Player Matchup

Cthulhu
Cthulhu
Cigano208
Cthulhu
Level 26
God Stats
9W - 7L
1,661 SR
Queue Stats
9W - 7L
1,631 Elo+
Party 2
Odin
Odin
Nitecrow462
Odin
Level 66
God Stats
2W - 5L
1,505 SR
Queue Stats
102W - 127L
1,340 Elo+
Solo
Ah Puch
Ah Puch
SuperHenick
Ah Puch
Level 27
God Stats
4W - 4L
1,521 SR
Queue Stats
7W - 7L
1,470 Elo+
Party 2
Set
Set
Thaydel
Set
Level 24
God Stats
21W - 23L
1,538 SR
Queue Stats
43W - 42L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hurtgaymurz
Ah Muzen Cab
Level 123
God Stats
2W - 2L
1,579 SR
Queue Stats
79W - 81L
1,421 Elo+
Party 2
Team Averages
Level 53
1,561 SR
1,463 Elo+

VS

Team Averages
Level 47
1,463 SR
1,341 Elo+
Cthulhu
Cthulhu
Arthur_Bra108
Cthulhu
Level 41
God Stats
1W - 3L
1,269 SR
Queue Stats
1W - 4L
1,114 Elo+
Party 3
Cupid
Cupid
BLACKRIVOTRIL
Cupid
Level 43
God Stats
4W - 4L
1,570 SR
Queue Stats
283W - 348L
1,321 Elo+
Party 3
Zhong Kui
Zhong Kui
Lov3-LDJK
Zhong Kui
Level 27
God Stats
28W - 42L
1,413 SR
Queue Stats
97W - 135L
1,269 Elo+
Party 1
Baron Samedi
Baron Samedi
SirLackey
Baron Samedi
Level 63
God Stats
4W - 4L
1,692 SR
Queue Stats
98W - 95L
1,596 Elo+
Solo
Pele
Pele
Spinel-ExE
Pele
Level 62
God Stats
4W - 10L
1,371 SR
Queue Stats
452W - 499L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cigano208
Cthulhu
12
4 / 5 / 5
9,173
437
7,613
20,332
14,661
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 4 / 3
9,746
464
9,568
16,128
15,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
SuperHenick
Ah Puch
14
1 / 9 / 1
9,176
437
3,733
17,409
5,666
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Set
15
7 / 6 / 2
10,539
502
9,436
20,413
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
hurtgaymurz
Ah Muzen Cab
20
7 / 6 / 6
13,032
621
16,530
20,481
7,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
1 / 7 / 5
9,629
459
9,186
15,649
7,999
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 4
10,535
502
9,380
13,117
5,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Lov3-LDJK
Zhong Kui
16
0 / 4 / 4
10,570
503
8,394
14,241
8,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
SirLackey
Baron Samedi
19
11 / 2 / 6
12,779
609
18,301
14,140
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 2 / 4
13,668
651
24,175
16,837
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
20
Kills
30
30
Deaths
20
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
7
5
0.5
W
4
5
4
1.2
L
Cthulhu
Cigano208
Cthulhu
4
5
5
1.3
W
Zhong Kui
Lov3-LDJK
Zhong Kui
0
4
4
0.5
L
1
4
3
0.63
W
Baron Samedi
SirLackey
Baron Samedi
11
2
6
7
W
14
2
4
8
L
Ah Puch
SuperHenick
Ah Puch
1
9
1
0.17
L
Set
7
6
2
1.33
L
Ah Muzen Cab
hurtgaymurz
Ah Muzen Cab
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,880
Damage
69,436
94,763
Taken
73,984
51,267
Mitigated
35,990
17,379
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,186
432
50
2,195
15,649
7,999
980
2,348
13,301
40,345
0
W
9,380
4,847
846
4,034
13,117
5,059
4,108
1,534
11,583
0
59,697
L
Cthulhu
Cigano208
Cthulhu
7,613
743
65
1,967
20,332
14,661
311
5,857
14,475
20,314
0
W
Zhong Kui
Lov3-LDJK
Zhong Kui
8,394
2,074
20
6,914
14,241
8,202
1,091
2,806
11,435
55,107
0
L
9,568
3,022
0
2,449
16,128
15,877
315
8,014
8,114
18,089
33,360
W
Baron Samedi
SirLackey
Baron Samedi
18,301
1,299
1,045
5,779
14,140
7,739
1,615
3,792
10,348
88,624
0
W
24,175
5,991
0
6,986
16,837
6,991
1,248
4,551
12,286
0
112,933
L
Ah Puch
SuperHenick
Ah Puch
3,733
361
353
5,266
17,409
5,666
72
8,985
8,424
40,994
0
L
Set
9,436
4,994
0
1,007
20,413
7,249
0
5,125
15,288
0
54,828
L
Ah Muzen Cab
hurtgaymurz
Ah Muzen Cab
16,530
9,421
0
6,272
20,481
7,814
990
7,970
12,511
0
115,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,666
Gold Earned
57,181
452
Minions Killed
612
0
Camps Cleared
0
1,837,984
Distance Traveled
1,916,204
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,629
459
74
4
0
390,647
1
W
Cupid
10,535
502
106
5
0
353,425
0
L
Cthulhu
9,173
437
21
1
0
377,905
1
W
Zhong Kui
10,570
503
117
6
0
300,356
9
L
Odin
9,746
464
94
4
0
350,527
3
W
Baron Samedi
12,779
609
144
7
0
388,418
5
W
Pele
13,668
651
171
8
0
483,358
3
L
Ah Puch
9,176
437
68
3
0
326,813
3
L
Set
10,539
502
75
4
0
408,251
0
L
Ah Muzen Cab
13,032
621
194
9
0
374,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role