Player Matchup

King Arthur
King Arthur
AlphaAayden
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 21L
1,438 Elo+
Party 2
Sol
Sol
IGNATHAN
Sol
Level 24
God Stats
6W - 4L
1,362 SR
Queue Stats
81W - 61L
1,396 Elo+
Party 2
Loki
Loki
O77_Static
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
YokingEarth8187
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Solo
Neith
Neith
tougas24
Neith
Level 12
God Stats
3W - 6L
1,322 SR
Queue Stats
10W - 18L
1,315 Elo+
Solo
Team Averages
Level 14
1,437 SR
1,361 Elo+

VS

Team Averages
Level 24
1,460 SR
1,374 Elo+
Fenrir
Fenrir
KoA-TheMISSIS
Fenrir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 10L
1,203 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Masoquist4
Tsukuyomi
Level 29
God Stats
4W - 1L
1,405 SR
Queue Stats
150W - 164L
1,373 Elo+
Solo
Izanami
Izanami
Shinobi_Garrison
Izanami
Level 41
God Stats
32W - 15L
1,666 SR
Queue Stats
105W - 103L
1,325 Elo+
Party 1
Ratatoskr
Ratatoskr
kamarada71
Ratatoskr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
telly83_m
Nox
Level 29
God Stats
1W - 2L
1,229 SR
Queue Stats
74W - 66L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaAayden
King Arthur
20
18 / 8 / 10
16,395
512
29,086
39,743
38,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 9 / 14
15,376
481
37,178
31,062
10,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 12 / 10
14,215
444
19,076
22,836
7,309
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
7
0 / 1 / 1
8,774
274
82
1,558
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
tougas24
Neith
19
10 / 9 / 8
13,851
433
17,790
18,495
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 9
15,173
474
11,863
30,674
43,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Masoquist4
Tsukuyomi
19
2 / 11 / 6
13,615
425
15,649
24,727
13,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
22 / 6 / 8
20,460
639
34,220
24,347
11,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
kamarada71
Ratatoskr
15
1 / 21 / 3
11,544
361
1,469
23,468
9,182
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

20
7 / 11 / 9
16,434
514
24,244
26,457
11,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
72
54
Kills
37
39
Deaths
56
43
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlphaAayden
King Arthur
18
8
10
2.88
L
15
9
14
2.44
W
5
7
9
1.36
W
Tsukuyomi
Masoquist4
Tsukuyomi
2
11
6
0.45
L
11
12
10
1.33
W
22
6
8
4.33
L
Kukulkan
0
1
1
0.5
W
Ratatoskr
kamarada71
Ratatoskr
1
21
3
0.12
W
7
11
9
1.05
L
Neith
tougas24
Neith
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,212
Damage
87,445
113,694
Taken
129,673
64,375
Mitigated
89,759
25,454
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlphaAayden
King Arthur
29,086
4,186
683
10,592
39,743
38,891
1,104
9,600
30,143
0
98,917
L
37,178
15,197
1,119
9,034
31,062
10,772
4,597
7,858
23,204
96,610
7,645
W
11,863
2,201
0
3,291
30,674
43,549
514
6,564
24,110
1,631
21,562
W
Tsukuyomi
Masoquist4
Tsukuyomi
15,649
2,369
0
1,878
24,727
13,954
766
6,274
18,453
0
77,454
L
19,076
7,456
0
1,808
22,836
7,309
2,851
3,795
19,041
0
68,034
W
34,220
22,861
0
6,884
24,347
11,262
12,555
6,452
17,895
0
132,516
L
Kukulkan
82
82
0
0
1,558
351
295
0
1,558
7,765
0
W
Ratatoskr
kamarada71
Ratatoskr
1,469
337
0
0
23,468
9,182
293
5,852
17,616
0
16,654
W
24,244
2,782
0
3,352
26,457
11,812
3,071
9,343
17,114
74,833
0
L
Neith
tougas24
Neith
17,790
5,613
0
2,218
18,495
7,052
546
3,785
14,710
0
55,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,611
Gold Earned
77,226
485
Minions Killed
471
0
Camps Cleared
0
2,122,569
Distance Traveled
2,751,912
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,395
512
134
4
0
584,791
1
L
Sol
15,376
481
152
5
0
458,278
4
W
Fenrir
15,173
474
23
1
0
639,490
5
W
Tsukuyomi
13,615
425
125
4
0
519,244
5
L
Loki
14,215
444
93
3
0
513,204
1
W
Izanami
20,460
639
189
6
0
590,063
3
L
Kukulkan
8,774
274
16
1
0
114,947
0
W
Ratatoskr
11,544
361
23
1
0
482,656
2
W
Nox
16,434
514
111
3
0
520,459
3
L
Neith
13,851
433
90
3
0
451,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role