Player Matchup

Apollo
Apollo
ChefChipoco
Apollo
Level 63
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 2
Tiamat
Tiamat
DirtySprite01
Tiamat
Level 17
God Stats
1W - 3L
1,524 SR
Queue Stats
18W - 22L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
EternaIPhoenix
Cernunnos
Level 44
God Stats
0W - 1L
1,430 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 2
Terra
Terra
jeditroopz
Terra
Level 143
God Stats
0W - 3L
1,571 SR
Queue Stats
53W - 45L
1,615 Elo+
Party 3
Odin
Odin
l0lLaval0l
Odin
Level 28
God Stats
0W - 1L
1,782 SR
Queue Stats
17W - 16L
1,438 Elo+
Solo
Team Averages
Level 59
1,527 SR
1,352 Elo+

VS

Team Averages
Level 52
1,477 SR
1,541 Elo+
Gilgamesh
Gilgamesh
FROST FI2H
Gilgamesh
Level 108
God Stats
1W - 0L
1,220 SR
Queue Stats
25W - 15L
1,576 Elo+
Party 1
Ullr
Ullr
LaysBaked
Ullr
Level 28
God Stats
18W - 7L
1,591 SR
Queue Stats
53W - 34L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
RunMust
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,528 Elo+
Party 1
Tiamat
Tiamat
TB1117
Tiamat
Level 28
God Stats
8W - 8L
1,452 SR
Queue Stats
153W - 118L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Toy_mann
Cthulhu
Level 70
God Stats
22W - 12L
1,621 SR
Queue Stats
31W - 26L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 8 / 7
9,020
644
9,271
15,238
5,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 7 / 9
10,768
769
11,832
16,218
9,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
EternaIPhoenix
Cernunnos
15
4 / 8 / 6
10,191
728
10,950
17,519
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
17
1 / 6 / 14
10,626
759
15,111
20,932
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 4
10,018
716
7,409
14,240
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FROST FI2H
Gilgamesh
17
4 / 4 / 15
11,589
828
9,542
14,432
6,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
20
11 / 1 / 11
13,286
949
22,167
13,218
5,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
RunMust
Tsukuyomi
19
13 / 4 / 10
14,019
1,001
18,696
14,234
5,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
TB1117
Tiamat
18
5 / 3 / 15
11,722
837
14,554
10,241
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Toy_mann
Cthulhu
16
1 / 5 / 17
10,463
747
9,541
12,648
11,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
102
17
Kills
34
34
Deaths
17
40
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
8
7
0.56
L
6
7
9
1.5
L
Cernunnos
EternaIPhoenix
Cernunnos
4
8
6
0.88
W
Gilgamesh
FROST FI2H
Gilgamesh
4
4
15
2.88
W
Ullr
11
1
11
16.5
W
Tsukuyomi
RunMust
Tsukuyomi
13
4
10
4.5
W
Tiamat
TB1117
Tiamat
5
3
15
4.17
W
Cthulhu
Toy_mann
Cthulhu
1
5
17
1.9
L
Terra
1
6
14
1.33
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
74,500
84,147
Taken
64,773
47,371
Mitigated
35,505
14,579
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,271
4,707
549
1,821
15,238
5,065
0
4,992
10,051
257
35,225
L
11,832
787
78
2,818
16,218
9,573
0
5,395
10,692
28,650
0
L
Cernunnos
EternaIPhoenix
Cernunnos
10,950
3,485
0
1,125
17,519
5,598
171
4,717
12,625
0
26,822
W
Gilgamesh
FROST FI2H
Gilgamesh
9,542
2,209
0
2,721
14,432
6,993
912
6,594
7,387
0
26,070
W
Ullr
22,167
10,651
0
4,100
13,218
5,812
3,656
4,845
7,746
0
67,900
W
Tsukuyomi
RunMust
Tsukuyomi
18,696
5,579
0
1,150
14,234
5,918
1,103
6,060
7,774
0
41,667
W
Tiamat
TB1117
Tiamat
14,554
392
0
2,136
10,241
5,203
978
4,584
5,518
35,368
0
W
Cthulhu
Toy_mann
Cthulhu
9,541
500
253
0
12,648
11,579
65
4,021
8,082
27,422
0
L
Terra
15,111
924
2,167
3,847
20,932
20,474
1
5,019
15,597
31,567
0
L
7,409
1,611
84
2,090
14,240
6,661
0
2,874
11,087
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,623
Gold Earned
61,079
237
Minions Killed
326
4
Camps Cleared
12
1,140,968
Distance Traveled
1,342,458
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,020
644
67
5
1
211,059
0
L
Tiamat
10,768
769
44
3
2
223,482
0
L
Cernunnos
10,191
728
37
3
0
198,406
1
W
Gilgamesh
11,589
828
31
2
0
282,677
0
W
Ullr
13,286
949
123
9
5
284,185
1
W
Tsukuyomi
14,019
1,001
67
5
4
279,521
1
W
Tiamat
11,722
837
63
5
3
259,144
0
W
Cthulhu
10,463
747
42
3
0
236,931
0
L
Terra
10,626
759
55
4
0
263,823
0
L
Odin
10,018
716
34
2
1
244,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role