Player Matchup

Scylla
Scylla
Alpha_Wolf_102
Scylla
Level 17
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 3
Hades
Hades
Ev0lushin
Hades
Level 29
God Stats
26W - 27L
1,544 SR
Queue Stats
218W - 264L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Nillawafer777
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 3
Danzaburou
Danzaburou
Simones112
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Khepri
Khepri
liglouis
Khepri
Level 15
God Stats
0W - 2L
1,252 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Team Averages
Level 15
1,508 SR
1,569 Elo+

VS

Team Averages
Level 17
1,560 SR
1,506 Elo+
Heimdallr
Heimdallr
Duckluckcluck
Heimdallr
Level 11
God Stats
2W - 3L
1,387 SR
Queue Stats
25W - 17L
1,525 Elo+
Solo
Fenrir
Fenrir
GoodNaight
Fenrir
Level 25
God Stats
31W - 29L
1,587 SR
Queue Stats
159W - 183L
1,501 Elo+
Solo
Janus
Janus
Swizzle2
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,457 Elo+
Solo
Artemis
Artemis
Zetajezu
Artemis
Level 8
God Stats
14W - 3L
1,826 SR
Queue Stats
88W - 84L
1,498 Elo+
Party 2
Sylvanus
Sylvanus
holygamer88
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 124L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 7
9,200
341
5,712
19,286
4,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Ev0lushin
Hades
20
14 / 3 / 4
14,190
526
25,999
18,122
10,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Nillawafer777
Xing Tian
14
1 / 4 / 2
9,759
361
2,389
18,108
19,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Simones112
Danzaburou
20
9 / 8 / 4
13,964
517
17,419
28,979
10,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
liglouis
Khepri
16
1 / 5 / 15
11,463
425
6,123
23,343
34,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duckluckcluck
Heimdallr
20
13 / 4 / 5
16,181
599
36,245
27,493
13,761
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
GoodNaight
Fenrir
20
14 / 3 / 8
16,301
604
18,437
23,506
10,116
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Swizzle2
Janus
18
1 / 8 / 4
13,364
495
6,185
16,787
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Zetajezu
Artemis
20
3 / 7 / 7
13,961
517
14,882
17,408
6,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
holygamer88
Sylvanus
18
0 / 4 / 17
12,157
450
4,955
14,718
16,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
72
26
Kills
31
31
Deaths
26
32
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
W
Heimdallr
Duckluckcluck
Heimdallr
13
4
5
3.88
L
Hades
Ev0lushin
Hades
14
3
4
5.33
W
Fenrir
GoodNaight
Fenrir
14
3
8
6
L
Xing Tian
Nillawafer777
Xing Tian
1
4
2
0.5
L
Danzaburou
Simones112
Danzaburou
9
8
4
1.38
W
Janus
Swizzle2
Janus
1
8
4
0.38
W
Artemis
Zetajezu
Artemis
3
7
7
0.93
W
Sylvanus
holygamer88
Sylvanus
0
4
17
2.13
L
Khepri
liglouis
Khepri
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,642
Damage
80,704
107,838
Taken
99,912
79,196
Mitigated
51,500
19,543
Healing
41,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,712
723
0
1,905
19,286
4,000
245
858
18,406
28,116
0
W
Heimdallr
Duckluckcluck
Heimdallr
36,245
28,496
0
13,960
27,493
13,761
3,887
10,998
16,495
0
155,278
L
Hades
Ev0lushin
Hades
25,999
2,296
482
6,966
18,122
10,229
353
1,556
16,470
105,824
0
W
Fenrir
GoodNaight
Fenrir
18,437
8,188
0
11,748
23,506
10,116
2,188
9,426
14,080
0
102,836
L
Xing Tian
Nillawafer777
Xing Tian
2,389
815
0
13
18,108
19,921
35
1,347
16,761
25,468
0
L
Danzaburou
Simones112
Danzaburou
17,419
9,240
0
9,424
28,979
10,356
1,015
2,569
26,247
0
104,026
W
Janus
Swizzle2
Janus
6,185
544
87
3,313
16,787
4,495
0
12,430
4,357
79,914
0
W
Artemis
Zetajezu
Artemis
14,882
7,743
0
3,937
17,408
6,167
6,128
6,403
11,005
0
115,878
W
Sylvanus
holygamer88
Sylvanus
4,955
1,024
4,009
4,747
14,718
16,961
838
5,464
9,254
30,248
10,925
L
Khepri
liglouis
Khepri
6,123
773
0
753
23,343
34,690
0
4,321
18,773
31,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,576
Gold Earned
71,964
461
Minions Killed
638
0
Camps Cleared
0
2,342,393
Distance Traveled
2,353,688
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,200
341
42
2
0
402,389
0
W
Heimdallr
16,181
599
166
6
0
439,079
1
L
Hades
14,190
526
170
6
0
513,376
12
W
Fenrir
16,301
604
124
5
0
546,735
5
L
Xing Tian
9,759
361
56
2
0
409,778
0
L
Danzaburou
13,964
517
168
6
0
555,845
0
W
Janus
13,364
495
149
6
0
452,579
4
W
Artemis
13,961
517
143
5
0
425,808
0
W
Sylvanus
12,157
450
56
2
0
489,487
1
L
Khepri
11,463
425
25
1
0
461,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role