Player Matchup

Anhur
Anhur
DISTIC
Anhur
Level 129
God Stats
51W - 25L
1,732 SR
Queue Stats
282W - 168L
1,730 Elo+
Party 1
Cerberus
Cerberus
Reik Havoc
Cerberus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 53L
1,677 Elo+
Party 1
Ares
Ares
theburglar45
Ares
Level 17
God Stats
2W - 0L
1,807 SR
Queue Stats
59W - 43L
1,587 Elo+
Party 1
Team Averages
Level 58
1,680 SR
1,665 Elo+

VS

Team Averages
Level 21
1,401 SR
1,458 Elo+
Kukulkan
Kukulkan
Magatos
Kukulkan
Level 46
God Stats
2W - 3L
1,430 SR
Queue Stats
93W - 88L
1,433 Elo+
Party 2
Ares
Ares
T3rry99
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
zarmerica
Fenrir
Level 11
God Stats
13W - 17L
1,272 SR
Queue Stats
66W - 70L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DISTIC
Anhur
17
11 / 1 / 2
12,410
730
15,411
12,401
6,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Reik Havoc
Cerberus
14
0 / 0 / 11
10,213
601
4,270
9,426
9,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 10
11,789
693
8,175
10,170
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Magatos
Kukulkan
13
1 / 4 / 0
9,155
539
15,286
10,377
3,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
T3rry99
Ares
12
0 / 5 / 1
9,868
580
3,742
13,496
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
zarmerica
Fenrir
11
0 / 4 / 1
8,741
514
3,283
8,995
5,969
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
DISTIC
Anhur
11
1
2
12
L
Kukulkan
Magatos
Kukulkan
1
4
0
0.25
W
Cerberus
Reik Havoc
Cerberus
0
0
11
5.5
L
Ares
T3rry99
Ares
0
5
1
0.1
W
2
0
10
7
L
Fenrir
zarmerica
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
22,311
31,997
Taken
32,868
28,036
Mitigated
22,416
12,011
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DISTIC
Anhur
15,411
9,338
0
6,819
12,401
6,001
2,162
5,296
7,105
0
82,512
L
Kukulkan
Magatos
Kukulkan
15,286
1,342
0
2,196
10,377
3,598
0
3,271
7,106
54,348
0
W
Cerberus
Reik Havoc
Cerberus
4,270
378
0
2,416
9,426
9,582
234
6,596
2,830
24,155
0
L
Ares
T3rry99
Ares
3,742
651
0
1,055
13,496
12,849
0
6,824
6,672
11,475
0
W
8,175
847
0
2,776
10,170
12,453
427
7,521
2,649
15,822
0
L
Fenrir
zarmerica
Fenrir
3,283
637
0
1,089
8,995
5,969
0
2,824
6,171
0
11,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,412
Gold Earned
27,764
174
Minions Killed
127
8
Camps Cleared
6
954,367
Distance Traveled
884,128
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,410
730
127
7
7
298,123
4
L
Kukulkan
9,155
539
93
5
4
306,995
1
W
Cerberus
10,213
601
34
2
1
335,842
0
L
Ares
9,868
580
16
1
0
278,012
1
W
Ares
11,789
693
13
1
0
320,402
7
L
Fenrir
8,741
514
18
1
2
299,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role