Player Matchup

Aphrodite
Aphrodite
ritmo-inefable
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,064 Elo+
Solo
Kukulkan
Kukulkan
xCrimsonWolfx
Kukulkan
Level 64
God Stats
71W - 109L
1,349 SR
Queue Stats
80W - 125L
1,278 Elo+
Solo
Sylvanus
Sylvanus
yaeger_meister4
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 240L
1,256 Elo+
Solo
Team Averages
Level 39
1,450 SR
1,199 Elo+

VS

Team Averages
Level 58
1,587 SR
1,361 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cactus_ddg_YT
Horus
Level 59
God Stats
7W - 1L
1,572 SR
Queue Stats
154W - 210L
1,301 Elo+
Party 1
Nemesis
Nemesis
Gravt
Nemesis
Level 27
God Stats
2W - 0L
1,689 SR
Queue Stats
23W - 29L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ritmo-inefable
Aphrodite
4
0 / 1 / 0
7,882
464
105
854
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
xCrimsonWolfx
Kukulkan
15
5 / 6 / 2
11,055
650
16,251
18,407
6,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
3 / 3 / 5
11,100
653
5,713
20,705
24,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 4
11,871
698
25,386
10,607
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 4
10,882
640
4,315
12,305
8,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Gravt
Nemesis
13
1 / 5 / 3
10,154
597
5,049
15,001
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
10
10
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
4
4
W
3
1
4
5
W
Nemesis
Gravt
Nemesis
1
5
3
0.5
L
Aphrodite
ritmo-inefable
Aphrodite
0
1
0
0
L
Kukulkan
xCrimsonWolfx
Kukulkan
5
6
2
1
L
Sylvanus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
34,750
39,966
Taken
37,913
32,139
Mitigated
18,866
8,091
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
25,386
47
641
2,066
10,607
3,961
459
4,941
5,666
60,778
0
W
4,315
2,700
2,823
5,193
12,305
8,789
1,702
7,892
4,413
0
38,989
W
Nemesis
Gravt
Nemesis
5,049
2,390
0
2,081
15,001
6,116
215
10,399
4,602
0
29,527
L
Aphrodite
ritmo-inefable
Aphrodite
105
0
0
0
854
454
0
854
0
621
0
L
Kukulkan
xCrimsonWolfx
Kukulkan
16,251
1,394
647
2,585
18,407
6,932
0
14,474
3,933
58,863
0
L
Sylvanus
5,713
988
550
4,309
20,705
24,753
0
10,058
10,647
14,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
32,907
141
Minions Killed
203
1
Camps Cleared
13
512,780
Distance Traveled
871,073
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,871
698
82
5
2
277,447
1
W
Horus
10,882
640
67
4
7
326,624
2
W
Nemesis
10,154
597
54
3
4
267,002
0
L
Aphrodite
7,882
464
3
0
0
17,918
0
L
Kukulkan
11,055
650
100
6
1
227,663
2
L
Sylvanus
11,100
653
38
2
0
267,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role