Player Matchup

Hachiman
Hachiman
Blargknight
Hachiman
Level 156
God Stats
0W - 2L
1,270 SR
Queue Stats
125W - 124L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
Flowwz
Ao Kuang
Level 108
God Stats
0W - 1L
1,369 SR
Queue Stats
8W - 12L
1,367 Elo+
Party 1
Kuzenbo
Kuzenbo
PredictOrDie
Kuzenbo
Level 144
God Stats
14W - 11L
1,640 SR
Queue Stats
755W - 755L
1,506 Elo+
Party 3
Yemoja
Yemoja
Rhyno_vX
Yemoja
Level 157
God Stats
1W - 4L
1,100 SR
Queue Stats
109W - 107L
1,555 Elo+
Party 1
Nemesis
Nemesis
Studpup
Nemesis
Level 142
God Stats
6W - 7L
1,657 SR
Queue Stats
961W - 924L
1,467 Elo+
Party 3
Team Averages
Level 141
1,407 SR
1,489 Elo+

VS

Team Averages
Level 108
1,462 SR
1,508 Elo+
Artemis
Artemis
K0DO
Artemis
Level 114
God Stats
3W - 4L
1,366 SR
Queue Stats
226W - 213L
1,496 Elo+
Party 2
Hel
Hel
Reaper13666
Hel
Level 142
God Stats
4W - 2L
1,742 SR
Queue Stats
247W - 262L
1,541 Elo+
Party 4
Cerberus
Cerberus
Ware7
Cerberus
Level 87
God Stats
2W - 1L
1,457 SR
Queue Stats
204W - 177L
1,518 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
afr0thunda15
Ah Muzen Cab
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,459 Elo+
Solo
Tiamat
Tiamat
lHereticl
Tiamat
Level 104
God Stats
3W - 6L
1,245 SR
Queue Stats
243W - 242L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blargknight
Hachiman
19
3 / 4 / 9
11,489
638
27,763
21,230
12,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Flowwz
Ao Kuang
20
9 / 3 / 7
12,644
702
21,088
25,417
14,098
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
PredictOrDie
Kuzenbo
17
0 / 4 / 9
10,563
587
13,700
28,455
49,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Rhyno_vX
Yemoja
20
1 / 2 / 13
12,312
684
10,928
22,685
29,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Studpup
Nemesis
17
3 / 6 / 8
11,689
649
16,718
22,959
12,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
K0DO
Artemis
20
7 / 5 / 6
13,504
750
41,339
18,265
9,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 8
12,869
715
19,027
18,845
16,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ware7
Cerberus
18
2 / 7 / 13
12,213
679
13,279
41,770
28,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
afr0thunda15
Ah Muzen Cab
16
3 / 1 / 8
11,035
613
16,715
9,549
4,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
lHereticl
Tiamat
20
0 / 1 / 17
12,403
689
16,462
16,017
9,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
16
Kills
19
19
Deaths
16
46
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blargknight
Hachiman
3
4
9
1.88
L
Ao Kuang
Flowwz
Ao Kuang
9
3
7
4.17
W
Artemis
K0DO
Artemis
7
5
6
2
L
Kuzenbo
PredictOrDie
Kuzenbo
0
4
9
1.13
W
7
2
8
5.5
L
Yemoja
Rhyno_vX
Yemoja
1
2
13
3.75
L
Nemesis
Studpup
Nemesis
3
6
8
1.17
W
Cerberus
Ware7
Cerberus
2
7
13
1.21
W
Ah Muzen Cab
afr0thunda15
Ah Muzen Cab
3
1
8
7
W
Tiamat
lHereticl
Tiamat
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,197
Damage
106,822
120,746
Taken
104,446
117,765
Mitigated
68,555
54,255
Healing
62,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blargknight
Hachiman
27,763
5,449
7,132
3,228
21,230
12,082
2,184
7,096
14,090
0
61,609
L
Ao Kuang
Flowwz
Ao Kuang
21,088
6,541
3,253
6,775
25,417
14,098
1,441
13,261
12,112
28,566
0
W
Artemis
K0DO
Artemis
41,339
13,846
4,073
2,330
18,265
9,111
2,907
8,154
10,111
0
72,983
L
Kuzenbo
PredictOrDie
Kuzenbo
13,700
5,379
574
2,900
28,455
49,223
236
10,387
18,012
28,210
0
W
19,027
1,596
18,597
12,028
18,845
16,864
835
6,822
11,839
43,080
0
L
Yemoja
Rhyno_vX
Yemoja
10,928
2,009
17,622
3,816
22,685
29,573
347
7,112
15,491
27,536
0
L
Nemesis
Studpup
Nemesis
16,718
8,151
3,220
5,735
22,959
12,789
0
10,566
12,273
0
28,681
W
Cerberus
Ware7
Cerberus
13,279
1,120
368
15,916
41,770
28,122
254
20,074
21,360
25,017
0
W
Ah Muzen Cab
afr0thunda15
Ah Muzen Cab
16,715
5,068
1,031
3,086
9,549
4,466
1,173
3,777
5,772
0
32,464
W
Tiamat
lHereticl
Tiamat
16,462
698
1,370
3,783
16,017
9,992
328
6,889
9,128
45,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,697
Gold Earned
62,024
201
Minions Killed
253
0
Camps Cleared
0
1,565,206
Distance Traveled
1,571,008
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,489
638
67
4
0
315,072
2
L
Ao Kuang
12,644
702
21
1
0
358,783
1
W
Artemis
13,504
750
78
4
0
321,702
0
L
Kuzenbo
10,563
587
29
2
0
328,380
5
W
Hel
12,869
715
45
3
0
353,703
0
L
Yemoja
12,312
684
42
2
0
288,727
1
L
Nemesis
11,689
649
42
2
0
274,244
2
W
Cerberus
12,213
679
36
2
0
320,714
0
W
Ah Muzen Cab
11,035
613
40
2
0
211,458
0
W
Tiamat
12,403
689
54
3
0
363,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role