Player Matchup

Osiris
Osiris
FW4Hoogle
Osiris
Level 16
God Stats
2W - 2L
1,675 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
KelanTR
Baron Samedi
Level 83
God Stats
4W - 3L
1,580 SR
Queue Stats
42W - 40L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
King_Dee135
Tsukuyomi
Level 127
God Stats
2W - 4L
1,389 SR
Queue Stats
309W - 327L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Rioo TR
Guan Yu
Level 102
God Stats
1W - 1L
1,830 SR
Queue Stats
47W - 33L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
freddesko
Hou Yi
Level 33
God Stats
6W - 11L
1,346 SR
Queue Stats
192W - 194L
1,462 Elo+
Solo
Team Averages
Level 72
1,564 SR
1,470 Elo+

VS

Team Averages
Level 54
1,421 SR
1,531 Elo+
Ymir
Ymir
Shaneyboy105
Ymir
Level 27
God Stats
14W - 10L
1,482 SR
Queue Stats
104W - 70L
1,637 Elo+
Party 2
Fenrir
Fenrir
SylvaticAphid51
Fenrir
Level 61
God Stats
28W - 34L
1,434 SR
Queue Stats
43W - 49L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Vault128
Nu Wa
Level 48
God Stats
9W - 9L
1,255 SR
Queue Stats
114W - 93L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ancnologia12345
Ah Muzen Cab
Level 69
God Stats
3W - 1L
1,609 SR
Queue Stats
46W - 53L
1,513 Elo+
Solo
Merlin
Merlin
petripistol
Merlin
Level 63
God Stats
6W - 6L
1,326 SR
Queue Stats
159W - 148L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FW4Hoogle
Osiris
18
3 / 4 / 10
11,456
955
6,663
20,250
19,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KelanTR
Baron Samedi
18
3 / 6 / 11
11,819
985
20,441
18,052
6,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
King_Dee135
Tsukuyomi
18
5 / 6 / 9
12,279
1,023
16,595
16,532
6,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Rioo TR
Guan Yu
18
7 / 7 / 10
12,804
1,067
16,614
24,293
25,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
freddesko
Hou Yi
18
2 / 7 / 7
11,397
950
13,035
16,421
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 13
12,519
1,043
9,285
21,803
28,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
13 / 8 / 10
14,281
1,190
17,798
19,989
8,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Vault128
Nu Wa
19
4 / 4 / 20
12,908
1,076
20,596
12,061
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ancnologia12345
Ah Muzen Cab
20
4 / 4 / 23
12,879
1,073
23,895
13,046
5,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
19
5 / 2 / 16
12,124
1,010
19,188
11,439
4,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
112
20
Kills
30
30
Deaths
20
47
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Osiris
FW4Hoogle
Osiris
3
4
10
2
L
Baron Samedi
KelanTR
Baron Samedi
3
6
11
1.42
L
Tsukuyomi
King_Dee135
Tsukuyomi
5
6
9
1.58
L
Guan Yu
Rioo TR
Guan Yu
7
7
10
1.71
W
4
2
13
5.25
W
13
8
10
2.25
W
Nu Wa
Vault128
Nu Wa
4
4
20
3.5
W
Ah Muzen Cab
ancnologia12345
Ah Muzen Cab
4
4
23
3.88
L
Hou Yi
freddesko
Hou Yi
2
7
7
0.79
W
Merlin
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,348
Damage
90,762
95,548
Taken
78,338
63,182
Mitigated
51,411
29,029
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FW4Hoogle
Osiris
6,663
931
190
2,958
20,250
19,392
0
11,925
8,325
6,008
10,672
L
Baron Samedi
KelanTR
Baron Samedi
20,441
1,234
6,724
6,507
18,052
6,701
0
10,282
7,770
52,469
0
L
Tsukuyomi
King_Dee135
Tsukuyomi
16,595
3,711
433
526
16,532
6,251
0
7,219
9,313
0
59,714
L
Guan Yu
Rioo TR
Guan Yu
16,614
2,538
2,933
7,024
24,293
25,504
0
12,767
11,526
0
32,320
W
9,285
1,248
0
849
21,803
28,701
0
6,572
14,846
30,189
0
W
17,798
6,941
0
1,791
19,989
8,615
0
5,444
14,197
0
28,232
W
Nu Wa
Vault128
Nu Wa
20,596
5,442
0
395
12,061
4,227
0
1,885
10,036
62,742
0
W
Ah Muzen Cab
ancnologia12345
Ah Muzen Cab
23,895
14,042
0
4,122
13,046
5,447
0
2,637
10,337
0
37,574
L
Hou Yi
freddesko
Hou Yi
13,035
7,433
0
1,734
16,421
5,334
0
6,876
9,545
0
43,281
W
Merlin
19,188
1,432
0
450
11,439
4,421
0
4,574
6,664
37,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,755
Gold Earned
64,711
289
Minions Killed
229
4
Camps Cleared
12
1,133,362
Distance Traveled
1,112,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,456
955
24
2
0
229,223
0
L
Baron Samedi
11,819
985
81
7
0
219,679
0
L
Tsukuyomi
12,279
1,023
74
6
1
253,615
0
L
Guan Yu
12,804
1,067
37
3
0
222,916
0
W
Ymir
12,519
1,043
55
5
1
228,263
0
W
Fenrir
14,281
1,190
17
1
8
266,281
0
W
Nu Wa
12,908
1,076
96
8
0
228,875
0
W
Ah Muzen Cab
12,879
1,073
32
3
2
198,089
0
L
Hou Yi
11,397
950
73
6
3
207,929
0
W
Merlin
12,124
1,010
29
2
1
190,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role