Player Matchup

Tiamat
Tiamat
Ardenhaim
Tiamat
Level 26
God Stats
10W - 7L
1,604 SR
Queue Stats
59W - 57L
1,560 Elo+
Party 2
Jormungandr
Jormungandr
Bharzirn
Jormungandr
Level 8
God Stats
4W - 4L
1,540 SR
Queue Stats
14W - 21L
1,529 Elo+
Party 2
Bellona
Bellona
GRIHAN225
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 94L
1,355 Elo+
Solo
Pele
Pele
Renodemron
Pele
Level 11
God Stats
10W - 4L
1,636 SR
Queue Stats
46W - 28L
1,302 Elo+
Solo
Anhur
Anhur
XeldoR7
Anhur
Level 47
God Stats
2W - 2L
1,308 SR
Queue Stats
140W - 178L
1,406 Elo+
Party 2
Team Averages
Level 20
1,518 SR
1,430 Elo+

VS

Team Averages
Level 17
1,521 SR
1,449 Elo+
Olorun
Olorun
AlithinosPatotos
Olorun
Level 22
God Stats
4W - 4L
1,814 SR
Queue Stats
70W - 51L
1,567 Elo+
Party 1
Bellona
Bellona
KAIDDO26
Bellona
Level 25
God Stats
8W - 12L
1,435 SR
Queue Stats
42W - 54L
1,304 Elo+
Solo
Kukulkan
Kukulkan
Sed4tiv
Kukulkan
Level 9
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Kumbhakarna
Kumbhakarna
eMaGNuSz
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
towfish
Ravana
Level 26
God Stats
4W - 6L
1,460 SR
Queue Stats
177W - 148L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ardenhaim
Tiamat
19
9 / 1 / 11
12,750
607
18,758
11,883
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Bharzirn
Jormungandr
16
7 / 2 / 10
11,142
531
5,051
9,627
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
GRIHAN225
Bellona
17
5 / 2 / 10
11,196
533
11,102
17,361
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
11 / 6 / 7
11,953
569
15,211
19,828
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
XeldoR7
Anhur
15
3 / 5 / 11
10,076
480
8,990
11,167
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 8
10,304
491
12,659
14,394
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KAIDDO26
Bellona
15
1 / 4 / 2
9,838
468
7,681
17,754
14,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Sed4tiv
Kukulkan
9
0 / 11 / 2
7,162
341
3,758
11,357
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
eMaGNuSz
Kumbhakarna
12
1 / 9 / 7
7,932
378
3,062
16,522
15,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
towfish
Ravana
20
9 / 4 / 3
12,614
601
16,090
14,870
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
35
Kills
15
16
Deaths
36
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
Tiamat
Ardenhaim
Tiamat
9
1
11
14.5
W
Jormungandr
Bharzirn
Jormungandr
7
2
10
6
W
Bellona
GRIHAN225
Bellona
5
2
10
5
L
Bellona
KAIDDO26
Bellona
1
4
2
0.5
W
11
6
7
2.42
L
Kukulkan
Sed4tiv
Kukulkan
0
11
2
0.09
W
Anhur
XeldoR7
Anhur
3
5
11
1.7
L
Kumbhakarna
eMaGNuSz
Kumbhakarna
1
9
7
0.5
L
Ravana
towfish
Ravana
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,112
Damage
43,250
69,866
Taken
74,897
39,027
Mitigated
43,918
21,566
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,659
5,842
461
3,360
14,394
5,040
845
4,335
9,947
58,212
5,658
W
Tiamat
Ardenhaim
Tiamat
18,758
1,515
104
4,884
11,883
6,854
2,048
3,973
7,646
90,708
0
W
Jormungandr
Bharzirn
Jormungandr
5,051
1,126
0
1,266
9,627
9,019
785
4,502
4,971
36,111
0
W
Bellona
GRIHAN225
Bellona
11,102
2,552
0
6,141
17,361
13,868
1,674
998
16,293
0
49,406
L
Bellona
KAIDDO26
Bellona
7,681
2,316
701
3,076
17,754
14,361
450
4,251
13,397
0
51,050
W
15,211
4,035
0
7,462
19,828
6,588
758
4,612
15,194
0
93,552
L
Kukulkan
Sed4tiv
Kukulkan
3,758
613
0
61
11,357
2,859
0
5,810
5,239
26,556
0
W
Anhur
XeldoR7
Anhur
8,990
3,287
0
1,709
11,167
2,698
783
4,086
6,995
0
61,251
L
Kumbhakarna
eMaGNuSz
Kumbhakarna
3,062
392
0
0
16,522
15,452
261
5,406
10,986
11,314
0
L
Ravana
towfish
Ravana
16,090
4,365
0
4,034
14,870
6,206
0
3,283
11,450
0
104,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
47,850
544
Minions Killed
459
0
Camps Cleared
0
2,006,580
Distance Traveled
1,791,458
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,304
491
122
6
0
345,115
3
W
Tiamat
12,750
607
171
8
0
428,721
3
W
Jormungandr
11,142
531
55
3
0
366,705
6
W
Bellona
11,196
533
92
4
0
405,173
2
L
Bellona
9,838
468
114
5
0
377,967
0
W
Pele
11,953
569
132
6
0
428,436
1
L
Kukulkan
7,162
341
49
2
0
268,632
0
W
Anhur
10,076
480
94
4
0
377,545
1
L
Kumbhakarna
7,932
378
9
0
0
369,400
0
L
Ravana
12,614
601
165
8
0
430,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role