Player Matchup

Anhur
Anhur
 
Anhur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
MaaszaFqR69
Ratatoskr
Level 38
God Stats
3W - 9L
1,293 SR
Queue Stats
49W - 85L
1,215 Elo+
Solo
Ah Puch
Ah Puch
Sr_Heredia
Ah Puch
Level 123
God Stats
25W - 14L
1,667 SR
Queue Stats
686W - 672L
1,554 Elo+
Solo
Athena
Athena
valimarashen
Athena
Level 42
God Stats
13W - 28L
1,495 SR
Queue Stats
251W - 250L
1,508 Elo+
Solo
Sylvanus
Sylvanus
yndan-_-
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 143L
1,509 Elo+
Party 2
Team Averages
Level 76
1,491 SR
1,457 Elo+

VS

Team Averages
Level 84
1,536 SR
1,486 Elo+
Merlin
Merlin
BigDeckchair
Merlin
Level 158
God Stats
9W - 6L
1,820 SR
Queue Stats
484W - 354L
1,577 Elo+
Party 3
Awilix
Awilix
DdRaigR
Awilix
Level 66
God Stats
1W - 0L
1,679 SR
Queue Stats
8W - 9L
1,445 Elo+
Party 1
Sol
Sol
SammmB8
Sol
Level 32
God Stats
97W - 77L
1,551 SR
Queue Stats
310W - 331L
1,392 Elo+
Solo
Horus
Horus
fufoi
Horus
Level 136
God Stats
2W - 3L
1,344 SR
Queue Stats
174W - 131L
1,694 Elo+
Party 3
Cthulhu
Cthulhu
x_Silence_Kill
Cthulhu
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
31W - 49L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 1
8,626
616
9,366
8,380
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
MaaszaFqR69
Ratatoskr
8
0 / 7 / 2
5,799
414
3,807
8,844
3,165
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Sr_Heredia
Ah Puch
12
0 / 3 / 0
6,204
443
4,811
6,857
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 2 / 1
6,764
483
3,271
10,562
7,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
yndan-_-
Sylvanus
9
0 / 7 / 2
5,910
422
2,983
10,446
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 1 / 5
9,038
646
15,145
9,232
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
DdRaigR
Awilix
11
5 / 1 / 2
7,386
528
5,492
9,369
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
13
3 / 3 / 2
8,400
600
3,997
7,669
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
fufoi
Horus
12
3 / 0 / 13
8,333
595
5,641
11,787
6,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 3
6,541
467
3,196
5,774
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
21
21
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
1
2.25
W
Merlin
10
1
5
12.5
W
Awilix
DdRaigR
Awilix
5
1
2
6
L
Ratatoskr
MaaszaFqR69
Ratatoskr
0
7
2
0.14
W
Sol
3
3
2
1.33
L
Ah Puch
Sr_Heredia
Ah Puch
0
3
0
0
W
Horus
fufoi
Horus
3
0
13
9.5
L
Athena
1
2
1
0.75
W
0
0
3
1.5
L
Sylvanus
yndan-_-
Sylvanus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
33,471
45,089
Taken
43,831
23,952
Mitigated
18,415
9,159
Healing
15,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,366
5,386
0
2,075
8,380
2,937
0
3,999
4,302
0
63,058
W
Merlin
15,145
1,162
320
1,897
9,232
3,211
0
3,612
5,620
71,821
0
W
Awilix
DdRaigR
Awilix
5,492
2,240
0
2,640
9,369
3,155
0
1,788
7,581
0
33,783
L
Ratatoskr
MaaszaFqR69
Ratatoskr
3,807
1,028
315
1,480
8,844
3,165
0
3,818
4,839
0
22,996
W
Sol
3,997
1,798
139
2,781
7,669
1,812
3,678
296
7,373
43,376
6,593
L
Ah Puch
Sr_Heredia
Ah Puch
4,811
0
0
1,683
6,857
2,380
0
3,021
3,686
39,642
0
W
Horus
fufoi
Horus
5,641
2,058
2,554
4,154
11,787
6,675
60
3,913
7,874
0
21,405
L
Athena
3,271
962
0
1,632
10,562
7,945
0
4,775
5,319
27,089
0
W
3,196
260
0
1,461
5,774
3,562
0
1,616
4,158
22,203
0
L
Sylvanus
yndan-_-
Sylvanus
2,983
1,004
988
986
10,446
7,525
81
5,265
5,045
16,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
39,698
335
Minions Killed
369
0
Camps Cleared
0
1,216,895
Distance Traveled
1,439,714
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,626
616
122
9
0
267,292
4
W
Merlin
9,038
646
127
9
0
275,120
4
W
Awilix
7,386
528
59
4
0
337,002
0
L
Ratatoskr
5,799
414
47
3
0
230,688
4
W
Sol
8,400
600
103
7
0
251,748
1
L
Ah Puch
6,204
443
70
5
0
197,743
3
W
Horus
8,333
595
34
2
0
288,766
1
L
Athena
6,764
483
65
5
0
280,390
0
W
Cthulhu
6,541
467
46
3
0
287,078
5
L
Sylvanus
5,910
422
31
2
0
240,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role