Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VizardBroly
Nox
Level 147
God Stats
4W - 2L
1,605 SR
Queue Stats
174W - 177L
1,569 Elo+
Solo
Hachiman
Hachiman
feferefe9
Hachiman
Level 126
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 6L
1,466 Elo+
Solo
Tyr
Tyr
kevingamermc2
Tyr
Level 129
God Stats
1W - 0L
1,574 SR
Queue Stats
34W - 23L
1,642 Elo+
Solo
Ah Puch
Ah Puch
weestef
Ah Puch
Level 160
God Stats
18W - 10L
1,710 SR
Queue Stats
1,074W - 1,141L
1,556 Elo+
Solo
Team Averages
Level 144
1,617 SR
1,546 Elo+

VS

Team Averages
Level 141
1,479 SR
1,577 Elo+
Agni
Agni
LPSkipper94
Agni
Level 157
God Stats
2W - 2L
1,441 SR
Queue Stats
60W - 63L
1,590 Elo+
Party 1
Chiron
Chiron
Nerdslayer54
Chiron
Level 160
God Stats
11W - 9L
1,535 SR
Queue Stats
728W - 772L
1,568 Elo+
Solo
Cerberus
Cerberus
SR3s
Cerberus
Level 110
God Stats
2W - 3L
1,647 SR
Queue Stats
195W - 191L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
Varsity22
Kumbhakarna
Level 160
God Stats
1W - 1L
1,703 SR
Queue Stats
36W - 39L
1,587 Elo+
Party 1
Chang'e
Chang'e
sixfootfish
Chang'e
Level 120
God Stats
0W - 3L
1,068 SR
Queue Stats
426W - 425L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
5 / 4 / 17
11,726
782
13,145
17,008
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 13
12,429
829
13,617
14,197
6,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
feferefe9
Hachiman
17
6 / 3 / 15
11,068
738
21,323
13,116
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 16
11,074
738
12,096
18,006
20,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
weestef
Ah Puch
19
3 / 4 / 20
11,443
763
28,775
17,427
6,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 12
10,068
671
12,883
14,161
7,596
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
18
9 / 8 / 3
12,253
817
26,732
19,457
10,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SR3s
Cerberus
16
3 / 5 / 8
9,864
658
9,695
25,132
33,667
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Varsity22
Kumbhakarna
18
1 / 5 / 12
10,745
716
8,367
25,819
37,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
sixfootfish
Chang'e
17
3 / 4 / 10
10,342
689
8,099
16,958
13,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
63
29
Kills
18
19
Deaths
29
81
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
4
17
3.38
L
2
7
12
1.14
L
Chiron
9
8
3
1.31
L
Cerberus
SR3s
Cerberus
3
5
8
1.4
L
Kumbhakarna
Varsity22
Kumbhakarna
1
5
12
1.4
W
11
3
13
5.83
W
Hachiman
feferefe9
Hachiman
6
3
15
4.5
W
4
5
16
2.4
L
Chang'e
sixfootfish
Chang'e
3
4
10
2
W
Ah Puch
weestef
Ah Puch
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,956
Damage
65,776
79,754
Taken
101,527
43,912
Mitigated
103,163
42,380
Healing
36,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,145
343
9,873
8,733
17,008
6,375
860
8,393
8,615
34,013
0
L
12,883
725
2,046
1,028
14,161
7,596
901
7,675
6,486
21,138
0
L
Chiron
26,732
8,053
1,753
2,412
19,457
10,899
692
10,310
9,147
0
52,153
L
Cerberus
SR3s
Cerberus
9,695
270
1,803
5,713
25,132
33,667
166
11,228
13,904
20,156
0
L
Kumbhakarna
Varsity22
Kumbhakarna
8,367
377
453
1,637
25,819
37,014
0
15,110
10,709
13,356
0
W
13,617
771
805
2,770
14,197
6,058
899
7,039
7,158
33,968
0
W
Hachiman
feferefe9
Hachiman
21,323
9,356
1,192
4,371
13,116
4,121
3,508
5,841
7,275
0
31,499
W
12,096
1,011
1,034
3,872
18,006
20,385
55
8,209
9,797
0
17,972
L
Chang'e
sixfootfish
Chang'e
8,099
615
12,686
6,669
16,958
13,987
602
11,214
5,744
26,962
0
W
Ah Puch
weestef
Ah Puch
28,775
982
2,204
7,526
17,427
6,973
709
9,562
7,865
52,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,740
Gold Earned
53,272
164
Minions Killed
180
0
Camps Cleared
0
1,462,078
Distance Traveled
1,347,648
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,726
782
32
2
0
316,520
3
L
Agni
10,068
671
25
2
0
265,344
1
L
Chiron
12,253
817
77
5
0
232,824
0
L
Cerberus
9,864
658
28
2
0
284,383
2
L
Kumbhakarna
10,745
716
10
1
0
276,350
5
W
Nox
12,429
829
53
4
0
287,019
0
W
Hachiman
11,068
738
15
1
0
288,313
0
W
Tyr
11,074
738
12
1
0
296,856
0
L
Chang'e
10,342
689
40
3
0
288,747
6
W
Ah Puch
11,443
763
52
3
0
273,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role