Player Matchup

Izanami
Izanami
Layonel666
Izanami
Level 129
God Stats
9W - 8L
1,417 SR
Queue Stats
329W - 329L
1,469 Elo+
Solo
Mercury
Mercury
Makhaiira
Mercury
Level 77
God Stats
3W - 2L
1,316 SR
Queue Stats
206W - 192L
1,385 Elo+
Party 4
Bellona
Bellona
YourMomSezHey
Bellona
Level 66
God Stats
16W - 10L
1,594 SR
Queue Stats
97W - 117L
1,480 Elo+
Party 3
Nox
Nox
kaywall
Nox
Level 122
God Stats
10W - 10L
1,490 SR
Queue Stats
125W - 139L
1,488 Elo+
Party 3
Hades
Hades
spacemanafrika9
Hades
Level 44
God Stats
5W - 6L
1,500 SR
Queue Stats
111W - 125L
1,371 Elo+
Party 4
Team Averages
Level 88
1,463 SR
1,439 Elo+

VS

Team Averages
Level 107
1,597 SR
1,437 Elo+
Athena
Athena
ACiDSP1T
Athena
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 1
Charybdis
Charybdis
AscendantChaos_
Charybdis
Level 98
God Stats
2W - 2L
1,559 SR
Queue Stats
72W - 81L
1,446 Elo+
Party 2
Scylla
Scylla
Efrackjr
Scylla
Level 142
God Stats
3W - 4L
1,580 SR
Queue Stats
192W - 223L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Finchy22
Gilgamesh
Level 127
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Thanatos
Thanatos
Palanee
Thanatos
Level 106
God Stats
18W - 15L
1,507 SR
Queue Stats
116W - 113L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Layonel666
Izanami
12
4 / 1 / 6
7,017
585
6,337
5,662
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Makhaiira
Mercury
12
4 / 0 / 4
6,874
573
3,562
6,094
1,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
12
2 / 1 / 0
7,117
593
4,406
8,160
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Nox
12
3 / 0 / 1
6,852
571
2,073
4,065
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 8
5,744
479
5,475
5,832
2,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ACiDSP1T
Athena
8
1 / 5 / 1
5,567
464
1,615
8,485
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
AscendantChaos_
Charybdis
9
0 / 1 / 0
5,243
437
1,541
4,567
1,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Efrackjr
Scylla
10
0 / 1 / 1
5,971
498
2,042
3,996
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Finchy22
Gilgamesh
12
2 / 2 / 1
7,344
612
6,155
7,748
5,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Palanee
Thanatos
9
0 / 5 / 2
5,509
459
5,044
9,365
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
ACiDSP1T
Athena
1
5
1
0.3
L
Charybdis
AscendantChaos_
Charybdis
0
1
0
0
L
Scylla
Efrackjr
Scylla
0
1
1
0.5
L
Gilgamesh
Finchy22
Gilgamesh
2
2
1
1.25
W
Izanami
Layonel666
Izanami
4
1
6
7
W
Mercury
Makhaiira
Mercury
4
0
4
6
L
Thanatos
Palanee
Thanatos
0
5
2
0.2
W
Bellona
2
1
0
2
W
Nox
3
0
1
3.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
16,397
29,813
Taken
34,161
15,793
Mitigated
15,787
8,595
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ACiDSP1T
Athena
1,615
341
0
694
8,485
5,081
0
3,180
5,305
8,053
0
L
Charybdis
AscendantChaos_
Charybdis
1,541
896
0
805
4,567
1,379
0
1,555
3,012
0
30,042
L
Scylla
Efrackjr
Scylla
2,042
144
33
1,427
3,996
992
0
871
3,125
35,876
0
L
Gilgamesh
Finchy22
Gilgamesh
6,155
2,250
0
994
7,748
5,654
0
201
7,547
0
38,903
W
Izanami
Layonel666
Izanami
6,337
4,625
0
1,226
5,662
2,144
224
947
4,715
0
55,621
W
Mercury
Makhaiira
Mercury
3,562
1,917
0
0
6,094
1,773
0
1,035
5,059
0
30,331
L
Thanatos
Palanee
Thanatos
5,044
1,502
0
4,180
9,365
2,681
0
1,741
7,624
0
32,630
W
Bellona
4,406
727
0
3,381
8,160
8,283
378
278
7,882
0
36,095
W
Nox
2,073
66
0
1,257
4,065
1,395
0
706
3,359
39,672
0
W
5,475
1,099
180
2,551
5,832
2,198
337
928
4,904
16,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
29,634
377
Minions Killed
296
0
Camps Cleared
0
1,182,991
Distance Traveled
1,147,172
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,567
464
9
1
0
235,186
4
L
Charybdis
5,243
437
67
6
0
221,491
4
L
Scylla
5,971
498
72
6
0
219,567
4
L
Gilgamesh
7,344
612
94
8
0
248,882
1
W
Izanami
7,017
585
103
9
0
203,249
5
W
Mercury
6,874
573
60
5
0
289,644
4
L
Thanatos
5,509
459
54
5
0
222,046
0
W
Bellona
7,117
593
102
9
0
251,468
1
W
Nox
6,852
571
85
7
0
235,664
2
W
Hades
5,744
479
27
2
0
202,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role