaiiarah
Arachne
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Silver Fox4165
Artemis
Level 29
God Stats
6W - 9L
1,421 SR
Queue Stats
167W - 194L
1,431 Elo+
Solo
Nemesis
Nemesis
SlowVAPOVAPO
Nemesis
Level 8
God Stats
8W - 13L
1,368 SR
Queue Stats
9W - 15L
1,335 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,439 Elo+

VS

Team Averages
Level 21
1,473 SR
1,328 Elo+
Amaterasu
Amaterasu
Brunãocortapão
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,310 Elo+
Solo
Apollo
Apollo
Leodsgamer072
Apollo
Level 28
God Stats
12W - 16L
1,436 SR
Queue Stats
69W - 91L
1,354 Elo+
Party 1
Fenrir
Fenrir
NinoShuttsox
Fenrir
Level 28
God Stats
9W - 13L
1,544 SR
Queue Stats
122W - 146L
1,392 Elo+
Solo
Hel
Hel
SelinaKylezz
Hel
Level 5
God Stats
1W - 3L
1,296 SR
Queue Stats
1W - 5L
1,120 Elo+
Solo
Hachiman
Hachiman
habitat_ligeiro
Hachiman
Level 27
God Stats
4W - 4L
1,590 SR
Queue Stats
156W - 163L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
11 / 1 / 2
10,772
634
12,945
11,795
14,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ConstantVeil206
Baron Samedi
15
11 / 3 / 5
9,644
567
10,813
11,247
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Naaiiarah
Arachne
11
4 / 7 / 4
7,591
447
4,807
12,618
4,125
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 4 / 7
9,288
546
9,231
8,806
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SlowVAPOVAPO
Nemesis
13
3 / 3 / 16
8,435
496
8,504
12,901
6,102
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
0 / 7 / 1
7,350
432
4,992
13,244
9,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 13 / 4
6,996
412
6,281
13,797
4,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
4 / 4 / 4
8,915
524
3,894
12,347
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 8 / 2
8,191
482
8,908
9,115
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
14
9 / 7 / 6
9,405
553
14,954
14,094
4,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
39
Kills
18
18
Deaths
39
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
11
1
2
12
L
Amaterasu
0
7
1
0.07
W
Baron Samedi
ConstantVeil206
Baron Samedi
11
3
5
4.5
L
2
13
4
0.31
W
Arachne
Naaiiarah
Arachne
4
7
4
0.86
L
Fenrir
4
4
4
1.5
L
3
8
2
0.5
W
10
4
7
3.38
W
Nemesis
SlowVAPOVAPO
Nemesis
3
3
16
3.67
L
Hachiman
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,300
Damage
39,029
57,367
Taken
62,597
32,956
Mitigated
28,278
15,103
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,945
3,264
0
6,012
11,795
14,010
269
238
11,557
15,768
56,080
L
Amaterasu
4,992
2,415
0
3,084
13,244
9,152
1,398
2,470
10,774
0
35,191
W
Baron Samedi
ConstantVeil206
Baron Samedi
10,813
2,254
807
3,927
11,247
5,663
816
2,460
8,787
50,976
0
L
6,281
3,620
0
350
13,797
4,578
902
4,406
9,391
0
21,144
W
Arachne
Naaiiarah
Arachne
4,807
3,556
0
1,539
12,618
4,125
106
1,554
11,064
0
28,190
L
Fenrir
3,894
1,411
0
4,263
12,347
7,052
0
2,270
10,077
0
36,314
L
8,908
1,320
397
1,367
9,115
2,966
688
1,993
7,122
38,791
0
W
9,231
5,251
0
1,057
8,806
3,056
934
1,144
7,662
0
29,298
W
Nemesis
SlowVAPOVAPO
Nemesis
8,504
4,044
0
1,761
12,901
6,102
162
3,512
9,389
270
32,633
L
Hachiman
14,954
7,594
0
3,468
14,094
4,530
309
3,351
10,743
0
43,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
40,857
327
Minions Killed
310
0
Camps Cleared
0
1,612,176
Distance Traveled
1,413,427
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,772
634
127
7
0
342,427
6
L
Amaterasu
7,350
432
64
4
0
289,140
0
W
Baron Samedi
9,644
567
60
4
0
292,553
2
L
Apollo
6,996
412
31
2
0
307,308
1
W
Arachne
7,591
447
41
2
0
327,233
0
L
Fenrir
8,915
524
77
5
0
307,560
1
L
Hel
8,191
482
80
5
0
214,466
0
W
Artemis
9,288
546
51
3
0
289,184
4
W
Nemesis
8,435
496
48
3
0
360,779
5
L
Hachiman
9,405
553
58
3
0
294,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role