Player Matchup

Hades
Hades
BOOMMASSACER
Hades
Level 129
God Stats
45W - 31L
1,575 SR
Queue Stats
428W - 405L
1,521 Elo+
Party 2
Loki
Loki
Genisied
Loki
Level 157
God Stats
3W - 0L
1,438 SR
Queue Stats
139W - 128L
1,512 Elo+
Solo
Skadi
Skadi
Hayp0p
Skadi
Level 105
God Stats
2W - 0L
1,757 SR
Queue Stats
10W - 9L
1,497 Elo+
Solo
Ares
Ares
Krosshair14
Ares
Level 49
God Stats
8W - 7L
1,470 SR
Queue Stats
132W - 122L
1,515 Elo+
Solo
Arachne
Arachne
Trivax1525
Arachne
Level 48
God Stats
19W - 6L
1,733 SR
Queue Stats
201W - 194L
1,531 Elo+
Party 2
Team Averages
Level 98
1,594 SR
1,515 Elo+

VS

Team Averages
Level 66
1,574 SR
1,495 Elo+
Apollo
Apollo
HanGoneViral
Apollo
Level 35
God Stats
3W - 3L
1,580 SR
Queue Stats
130W - 133L
1,472 Elo+
Party 1
Bacchus
Bacchus
LimaBean12303
Bacchus
Level 63
God Stats
11W - 11L
1,531 SR
Queue Stats
325W - 330L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Lukeivan
Guan Yu
Level 25
God Stats
27W - 23L
1,563 SR
Queue Stats
57W - 56L
1,509 Elo+
Party 1
Arachne
Arachne
OkayJonesy
Arachne
Level 66
God Stats
125W - 99L
1,576 SR
Queue Stats
266W - 233L
1,496 Elo+
Party 1
Hel
Hel
fen44
Hel
Level 143
God Stats
14W - 12L
1,618 SR
Queue Stats
430W - 442L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
10,348
575
11,847
11,541
6,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
16
2 / 2 / 1
9,638
535
6,746
9,179
4,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Hayp0p
Skadi
14
2 / 0 / 7
8,377
465
7,628
4,073
1,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 8
8,934
496
9,376
16,168
13,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Trivax1525
Arachne
15
6 / 1 / 10
10,048
558
8,295
9,156
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 4 / 1
8,830
491
6,201
13,433
5,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
1 / 6 / 4
7,973
443
6,969
18,335
16,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Lukeivan
Guan Yu
15
1 / 3 / 2
9,110
506
7,886
13,815
12,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
OkayJonesy
Arachne
16
6 / 3 / 0
9,755
542
6,949
12,276
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
fen44
Hel
9
0 / 3 / 2
7,241
402
2,280
4,718
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
12
12
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Loki
2
2
1
1.25
L
Apollo
4
4
1
1.13
W
Skadi
Hayp0p
Skadi
2
0
7
5.5
W
2
6
8
1
L
Bacchus
1
6
4
0.5
L
Guan Yu
Lukeivan
Guan Yu
1
3
2
0.67
L
Arachne
OkayJonesy
Arachne
6
3
0
2
W
Arachne
Trivax1525
Arachne
6
1
10
11
L
Hel
fen44
Hel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
30,285
50,117
Taken
62,577
29,927
Mitigated
40,069
9,046
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,847
1,179
290
3,429
11,541
6,399
1,614
1,759
9,646
67,359
0
W
Loki
6,746
1,607
0
250
9,179
4,865
2,038
0
8,528
0
59,759
L
Apollo
6,201
3,278
0
2,467
13,433
5,215
798
4,440
8,949
0
59,442
W
Skadi
Hayp0p
Skadi
7,628
3,181
0
1,000
4,073
1,510
1,679
1,636
2,391
0
43,205
W
9,376
654
406
1,366
16,168
13,105
382
4,037
12,035
35,835
0
L
Bacchus
6,969
898
1,680
1,727
18,335
16,242
0
7,089
11,057
28,678
0
L
Guan Yu
Lukeivan
Guan Yu
7,886
1,069
570
5,295
13,815
12,121
819
2,525
11,238
220
49,994
L
Arachne
OkayJonesy
Arachne
6,949
5,065
0
3,493
12,276
4,987
0
5,388
6,658
0
76,124
W
Arachne
Trivax1525
Arachne
8,295
5,886
0
2,305
9,156
4,048
791
2,019
7,042
0
45,755
L
Hel
fen44
Hel
2,280
517
283
1,693
4,718
1,504
323
1,345
3,217
25,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,345
Gold Earned
42,909
464
Minions Killed
415
0
Camps Cleared
0
1,646,111
Distance Traveled
1,554,440
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,348
575
133
7
0
337,471
5
W
Loki
9,638
535
126
7
0
371,995
1
L
Apollo
8,830
491
112
6
0
323,945
1
W
Skadi
8,377
465
86
5
0
254,543
0
W
Ares
8,934
496
45
3
0
329,911
2
L
Bacchus
7,973
443
38
2
0
316,965
5
L
Guan Yu
9,110
506
104
6
0
351,613
0
L
Arachne
9,755
542
112
6
0
400,561
6
W
Arachne
10,048
558
74
4
0
352,191
1
L
Hel
7,241
402
49
3
0
161,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role