Player Matchup

Cthulhu
Cthulhu
Gozjirra
Cthulhu
Level 69
God Stats
1W - 0L
1,311 SR
Queue Stats
77W - 38L
1,630 Elo+
Party 1
Hercules
Hercules
funwork7098
Hercules
Level 57
God Stats
2W - 2L
1,326 SR
Queue Stats
59W - 39L
1,432 Elo+
Party 1
Chaac
Chaac
thehottodogu
Chaac
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 23L
1,582 Elo+
Party 1
Xing Tian
Xing Tian
yourswisster
Xing Tian
Level 28
God Stats
3W - 1L
1,485 SR
Queue Stats
145W - 77L
1,656 Elo+
Party 1
Eset
Eset
雷Thunder死
Eset
Level 65
God Stats
3W - 1L
1,639 SR
Queue Stats
26W - 15L
1,609 Elo+
Party 1
Team Averages
Level 53
1,452 SR
1,582 Elo+

VS

Team Averages
Level 56
1,599 SR
1,480 Elo+
Bakasura
Bakasura
LunarLeftovers
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 95L
1,464 Elo+
Party 2
Skadi
Skadi
MysticMushi
Skadi
Level 83
God Stats
7W - 5L
1,722 SR
Queue Stats
45W - 48L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
ZaZocter
Jormungandr
Level 36
God Stats
1W - 1L
1,696 SR
Queue Stats
74W - 58L
1,472 Elo+
Party 3
Nox
Nox
coalhawk
Nox
Level 105
God Stats
9W - 7L
1,509 SR
Queue Stats
53W - 70L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
kareemalovajamom
Gilgamesh
Level 28
God Stats
10W - 8L
1,570 SR
Queue Stats
187W - 172L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gozjirra
Cthulhu
18
11 / 0 / 17
11,928
1,193
22,177
13,989
15,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
funwork7098
Hercules
17
10 / 3 / 11
11,319
1,132
14,931
12,564
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 0 / 19
11,088
1,109
15,325
13,867
18,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
yourswisster
Xing Tian
17
6 / 2 / 18
11,533
1,153
11,888
21,363
29,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 0 / 24
10,069
1,007
13,949
5,760
9,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

296

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 11 / 5
9,127
913
5,349
21,733
9,489
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 4
9,266
927
15,124
15,378
5,437
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ZaZocter
Jormungandr
15
0 / 5 / 2
8,676
868
12,196
16,133
16,443
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 3
9,445
945
15,193
13,959
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
15
2 / 5 / 3
9,917
992
10,336
18,859
7,944
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
34
Kills
5
5
Deaths
34
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gozjirra
Cthulhu
11
0
17
19.5
L
Bakasura
0
11
5
0.23
L
1
6
4
0.5
L
Jormungandr
ZaZocter
Jormungandr
0
5
2
0.2
L
2
7
3
0.5
W
Hercules
funwork7098
Hercules
10
3
11
5.17
L
Gilgamesh
2
5
3
0.7
W
6
0
19
15.5
W
Xing Tian
yourswisster
Xing Tian
6
2
18
7.5
W
1
0
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,270
Damage
58,198
67,543
Taken
86,062
82,259
Mitigated
44,486
12,071
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gozjirra
Cthulhu
22,177
1,655
2,516
0
13,989
15,021
0
5,917
7,519
37,530
0
L
Bakasura
5,349
3,498
0
1,457
21,733
9,489
0
11,770
9,450
0
13,844
L
15,124
7,961
0
679
15,378
5,437
0
9,414
5,786
0
36,052
L
Jormungandr
ZaZocter
Jormungandr
12,196
4,390
0
90
16,133
16,443
0
8,386
6,801
31,887
0
L
15,193
241
408
474
13,959
5,173
0
7,708
5,795
30,847
0
W
Hercules
funwork7098
Hercules
14,931
4,180
0
3,553
12,564
9,502
0
2,838
7,874
0
28,791
L
Gilgamesh
10,336
3,160
1,056
701
18,859
7,944
0
14,091
4,486
0
16,826
W
15,325
1,691
0
3,832
13,867
18,253
0
7,298
6,444
8,131
24,877
W
Xing Tian
yourswisster
Xing Tian
11,888
781
0
820
21,363
29,773
0
8,313
12,639
22,315
0
W
13,949
1,247
823
527
5,760
9,710
0
3,023
2,737
20,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
46,431
164
Minions Killed
154
6
Camps Cleared
4
1,057,102
Distance Traveled
1,003,628
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,928
1,193
27
3
4
220,755
0
L
Bakasura
9,127
913
25
3
2
211,900
0
L
Skadi
9,266
927
40
4
1
186,396
0
L
Jormungandr
8,676
868
33
3
0
189,497
2
L
Nox
9,445
945
39
4
0
213,246
0
W
Hercules
11,319
1,132
56
6
0
190,386
0
L
Gilgamesh
9,917
992
17
2
1
202,589
1
W
Chaac
11,088
1,109
51
5
0
220,817
1
W
Xing Tian
11,533
1,153
19
2
1
217,545
0
W
Eset
10,069
1,007
11
1
1
207,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role