Player Matchup

Danzaburou
Danzaburou
Silver II
IA PrettyPrince
Danzaburou
Silver II
Level 135
God Stats
1W - 2L
1,562 SR
Queue Stats
35W - 42L
1,293 MMR
Party 2
Xing Tian
Xing Tian
Silver III
XingKing6521
Xing Tian
Silver III
Level 69
God Stats
24W - 35L
1,490 SR
Queue Stats
27W - 42L
1,260 MMR
Solo
Aphrodite
Aphrodite
Silver I
tinypeacoc
Aphrodite
Silver I
Level 126
God Stats
14W - 9L
1,641 SR
Queue Stats
33W - 42L
1,293 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,564 SR
1,282 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,569 SR
1,349 MMR
Sobek
Sobek
Gold IV
FredaoMGBR
Sobek
Gold IV
Level 159
God Stats
8W - 10L
1,467 SR
Queue Stats
411W - 400L
1,371 MMR
Party 1
Ravana
Ravana
Silver I
R4M_hacosta73
Ravana
Silver I
Level 102
God Stats
55W - 50L
1,499 SR
Queue Stats
399W - 439L
1,254 MMR
Solo
Nox
Nox
Gold I
vortexquantico
Nox
Gold I
Level 129
God Stats
13W - 7L
1,741 SR
Queue Stats
128W - 123L
1,421 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IA PrettyPrince
Danzaburou
14
2 / 6 / 2
11,093
584
15,501
20,048
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
XingKing6521
Xing Tian
13
3 / 3 / 2
11,040
581
10,198
25,213
27,009
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
tinypeacoc
Aphrodite
14
0 / 7 / 4
10,739
565
12,235
19,684
13,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AnubisGilgameshCharybdisAthenaHades

VS

Bans
ChaacIzanamiCu ChulainnBakasuraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
6 / 2 / 10
13,725
722
16,961
24,918
34,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 11
12,712
669
19,208
16,367
14,071
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 9
12,558
661
18,292
12,154
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
6
2
10
5.5
L
Danzaburou
IA PrettyPrince
Danzaburou
2
6
2
0.5
W
5
2
11
5.25
L
Xing Tian
XingKing6521
Xing Tian
3
3
2
1.33
L
Aphrodite
tinypeacoc
Aphrodite
0
7
4
0.29
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
54,461
64,945
Taken
53,439
48,791
Mitigated
53,342
25,401
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
16,961
279
0
7,032
24,918
34,412
763
8,982
15,288
48,594
0
L
Danzaburou
IA PrettyPrince
Danzaburou
15,501
6,436
0
1,567
20,048
8,192
363
8,717
11,331
0
52,467
W
19,208
4,990
144
5,574
16,367
14,071
105
7,517
8,447
0
47,940
L
Xing Tian
XingKing6521
Xing Tian
10,198
920
1,027
4,703
25,213
27,009
29
14,836
10,377
20,829
0
L
Aphrodite
tinypeacoc
Aphrodite
12,235
1,757
9,558
8,546
19,684
13,590
120
12,434
7,250
44,120
0
W
18,292
582
343
1,742
12,154
4,859
1,184
5,339
6,589
60,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
38,995
179
Minions Killed
220
7
Camps Cleared
8
1,058,898
Distance Traveled
1,099,824
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,725
722
67
4
3
377,174
1
L
Danzaburou
11,093
584
78
4
1
298,687
0
W
Ravana
12,712
669
58
3
2
378,298
1
L
Xing Tian
11,040
581
17
1
0
415,321
0
L
Aphrodite
10,739
565
84
4
6
344,890
4
W
Nox
12,558
661
95
5
3
344,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role