Player Matchup

Bacchus
Bacchus
Gifted_Hooligan
Bacchus
Level 85
God Stats
12W - 9L
1,504 SR
Queue Stats
495W - 557L
1,366 Elo+
Party 2
Persephone
Persephone
kittenkatwithpup
Persephone
Level 83
God Stats
32W - 39L
1,588 SR
Queue Stats
332W - 363L
1,482 Elo+
Party 2
Artemis
Artemis
the_kelly_jelly
Artemis
Level 64
God Stats
7W - 9L
1,533 SR
Queue Stats
90W - 105L
1,502 Elo+
Party 2
Team Averages
Level 77
1,541 SR
1,450 Elo+

VS

Team Averages
Level 52
1,449 SR
1,335 Elo+
Sobek
Sobek
Despondency21
Sobek
Level 67
God Stats
1W - 4L
1,467 SR
Queue Stats
219W - 206L
1,351 Elo+
Party 1
Da Ji
Da Ji
FreewillOrange8
Da Ji
Level 65
God Stats
0W - 6L
1,186 SR
Queue Stats
204W - 192L
1,336 Elo+
Party 1
Thor
Thor
Jaden8163
Thor
Level 25
God Stats
11W - 9L
1,694 SR
Queue Stats
170W - 173L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
9,386
670
8,457
9,683
9,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
kittenkatwithpup
Persephone
14
6 / 1 / 8
10,283
735
16,556
9,171
3,282
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 8
9,873
705
13,162
6,145
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,833
631
4,473
17,780
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 3
7,748
553
4,080
10,960
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
11
3 / 8 / 1
8,599
614
8,488
17,080
5,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
15
Kills
4
4
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
0
4
3
0.38
W
4
2
7
3.75
L
Thor
3
8
1
0.44
W
Persephone
kittenkatwithpup
Persephone
6
1
8
10
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
17,041
24,999
Taken
45,820
14,746
Mitigated
27,026
5,799
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
288
0
5,729
17,780
17,150
0
9,044
8,736
24,741
0
L
4,080
462
0
3,136
10,960
4,057
0
7,188
3,772
0
9,151
W
8,457
922
0
1,100
9,683
9,056
76
2,344
7,339
24,749
0
L
Thor
8,488
615
776
3,551
17,080
5,819
0
9,532
7,548
0
32,569
W
Persephone
kittenkatwithpup
Persephone
16,556
990
0
1,654
9,171
3,282
125
1,428
7,742
38,072
0
W
13,162
4,527
0
3,045
6,145
2,408
720
1,072
5,073
0
34,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,542
Gold Earned
25,180
152
Minions Killed
117
6
Camps Cleared
4
761,016
Distance Traveled
693,260
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,833
631
48
3
0
248,845
2
L
Da Ji
7,748
553
21
2
0
239,688
0
W
Bacchus
9,386
670
44
3
0
251,564
5
L
Thor
8,599
614
48
3
4
204,727
1
W
Persephone
10,283
735
53
4
3
290,675
3
W
Artemis
9,873
705
55
4
3
218,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role