Player Matchup

Fenrir
Fenrir
Lawbringer4_Skin
Fenrir
Level 13
God Stats
2W - 0L
1,695 SR
Queue Stats
23W - 9L
1,665 Elo+
Solo
Medusa
Medusa
Pitpiton6677
Medusa
Level 14
God Stats
3W - 2L
1,466 SR
Queue Stats
15W - 15L
1,386 Elo+
Solo
Sylvanus
Sylvanus
TabbyFoil437012
Sylvanus
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,189 Elo+
Solo
Thanatos
Thanatos
vladox69
Thanatos
Level 26
God Stats
29W - 33L
1,449 SR
Queue Stats
140W - 179L
1,313 Elo+
Solo
Nike
Nike
xpapy61
Nike
Level 27
God Stats
10W - 7L
1,459 SR
Queue Stats
94W - 114L
1,369 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,384 Elo+

VS

Team Averages
Level 21
1,504 SR
1,339 Elo+
Yemoja
Yemoja
Meion87
Yemoja
Level 27
God Stats
15W - 6L
1,631 SR
Queue Stats
174W - 188L
1,397 Elo+
Solo
Aphrodite
Aphrodite
MrRebel22
Aphrodite
Level 27
God Stats
9W - 21L
1,420 SR
Queue Stats
75W - 74L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
NvM Shin
Erlang Shen
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
91W - 128L
1,307 Elo+
Solo
Thanatos
Thanatos
ThatGuy117051
Thanatos
Level 19
God Stats
17W - 32L
1,328 SR
Queue Stats
30W - 49L
1,248 Elo+
Solo
Neith
Neith
twistaking
Neith
Level 4
God Stats
2W - 2L
1,698 SR
Queue Stats
3W - 3L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 5 / 4
11,337
567
21,962
15,715
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
18
10 / 4 / 7
11,441
572
15,986
12,618
3,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
1 / 6 / 7
9,021
451
3,876
13,534
9,793
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
vladox69
Thanatos
14
2 / 11 / 4
9,245
462
6,534
14,687
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
xpapy61
Nike
17
6 / 6 / 13
11,612
581
13,959
19,220
10,395
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Meion87
Yemoja
11
0 / 7 / 4
7,664
383
4,259
17,664
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MrRebel22
Aphrodite
15
2 / 7 / 11
9,757
488
9,878
15,387
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
NvM Shin
Erlang Shen
19
10 / 6 / 5
12,172
609
15,848
17,570
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ThatGuy117051
Thanatos
14
16 / 9 / 5
10,482
524
18,293
19,971
8,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
4 / 7 / 1
8,908
445
4,577
12,934
4,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
36
Kills
32
32
Deaths
36
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
17
5
4
3.8
L
Yemoja
Meion87
Yemoja
0
7
4
0.29
L
Aphrodite
MrRebel22
Aphrodite
2
7
11
1.07
L
Erlang Shen
NvM Shin
Erlang Shen
10
6
5
2.08
W
Medusa
10
4
7
3.38
W
Sylvanus
1
6
7
0.75
L
Thanatos
ThatGuy117051
Thanatos
16
9
5
2.06
L
Neith
4
7
1
0.64
W
Thanatos
vladox69
Thanatos
2
11
4
0.36
W
Nike
xpapy61
Nike
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,317
Damage
52,855
75,774
Taken
83,526
37,006
Mitigated
39,375
19,395
Healing
30,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,962
7,180
253
3,888
15,715
8,160
594
3,562
12,153
0
72,078
L
Yemoja
Meion87
Yemoja
4,259
725
624
1,576
17,664
12,562
108
678
16,931
24,389
0
L
Aphrodite
MrRebel22
Aphrodite
9,878
1,113
3,320
5,968
15,387
5,948
450
2,054
12,944
48,082
0
L
Erlang Shen
NvM Shin
Erlang Shen
15,848
8,476
0
6,740
17,570
7,909
0
1,059
16,114
0
77,748
W
Medusa
15,986
5,379
0
3,095
12,618
3,346
934
2,816
9,802
0
66,429
W
Sylvanus
3,876
1,290
1,061
2,591
13,534
9,793
623
3,685
9,849
28,887
0
L
Thanatos
ThatGuy117051
Thanatos
18,293
6,156
0
10,253
19,971
8,691
0
1,836
17,824
0
44,095
L
Neith
4,577
2,094
0
1,802
12,934
4,265
1,395
690
12,125
0
44,140
W
Thanatos
vladox69
Thanatos
6,534
3,021
0
5,167
14,687
5,312
966
2,097
12,590
0
35,934
W
Nike
xpapy61
Nike
13,959
2,743
0
3,340
19,220
10,395
2,618
2,220
17,000
8,757
65,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,656
Gold Earned
48,983
416
Minions Killed
407
0
Camps Cleared
0
1,810,544
Distance Traveled
1,717,170
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,337
567
86
4
0
401,826
1
L
Yemoja
7,664
383
36
2
0
317,601
8
L
Aphrodite
9,757
488
73
4
0
338,012
1
L
Erlang Shen
12,172
609
137
7
0
413,356
1
W
Medusa
11,441
572
96
5
0
361,844
3
W
Sylvanus
9,021
451
51
3
0
296,375
1
L
Thanatos
10,482
524
55
3
0
348,989
3
L
Neith
8,908
445
106
5
0
299,212
3
W
Thanatos
9,245
462
46
2
0
339,017
0
W
Nike
11,612
581
137
7
0
411,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role