Player Matchup

Janus
Janus
Driftedke
Janus
Level 27
God Stats
0W - 2L
1,190 SR
Queue Stats
133W - 148L
1,330 Elo+
Party 1
Vulcan
Vulcan
Mikistery85
Vulcan
Level 30
God Stats
0W - 1L
1,458 SR
Queue Stats
54W - 60L
1,327 Elo+
Solo
Neith
Neith
QubicPie
Neith
Level 16
God Stats
1W - 1L
1,562 SR
Queue Stats
9W - 12L
1,304 Elo+
Solo
Amaterasu
Amaterasu
asce2730
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Tsukuyomi
Tsukuyomi
keniya9
Tsukuyomi
Level 32
God Stats
1W - 3L
1,273 SR
Queue Stats
101W - 122L
1,356 Elo+
Party 1
Team Averages
Level 22
1,397 SR
1,299 Elo+

VS

Team Averages
Level 18
1,514 SR
1,418 Elo+
Odin
Odin
 
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Conqdadd1e
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
GreenMonkie
Sol
Level 28
God Stats
2W - 1L
1,475 SR
Queue Stats
51W - 73L
1,349 Elo+
Solo
Cthulhu
Cthulhu
Tetrahydra
Cthulhu
Level 17
God Stats
18W - 17L
1,596 SR
Queue Stats
23W - 30L
1,312 Elo+
Solo
Ah Puch
Ah Puch
ak_rose004
Ah Puch
Level 27
God Stats
17W - 15L
1,500 SR
Queue Stats
107W - 127L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Driftedke
Janus
19
7 / 3 / 2
12,165
507
20,256
13,792
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
16
2 / 4 / 8
9,967
415
9,700
11,156
6,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
QubicPie
Neith
15
8 / 4 / 2
10,364
432
13,179
13,953
5,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
asce2730
Amaterasu
17
2 / 4 / 0
10,420
434
2,794
15,708
10,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
keniya9
Tsukuyomi
15
3 / 5 / 3
9,418
392
7,190
15,484
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 12 / 4
10,093
421
2,149
15,407
5,388
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
Conqdadd1e
Osiris
20
9 / 0 / 2
14,043
585
14,814
14,322
15,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

16
5 / 6 / 0
10,983
458
9,907
17,742
5,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tetrahydra
Cthulhu
17
4 / 1 / 7
11,370
474
12,922
17,829
11,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
ak_rose004
Ah Puch
19
2 / 4 / 2
12,338
514
7,435
16,967
6,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
22
Kills
20
20
Deaths
23
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
12
4
0.17
W
Osiris
Conqdadd1e
Osiris
9
0
2
10
L
Janus
Driftedke
Janus
7
3
2
2.67
W
5
6
0
0.83
L
Vulcan
2
4
8
1.5
L
Neith
QubicPie
Neith
8
4
2
2.25
W
Cthulhu
Tetrahydra
Cthulhu
4
1
7
7.5
W
Ah Puch
ak_rose004
Ah Puch
2
4
2
0.75
L
Amaterasu
asce2730
Amaterasu
2
4
0
0.5
L
Tsukuyomi
keniya9
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,119
Damage
47,227
70,093
Taken
82,267
33,934
Mitigated
44,499
15,099
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,149
958
0
0
15,407
5,388
1,708
5,067
10,192
0
38,459
W
Osiris
Conqdadd1e
Osiris
14,814
7,138
0
4,599
14,322
15,494
123
984
13,338
0
106,872
L
Janus
Driftedke
Janus
20,256
1,727
108
2,955
13,792
5,230
995
9,232
4,560
93,068
0
W
9,907
2,922
55
6,072
17,742
5,094
2,849
6,200
11,430
49,150
0
L
Vulcan
9,700
3,228
0
1,199
11,156
6,407
651
5,490
5,506
54,987
0
L
Neith
QubicPie
Neith
13,179
5,593
0
3,106
13,953
5,266
349
8,589
5,204
0
56,299
W
Cthulhu
Tetrahydra
Cthulhu
12,922
580
649
7,490
17,829
11,926
639
7,610
10,035
52,576
0
W
Ah Puch
ak_rose004
Ah Puch
7,435
697
0
4,217
16,967
6,597
2,253
9,119
7,316
87,123
0
L
Amaterasu
asce2730
Amaterasu
2,794
1,339
0
5,119
15,708
10,843
1,028
1,178
14,530
0
55,906
L
Tsukuyomi
keniya9
Tsukuyomi
7,190
2,325
0
2,612
15,484
6,188
0
6,084
9,400
0
52,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,334
Gold Earned
58,827
549
Minions Killed
585
0
Camps Cleared
0
2,036,128
Distance Traveled
2,041,435
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,093
421
79
3
0
383,958
0
W
Osiris
14,043
585
178
7
0
416,344
3
L
Janus
12,165
507
191
8
0
425,397
3
W
Sol
10,983
458
105
4
0
397,903
3
L
Vulcan
9,967
415
88
4
0
404,209
4
L
Neith
10,364
432
89
4
0
384,624
3
W
Cthulhu
11,370
474
83
3
0
481,340
0
W
Ah Puch
12,338
514
140
6
0
361,890
0
L
Amaterasu
10,420
434
104
4
0
396,724
0
L
Tsukuyomi
9,418
392
77
3
0
425,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role