Player Matchup

Kali
Kali
BananaSuit664
Kali
Level 47
God Stats
0W - 3L
1,126 SR
Queue Stats
272W - 312L
1,280 Elo+
Solo
Sobek
Sobek
EZdonnie88
Sobek
Level 49
God Stats
4W - 12L
1,296 SR
Queue Stats
37W - 64L
1,294 Elo+
Solo
Kumbhakarna
Kumbhakarna
ImNoTech
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,140 Elo+
Solo
Bellona
Bellona
RemyPrimal
Bellona
Level 66
God Stats
31W - 38L
1,426 SR
Queue Stats
151W - 192L
1,313 Elo+
Solo
Medusa
Medusa
skollyhati
Medusa
Level 48
God Stats
1W - 2L
1,241 SR
Queue Stats
189W - 206L
1,397 Elo+
Solo
Team Averages
Level 50
1,318 SR
1,285 Elo+

VS

Team Averages
Level 60
1,597 SR
1,331 Elo+
Izanami
Izanami
AngelicRose X
Izanami
Level 84
God Stats
5W - 4L
1,601 SR
Queue Stats
13W - 6L
1,332 Elo+
Solo
Bacchus
Bacchus
FriskyBiscuts18
Bacchus
Level 64
God Stats
3W - 0L
1,852 SR
Queue Stats
9W - 14L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
ICE x Null
Jormungandr
Level 68
God Stats
2W - 0L
1,679 SR
Queue Stats
252W - 303L
1,385 Elo+
Party 2
Fenrir
Fenrir
ICE x Ranzar
Fenrir
Level 26
God Stats
29W - 41L
1,369 SR
Queue Stats
71W - 92L
1,267 Elo+
Party 2
Ra
Ra
OttersMane
Ra
Level 60
God Stats
2W - 2L
1,485 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,645
456
491
2,690
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
6
2 / 2 / 0
4,060
508
836
5,558
2,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Kumbhakarna
ImNoTech
Kumbhakarna
4
0 / 3 / 0
3,590
449
362
3,468
1,267
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
RemyPrimal
Bellona
5
0 / 3 / 1
3,768
471
2,000
3,463
2,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
skollyhati
Medusa
7
1 / 4 / 2
4,318
540
3,954
4,769
1,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 3 / 1
5,176
647
2,999
5,322
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 3
4,567
571
2,764
4,942
2,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ICE x Null
Jormungandr
7
1 / 0 / 2
4,911
614
1,191
3,053
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
7
3 / 0 / 1
5,059
632
1,155
3,071
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 0 / 3
4,491
561
1,798
2,326
1,511
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
3
1
1.17
L
0
0
1
0.5
L
Sobek
2
2
0
1
W
3
1
3
4.5
W
Jormungandr
ICE x Null
Jormungandr
1
0
2
2
W
Fenrir
3
0
1
3.5
L
Kumbhakarna
ImNoTech
Kumbhakarna
0
3
0
0
W
2
0
3
3.5
L
Bellona
RemyPrimal
Bellona
0
3
1
0.17
L
Medusa
skollyhati
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,643
Damage
9,907
19,948
Taken
18,714
8,375
Mitigated
8,249
3,804
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,999
2,211
0
1,586
5,322
1,421
283
517
4,805
0
31,160
L
491
60
0
1,248
2,690
1,159
0
682
2,008
0
10,709
L
Sobek
836
59
30
1,183
5,558
2,617
0
588
4,970
8,669
0
W
2,764
446
193
1,217
4,942
2,438
357
259
4,683
5,217
0
W
Jormungandr
ICE x Null
Jormungandr
1,191
550
0
560
3,053
1,978
520
0
3,053
18,577
0
W
Fenrir
1,155
69
0
1,460
3,071
901
0
0
3,071
0
15,834
L
Kumbhakarna
ImNoTech
Kumbhakarna
362
0
45
162
3,468
1,267
117
841
2,627
6,551
0
W
1,798
700
182
327
2,326
1,511
396
422
1,904
15,423
0
L
Bellona
RemyPrimal
Bellona
2,000
1,159
0
18
3,463
2,164
0
1,439
2,024
0
9,959
L
Medusa
skollyhati
Medusa
3,954
2,579
0
1,118
4,769
1,168
145
2,203
2,566
0
14,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
24,204
101
Minions Killed
180
0
Camps Cleared
0
648,082
Distance Traveled
760,782
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,176
647
61
8
0
138,215
2
L
Kali
3,645
456
24
3
0
134,281
0
L
Sobek
4,060
508
15
2
0
148,011
1
W
Bacchus
4,567
571
8
1
0
165,374
0
W
Jormungandr
4,911
614
51
6
0
145,548
0
W
Fenrir
5,059
632
40
5
0
152,112
2
L
Kumbhakarna
3,590
449
15
2
0
96,054
1
W
Ra
4,491
561
20
3
0
159,533
0
L
Bellona
3,768
471
20
3
0
139,265
0
L
Medusa
4,318
540
27
3
0
130,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role