Player Matchup

Janus
Janus
AndyTroya_PR
Janus
Level 82
God Stats
0W - 3L
1,462 SR
Queue Stats
58W - 67L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
ByrneBlood
Danzaburou
Level 118
God Stats
3W - 1L
1,472 SR
Queue Stats
94W - 91L
1,494 Elo+
Party 1
Ymir
Ymir
CrisMason_pr
Ymir
Level 160
God Stats
1W - 3L
1,699 SR
Queue Stats
179W - 188L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
ERWIN_GHOST
Ao Kuang
Level 141
God Stats
0W - 1L
1,513 SR
Queue Stats
215W - 213L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadowMinimi
Cu Chulainn
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,537 Elo+
Party 1
Team Averages
Level 114
1,529 SR
1,528 Elo+

VS

Team Averages
Level 84
1,668 SR
1,542 Elo+
Mercury
Mercury
LaysBaked
Mercury
Level 28
God Stats
6W - 2L
1,621 SR
Queue Stats
53W - 34L
1,629 Elo+
Solo
Ullr
Ullr
MythicalShadows
Ullr
Level 108
God Stats
5W - 6L
1,382 SR
Queue Stats
37W - 39L
1,444 Elo+
Party 2
Merlin
Merlin
mythicalmoron
Merlin
Level 114
God Stats
2W - 1L
1,698 SR
Queue Stats
27W - 26L
1,432 Elo+
Party 2
Mulan
Mulan
placentaeater
Mulan
Level 46
God Stats
10W - 5L
1,801 SR
Queue Stats
65W - 48L
1,599 Elo+
Party 3
Olorun
Olorun
Âstraeus
Olorun
Level 124
God Stats
6W - 1L
1,837 SR
Queue Stats
96W - 72L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,079
605
5,941
10,395
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ByrneBlood
Danzaburou
16
2 / 6 / 1
9,624
642
9,719
13,704
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 2
8,824
588
8,578
18,787
14,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ERWIN_GHOST
Ao Kuang
17
4 / 5 / 1
10,447
696
8,430
15,468
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ShadowMinimi
Cu Chulainn
15
1 / 5 / 2
8,640
576
7,294
16,659
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LaysBaked
Mercury
20
15 / 0 / 4
13,770
918
20,141
9,688
4,317
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 8
9,855
657
6,791
9,400
3,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 12
10,482
699
11,961
6,110
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 11
11,088
739
7,712
14,608
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
Âstraeus
Olorun
18
5 / 1 / 15
11,602
773
16,816
13,123
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
8
Kills
24
24
Deaths
8
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Danzaburou
ByrneBlood
Danzaburou
2
6
1
0.42
L
0
3
2
0.33
L
Ao Kuang
ERWIN_GHOST
Ao Kuang
4
5
1
0.9
W
Mercury
LaysBaked
Mercury
15
0
4
17
W
1
4
8
1.25
L
Cu Chulainn
ShadowMinimi
Cu Chulainn
1
5
2
0.4
W
2
1
12
8
W
1
2
11
3.25
W
Olorun
Âstraeus
Olorun
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
63,421
75,013
Taken
52,929
48,540
Mitigated
32,142
11,698
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,941
90
0
80
10,395
4,087
0
3,139
7,256
39,115
0
L
Danzaburou
ByrneBlood
Danzaburou
9,719
2,409
0
1,528
13,704
8,042
0
3,432
10,272
0
35,300
L
8,578
1,456
2,445
2,597
18,787
14,701
0
9,287
9,500
24,262
0
L
Ao Kuang
ERWIN_GHOST
Ao Kuang
8,430
2,203
0
2,925
15,468
7,626
2
5,364
10,104
31,624
2,828
W
Mercury
LaysBaked
Mercury
20,141
11,646
0
1,816
9,688
4,317
2,869
3,227
6,185
0
61,956
W
6,791
2,354
0
1,999
9,400
3,795
58
4,667
4,557
0
27,526
L
Cu Chulainn
ShadowMinimi
Cu Chulainn
7,294
580
0
2,123
16,659
14,084
0
7,831
8,828
5,000
16,148
W
11,961
625
0
0
6,110
2,575
468
3,415
2,601
43,888
0
W
7,712
1,031
0
4,819
14,608
15,625
1,205
7,197
7,009
0
26,317
W
Olorun
Âstraeus
Olorun
16,816
7,862
1,907
8,408
13,123
5,830
2,467
6,127
6,691
54,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
56,797
280
Minions Killed
377
5
Camps Cleared
12
1,235,430
Distance Traveled
1,394,838
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,079
605
79
5
0
237,480
1
L
Danzaburou
9,624
642
60
4
1
242,143
4
L
Ymir
8,824
588
35
2
0
254,543
4
L
Ao Kuang
10,447
696
74
5
4
262,133
3
W
Mercury
13,770
918
90
6
7
328,870
2
W
Ullr
9,855
657
55
4
2
244,100
1
L
Cu Chulainn
8,640
576
32
2
0
239,131
0
W
Merlin
10,482
699
77
5
0
268,872
5
W
Mulan
11,088
739
50
3
1
278,360
4
W
Olorun
11,602
773
105
7
2
274,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role