Player Matchup

Ah Puch
Ah Puch
ArtioMainPower
Ah Puch
Level 29
God Stats
1W - 0L
1,728 SR
Queue Stats
8W - 9L
1,440 Elo+
Solo
Ares
Ares
PainTrainal
Ares
Level 64
God Stats
2W - 0L
1,734 SR
Queue Stats
81W - 44L
1,631 Elo+
Party 1
Hel
Hel
Swuump
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,724 Elo+
Party 1
Agni
Agni
WeinerPrince
Agni
Level 27
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
plotifer
Cernunnos
Level 77
God Stats
3W - 1L
1,987 SR
Queue Stats
72W - 29L
1,682 Elo+
Party 1
Team Averages
Level 45
1,705 SR
1,595 Elo+

VS

Team Averages
Level 105
1,489 SR
1,464 Elo+
Yemoja
Yemoja
CoolRepTribeSr
Yemoja
Level 144
God Stats
2W - 9L
1,387 SR
Queue Stats
270W - 296L
1,396 Elo+
Party 2
Anubis
Anubis
DaeDaeFOA
Anubis
Level 88
God Stats
20W - 16L
1,540 SR
Queue Stats
285W - 328L
1,409 Elo+
Party 2
Fenrir
Fenrir
Ktone777
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 97L
1,585 Elo+
Party 2
Bacchus
Bacchus
TheBasedRob
Bacchus
Level 105
God Stats
13W - 17L
1,521 SR
Queue Stats
411W - 425L
1,484 Elo+
Party 2
Merlin
Merlin
xx419GDNerdxx
Merlin
Level 160
God Stats
4W - 7L
1,495 SR
Queue Stats
566W - 625L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 17
11,689
779
17,738
13,958
5,159
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 1 / 21
12,527
835
15,829
18,747
19,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Swuump
Hel
18
5 / 1 / 13
11,200
747
11,996
11,271
5,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 10
10,556
704
11,417
13,543
4,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
plotifer
Cernunnos
20
13 / 2 / 9
12,521
835
27,835
19,031
7,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 7
9,177
612
3,266
16,498
19,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
DaeDaeFOA
Anubis
20
6 / 6 / 2
12,350
823
18,400
24,346
14,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Ktone777
Fenrir
12
1 / 9 / 1
8,348
557
3,042
14,963
5,526
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
TheBasedRob
Bacchus
16
1 / 5 / 8
9,446
630
12,736
20,297
30,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 4
9,904
660
20,170
14,471
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
28
Kills
11
11
Deaths
28
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
0
3
7
1.17
L
Anubis
DaeDaeFOA
Anubis
6
6
2
1.17
L
Fenrir
Ktone777
Fenrir
1
9
1
0.17
W
4
1
21
14.5
W
Hel
Swuump
Hel
5
1
13
11.5
L
Bacchus
TheBasedRob
Bacchus
1
5
8
1
W
2
5
10
1.4
W
Cernunnos
plotifer
Cernunnos
13
2
9
8.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,815
Damage
57,614
76,550
Taken
90,575
43,249
Mitigated
76,021
47,829
Healing
38,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,738
1,433
1,425
4,422
13,958
5,159
1,088
11,376
2,582
37,921
0
L
3,266
1,164
14,116
4,012
16,498
19,098
0
9,614
6,884
7,294
806
L
Anubis
DaeDaeFOA
Anubis
18,400
579
2,000
9,962
24,346
14,196
0
17,205
7,141
54,608
0
L
Fenrir
Ktone777
Fenrir
3,042
793
0
207
14,963
5,526
0
10,494
4,469
0
4,359
W
15,829
232
2,258
3,649
18,747
19,549
281
8,467
10,280
22,088
0
W
Hel
Swuump
Hel
11,996
1,206
18,942
6,865
11,271
5,675
996
9,498
1,773
27,661
0
L
Bacchus
TheBasedRob
Bacchus
12,736
793
2,365
2,357
20,297
30,945
0
10,512
9,785
17,688
0
W
11,417
1,015
1,154
2,986
13,543
4,975
859
10,481
3,062
23,554
0
W
Cernunnos
plotifer
Cernunnos
27,835
13,731
1,015
5,113
19,031
7,891
2,199
14,253
4,778
0
54,175
L
20,170
479
1,221
2,423
14,471
6,256
0
9,155
5,316
36,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
49,225
164
Minions Killed
143
0
Camps Cleared
0
1,457,944
Distance Traveled
1,147,347
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,689
779
48
3
0
304,919
0
L
Yemoja
9,177
612
16
1
0
230,298
0
L
Anubis
12,350
823
65
4
0
219,138
0
L
Fenrir
8,348
557
6
0
0
210,804
0
W
Ares
12,527
835
4
0
0
347,983
0
W
Hel
11,200
747
40
3
0
298,211
1
L
Bacchus
9,446
630
10
1
0
282,130
0
W
Agni
10,556
704
33
2
0
216,588
0
W
Cernunnos
12,521
835
39
3
0
290,243
0
L
Merlin
9,904
660
46
3
0
204,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role