Player Matchup

Skadi
Skadi
Kalipseau
Skadi
Level 28
God Stats
20W - 17L
1,419 SR
Queue Stats
92W - 105L
1,403 Elo+
Party 3
Xing Tian
Xing Tian
Kazaito
Xing Tian
Level 26
God Stats
2W - 4L
1,413 SR
Queue Stats
65W - 68L
1,455 Elo+
Party 3
Merlin
Merlin
MaggicRabbin
Merlin
Level 4
God Stats
1W - 4L
1,299 SR
Queue Stats
16W - 14L
1,411 Elo+
Party 2
Thor
Thor
PanarchEvolved
Thor
Level 28
God Stats
12W - 9L
1,558 SR
Queue Stats
132W - 98L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ping_Longbow
Morgan Le Fay
Level 16
God Stats
11W - 14L
1,434 SR
Queue Stats
37W - 40L
1,245 Elo+
Party 2
Team Averages
Level 20
1,425 SR
1,419 Elo+

VS

Team Averages
Level 27
1,505 SR
1,381 Elo+
Thanatos
Thanatos
Flumpa
Thanatos
Level 14
God Stats
18W - 9L
1,677 SR
Queue Stats
52W - 38L
1,577 Elo+
Solo
Izanami
Izanami
Mooseules
Izanami
Level 26
God Stats
15W - 8L
1,438 SR
Queue Stats
35W - 40L
1,171 Elo+
Party 1
Ganesha
Ganesha
MordeyMcClappers
Ganesha
Level 5
God Stats
9W - 5L
1,236 SR
Queue Stats
13W - 14L
1,092 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NOOBzeus
Cu Chulainn
Level 86
God Stats
5W - 4L
1,676 SR
Queue Stats
241W - 201L
1,566 Elo+
Party 1
Olorun
Olorun
SlaydraKillz
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kalipseau
Skadi
10
2 / 8 / 5
6,841
428
6,877
11,127
3,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Kazaito
Xing Tian
11
3 / 2 / 5
7,702
481
8,319
14,743
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
10
0 / 8 / 0
6,081
380
3,361
10,163
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 2
8,073
505
7,349
13,143
4,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Ping_Longbow
Morgan Le Fay
11
3 / 9 / 2
7,093
443
7,109
12,309
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flumpa
Thanatos
19
15 / 1 / 2
11,444
715
17,537
11,810
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Mooseules
Izanami
12
5 / 5 / 4
7,702
481
6,500
8,414
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 14
8,339
521
7,385
13,612
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
NOOBzeus
Cu Chulainn
15
10 / 0 / 5
9,449
591
14,835
12,817
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
6
0 / 3 / 1
5,945
372
713
3,385
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
30
30
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Flumpa
Thanatos
15
1
2
16
L
Skadi
Kalipseau
Skadi
2
8
5
0.56
L
Xing Tian
Kazaito
Xing Tian
3
2
5
2.75
L
Merlin
0
8
0
0
W
Izanami
Mooseules
Izanami
5
5
4
1.4
W
0
3
14
2.33
W
Cu Chulainn
NOOBzeus
Cu Chulainn
10
0
5
12.5
L
4
3
2
1.67
L
Morgan Le Fay
Ping_Longbow
Morgan Le Fay
3
9
2
0.44
W
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
46,970
61,485
Taken
50,038
27,651
Mitigated
31,043
9,176
Healing
26,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Flumpa
Thanatos
17,537
6,788
0
14,073
11,810
4,783
1,394
2,759
9,051
0
87,613
L
Skadi
Kalipseau
Skadi
6,877
2,344
0
675
11,127
3,459
628
2,320
8,653
0
35,989
L
Xing Tian
Kazaito
Xing Tian
8,319
901
0
2,739
14,743
14,139
322
5,366
8,869
18,091
0
L
Merlin
3,361
610
0
640
10,163
2,210
230
321
9,504
28,299
0
W
Izanami
Mooseules
Izanami
6,500
4,126
0
574
8,414
3,078
1,184
3,610
4,804
0
31,134
W
7,385
344
1,285
5,192
13,612
10,539
346
5,211
8,401
26,501
0
W
Cu Chulainn
NOOBzeus
Cu Chulainn
14,835
1,523
0
4,611
12,817
11,630
0
5,229
7,588
10,040
44,246
L
7,349
1,688
0
4,320
13,143
4,168
0
1,456
11,446
0
57,716
L
Morgan Le Fay
Ping_Longbow
Morgan Le Fay
7,109
1,044
0
802
12,309
3,675
0
1,830
10,349
35,396
0
W
Olorun
713
257
0
537
3,385
1,013
0
1,980
1,405
10,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
42,879
299
Minions Killed
355
0
Camps Cleared
0
1,379,410
Distance Traveled
1,393,799
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,444
715
147
9
0
362,636
1
L
Skadi
6,841
428
76
5
0
222,288
2
L
Xing Tian
7,702
481
22
1
0
315,279
2
L
Merlin
6,081
380
45
3
0
261,383
1
W
Izanami
7,702
481
93
6
0
280,480
0
W
Ganesha
8,339
521
6
0
0
307,900
0
W
Cu Chulainn
9,449
591
89
6
0
326,900
4
L
Thor
8,073
505
98
6
0
322,512
0
L
Morgan Le Fay
7,093
443
58
4
0
257,948
0
W
Olorun
5,945
372
20
1
0
115,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role