Player Matchup

Tiamat
Tiamat
AuraBlue2792
Tiamat
Level 28
God Stats
30W - 29L
1,470 SR
Queue Stats
181W - 207L
1,451 Elo+
Solo
Bakasura
Bakasura
Facucrd
Bakasura
Level 14
God Stats
0W - 2L
1,274 SR
Queue Stats
20W - 23L
1,404 Elo+
Solo
Ares
Ares
VBAGSMITER
Ares
Level 5
God Stats
1W - 2L
1,290 SR
Queue Stats
2W - 4L
1,305 Elo+
Solo
Osiris
Osiris
Yotong
Osiris
Level 29
God Stats
4W - 6L
1,589 SR
Queue Stats
238W - 196L
1,544 Elo+
Solo
Zeus
Zeus
drawdesky
Zeus
Level 29
God Stats
37W - 28L
1,658 SR
Queue Stats
117W - 112L
1,632 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,467 Elo+

VS

Team Averages
Level 19
1,499 SR
1,510 Elo+
Neith
Neith
Arthemyst1
Neith
Level 5
God Stats
10W - 11L
1,796 SR
Queue Stats
104W - 124L
1,620 Elo+
Solo
Sylvanus
Sylvanus
MyhotPocket
Sylvanus
Level 23
God Stats
15W - 4L
1,634 SR
Queue Stats
221W - 180L
1,571 Elo+
Solo
Chang'e
Chang'e
YoJonDOE
Chang'e
Level 28
God Stats
9W - 6L
1,333 SR
Queue Stats
190W - 158L
1,488 Elo+
Solo
Da Ji
Da Ji
quryin
Da Ji
Level 9
God Stats
1W - 0L
1,234 SR
Queue Stats
12W - 15L
1,282 Elo+
Solo
Bakasura
Bakasura
ragOchloroform
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 12 / 4
11,115
926
19,226
23,231
16,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Facucrd
Bakasura
18
0 / 11 / 5
11,035
920
7,617
25,528
11,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 3 / 0
9,117
760
3,227
5,631
3,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Yotong
Osiris
17
3 / 3 / 3
11,624
969
16,821
13,838
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
17
3 / 8 / 1
11,902
992
19,347
14,649
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 0 / 12
12,077
1,006
14,467
7,121
2,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MyhotPocket
Sylvanus
20
6 / 1 / 25
13,232
1,103
9,909
17,985
20,522
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
YoJonDOE
Chang'e
20
7 / 1 / 24
12,639
1,053
19,685
15,516
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
quryin
Da Ji
19
4 / 3 / 20
11,618
968
9,339
12,385
4,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
20
14 / 2 / 14
13,265
1,105
23,302
19,885
9,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
7
Kills
37
37
Deaths
7
13
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
12
12
L
Tiamat
1
12
4
0.25
L
Bakasura
Facucrd
Bakasura
0
11
5
0.23
W
Sylvanus
MyhotPocket
Sylvanus
6
1
25
18.5
L
0
3
0
0
W
Chang'e
YoJonDOE
Chang'e
7
1
24
19
L
Osiris
Yotong
Osiris
3
3
3
1.5
L
Zeus
3
8
1
0.44
W
Da Ji
quryin
Da Ji
4
3
20
4.67
W
Bakasura
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,238
Damage
76,702
82,877
Taken
72,892
45,781
Mitigated
43,801
6,593
Healing
35,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,467
4,996
0
1,440
7,121
2,517
0
4,697
2,324
0
52,071
L
Tiamat
19,226
682
70
2,546
23,231
16,948
0
8,322
13,956
35,432
0
L
Bakasura
Facucrd
Bakasura
7,617
4,205
0
3,152
25,528
11,545
0
8,021
16,617
0
19,783
W
Sylvanus
MyhotPocket
Sylvanus
9,909
2,277
9,138
7,588
17,985
20,522
0
10,451
7,019
19,086
0
L
3,227
545
0
0
5,631
3,654
0
2,584
2,897
7,657
0
W
Chang'e
YoJonDOE
Chang'e
19,685
2,370
8,144
6,118
15,516
6,062
0
9,831
5,248
48,624
0
L
Osiris
Yotong
Osiris
16,821
5,101
0
41
13,838
8,533
0
5,373
8,060
0
29,971
L
Zeus
19,347
2,419
0
784
14,649
5,101
0
5,294
8,751
58,543
0
W
Da Ji
quryin
Da Ji
9,339
5,614
0
0
12,385
4,768
0
7,193
4,753
0
24,893
W
Bakasura
23,302
17,189
0
3,013
19,885
9,932
0
8,229
11,417
0
31,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
62,831
224
Minions Killed
267
6
Camps Cleared
11
987,994
Distance Traveled
1,164,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,077
1,006
92
8
5
213,380
0
L
Tiamat
11,115
926
40
3
0
212,082
2
L
Bakasura
11,035
920
48
4
3
248,913
0
W
Sylvanus
13,232
1,103
15
1
1
213,941
0
L
Ares
9,117
760
10
1
1
72,406
0
W
Chang'e
12,639
1,053
72
6
0
241,238
0
L
Osiris
11,624
969
30
3
1
250,507
0
L
Zeus
11,902
992
96
8
1
204,086
0
W
Da Ji
11,618
968
48
4
0
235,275
0
W
Bakasura
13,265
1,105
40
3
5
260,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role