Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Buddhatokes
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
66W - 105L
1,403 Elo+
Party 1
Discordia
Discordia
MiKe30H3
Discordia
Level 148
God Stats
7W - 6L
1,501 SR
Queue Stats
244W - 262L
1,493 Elo+
Party 1
Charybdis
Charybdis
WikidPsycho
Charybdis
Level 147
God Stats
3W - 9L
1,355 SR
Queue Stats
421W - 470L
1,388 Elo+
Solo
Hera
Hera
l BAKA l8364
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,299 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,417 Elo+

VS

Team Averages
Level 76
1,551 SR
1,438 Elo+
Fafnir
Fafnir
BrashDruid44
Fafnir
Level 29
God Stats
4W - 4L
1,658 SR
Queue Stats
124W - 110L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
Carmetzai1
Sun Wukong
Level 129
God Stats
3W - 0L
1,621 SR
Queue Stats
93W - 79L
1,394 Elo+
Solo
Jormungandr
Jormungandr
Darck Emergz30
Jormungandr
Level 107
God Stats
3W - 1L
1,443 SR
Queue Stats
108W - 116L
1,421 Elo+
Solo
Khepri
Khepri
Mistykitten1978
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 61L
1,346 Elo+
Solo
Hercules
Hercules
xXfirehawkXx69
Hercules
Level 89
God Stats
4W - 7L
1,534 SR
Queue Stats
110W - 103L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 6 / 6
7,618
693
5,806
8,792
3,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Buddhatokes
Ah Muzen Cab
14
5 / 4 / 4
7,890
717
9,151
10,136
3,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MiKe30H3
Discordia
14
2 / 4 / 7
7,458
678
9,377
7,060
2,794
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
WikidPsycho
Charybdis
15
2 / 6 / 5
8,118
738
10,992
10,334
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
7,375
670
4,428
6,234
2,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
5 / 1 / 13
10,192
927
9,645
12,519
15,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Carmetzai1
Sun Wukong
15
2 / 2 / 10
8,920
811
4,498
9,888
8,658
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Darck Emergz30
Jormungandr
13
2 / 6 / 9
8,546
777
9,658
12,865
15,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 7
8,106
737
4,618
11,197
11,763
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hercules
18
16 / 1 / 8
11,481
1,044
10,874
14,974
14,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
11
Kills
25
25
Deaths
13
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
6
0.67
W
Fafnir
5
1
13
11.5
L
Ah Muzen Cab
Buddhatokes
Ah Muzen Cab
5
4
4
1.75
W
Sun Wukong
Carmetzai1
Sun Wukong
2
2
10
3.5
W
Jormungandr
Darck Emergz30
Jormungandr
2
6
9
1.08
L
Discordia
MiKe30H3
Discordia
2
4
7
1.38
W
0
3
7
1.17
L
Charybdis
WikidPsycho
Charybdis
2
6
5
0.75
L
1
5
3
0.5
W
Hercules
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,754
Damage
39,293
42,556
Taken
61,443
16,767
Mitigated
65,767
8,754
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,806
359
866
820
8,792
3,598
0
4,952
3,840
13,233
0
W
Fafnir
9,645
4,348
1,557
4,965
12,519
15,646
1,321
2,668
9,851
20,648
0
L
Ah Muzen Cab
Buddhatokes
Ah Muzen Cab
9,151
3,356
351
2,055
10,136
3,968
0
7,344
2,792
0
16,643
W
Sun Wukong
Carmetzai1
Sun Wukong
4,498
1,009
1,921
2,980
9,888
8,658
2,331
4,110
5,778
0
21,623
W
Jormungandr
Darck Emergz30
Jormungandr
9,658
1,266
827
582
12,865
15,294
24
4,027
8,838
21,543
0
L
Discordia
MiKe30H3
Discordia
9,377
1,389
875
1,517
7,060
2,794
0
3,824
3,236
19,527
0
W
4,618
161
1,278
2,903
11,197
11,763
176
3,996
7,201
13,994
0
L
Charybdis
WikidPsycho
Charybdis
10,992
4,786
697
1,072
10,334
4,259
0
4,930
5,404
0
25,221
L
4,428
1,541
75
426
6,234
2,148
0
2,871
3,363
8,014
0
W
Hercules
10,874
3,162
1,917
7,663
14,974
14,406
968
4,810
10,164
0
19,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
47,245
94
Minions Killed
131
0
Camps Cleared
0
826,810
Distance Traveled
1,029,992
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,618
693
25
2
0
167,664
0
W
Fafnir
10,192
927
31
3
0
196,076
0
L
Ah Muzen Cab
7,890
717
12
1
0
188,606
1
W
Sun Wukong
8,920
811
38
3
0
234,663
1
W
Jormungandr
8,546
777
22
2
0
167,143
0
L
Discordia
7,458
678
16
1
0
182,996
0
W
Khepri
8,106
737
15
1
0
206,273
0
L
Charybdis
8,118
738
32
3
0
150,014
0
L
Hera
7,375
670
9
1
0
137,530
0
W
Hercules
11,481
1,044
25
2
0
225,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role