Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
CptBenson
Anubis
Gold IV
Level 69
God Stats
1W - 3L
1,516 SR
Queue Stats
95W - 80L
1,481 MMR
Party 1
Pele
Pele
Gold V
MaxPowers123
Pele
Gold V
Level 84
God Stats
21W - 14L
1,647 SR
Queue Stats
186W - 178L
1,459 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
iDeliqen
Ah Muzen Cab
Platinum V
Level 154
God Stats
15W - 7L
1,349 SR
Queue Stats
338W - 318L
1,667 MMR
Solo
Cerberus
Cerberus
Gold III
sisterfister237
Cerberus
Gold III
Level 109
God Stats
2W - 1L
1,825 SR
Queue Stats
115W - 110L
1,447 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,567 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,511 SR
1,495 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
GradlewLose
Cabrakan
Platinum V
Level 90
God Stats
56W - 44L
1,560 SR
Queue Stats
136W - 128L
1,533 MMR
Solo
Mercury
Mercury
Gold I
SimpleJan
Mercury
Gold I
Level 142
God Stats
8W - 11L
1,486 SR
Queue Stats
181W - 180L
1,433 MMR
Solo
Scylla
Scylla
Gold III
kunagarp
Scylla
Gold III
Level 43
God Stats
4W - 3L
1,511 SR
Queue Stats
45W - 42L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 4 / 3
8,040
447
4,257
12,879
5,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
CptBenson
Anubis
15
6 / 6 / 2
9,528
529
11,424
16,033
7,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 3
7,997
444
6,606
16,595
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
iDeliqen
Ah Muzen Cab
16
2 / 3 / 3
9,034
502
9,031
10,811
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
0 / 7 / 0
7,860
437
4,302
16,118
10,210
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Morgan Le FayApolloUllrAnhurTiamat

VS

Bans
ArtemisOdinPersephoneBellonaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 0 / 5
11,348
630
10,424
15,021
7,441
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
 
Izanami
15
3 / 4 / 10
9,702
539
11,240
11,777
3,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
GradlewLose
Cabrakan
17
10 / 3 / 5
11,294
627
17,991
13,566
8,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
SimpleJan
Mercury
14
1 / 0 / 11
9,216
512
5,414
11,670
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
kunagarp
Scylla
16
5 / 4 / 6
10,224
568
10,873
8,013
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
11
Kills
26
26
Deaths
11
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
3
0.63
W
Arachne
 
Arachne
7
0
5
9.5
W
Izanami
 
Izanami
3
4
10
2
L
Anubis
CptBenson
Anubis
6
6
2
1.17
W
Cabrakan
GradlewLose
Cabrakan
10
3
5
4.17
L
2
6
3
0.58
W
Mercury
SimpleJan
Mercury
1
0
11
6.5
L
Ah Muzen Cab
iDeliqen
Ah Muzen Cab
2
3
3
1.17
W
Scylla
kunagarp
Scylla
5
4
6
2
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,620
Damage
55,942
72,436
Taken
60,047
31,955
Mitigated
32,553
28,739
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,257
418
2,002
5,728
12,879
5,567
0
3,355
9,398
33,500
0
W
Arachne
 
Arachne
10,424
6,002
0
7,059
15,021
7,441
588
5,030
9,991
0
101,727
W
Izanami
 
Izanami
11,240
7,604
0
2,529
11,777
3,656
725
2,477
9,300
0
85,773
L
Anubis
CptBenson
Anubis
11,424
384
0
6,850
16,033
7,731
0
8,841
6,906
61,223
0
W
Cabrakan
GradlewLose
Cabrakan
17,991
1,839
0
6,209
13,566
8,919
0
6,202
7,364
62,506
0
L
6,606
1,626
0
6,358
16,595
5,385
0
9,229
7,250
0
46,496
W
Mercury
SimpleJan
Mercury
5,414
637
0
1,806
11,670
10,510
0
3,955
7,715
3,434
28,776
L
Ah Muzen Cab
iDeliqen
Ah Muzen Cab
9,031
4,312
0
4,573
10,811
3,062
328
1,187
9,612
0
74,471
W
Scylla
kunagarp
Scylla
10,873
1,710
0
1,106
8,013
2,027
631
2,926
5,087
62,415
0
L
Cerberus
4,302
402
0
3,228
16,118
10,210
0
7,120
8,972
47,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
51,784
547
Minions Killed
575
0
Camps Cleared
0
1,634,067
Distance Traveled
1,772,944
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,040
447
75
4
0
337,849
5
W
Arachne
11,348
630
151
8
0
391,872
4
W
Izanami
9,702
539
152
8
0
327,657
6
L
Anubis
9,528
529
110
6
0
299,406
5
W
Cabrakan
11,294
627
113
6
0
345,922
9
L
Pele
7,997
444
76
4
0
366,363
5
W
Mercury
9,216
512
41
2
0
377,498
7
L
Ah Muzen Cab
9,034
502
150
8
0
334,939
5
W
Scylla
10,224
568
118
7
0
329,995
6
L
Cerberus
7,860
437
136
8
0
295,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role