Player Matchup

Hun Batz
Hun Batz
JSwigglet
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,474 Elo+
Party 1
Scylla
Scylla
JongTaeSe
Scylla
Level 123
God Stats
4W - 2L
1,548 SR
Queue Stats
31W - 27L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
dreddnots
Gilgamesh
Level 106
God Stats
12W - 3L
1,759 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,517 Elo+

VS

Team Averages
Level 14
1,457 SR
1,330 Elo+
Nemesis
Nemesis
Doalns
Nemesis
Level 7
God Stats
1W - 3L
1,372 SR
Queue Stats
2W - 7L
1,333 Elo+
Solo
Neith
Neith
ShadowBroW
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 2
Jormungandr
Jormungandr
w0mp
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JSwigglet
Hun Batz
12
4 / 2 / 12
8,719
793
6,468
7,625
3,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
JongTaeSe
Scylla
14
11 / 3 / 6
9,869
897
13,456
8,202
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
dreddnots
Gilgamesh
12
6 / 0 / 9
8,825
802
6,569
9,564
4,647
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doalns
Nemesis
7
1 / 8 / 2
6,599
600
2,515
9,405
2,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
10
1 / 5 / 2
6,694
609
8,476
8,677
2,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
w0mp
Jormungandr
11
3 / 8 / 2
8,258
751
6,623
13,256
11,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
5
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Doalns
Nemesis
1
8
2
0.25
W
Hun Batz
JSwigglet
Hun Batz
4
2
12
5
W
Scylla
JongTaeSe
Scylla
11
3
6
4.67
L
Neith
1
5
2
0.4
W
Gilgamesh
dreddnots
Gilgamesh
6
0
9
10.5
L
Jormungandr
w0mp
Jormungandr
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,493
Damage
17,614
25,391
Taken
31,338
10,733
Mitigated
17,345
5,403
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Doalns
Nemesis
2,515
1,266
0
1,160
9,405
2,882
0
4,634
4,771
0
5,402
W
Hun Batz
JSwigglet
Hun Batz
6,468
1,304
0
1,692
7,625
3,693
1,041
2,747
4,878
0
22,887
W
Scylla
JongTaeSe
Scylla
13,456
2,619
0
1,714
8,202
2,393
0
2,311
5,891
38,248
0
L
Neith
8,476
4,399
0
683
8,677
2,969
0
3,323
5,354
0
20,108
W
Gilgamesh
dreddnots
Gilgamesh
6,569
2,178
0
1,997
9,564
4,647
889
2,265
7,299
0
19,514
L
Jormungandr
w0mp
Jormungandr
6,623
1,571
79
478
13,256
11,494
78
5,499
7,757
20,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
21,551
116
Minions Killed
63
8
Camps Cleared
1
620,660
Distance Traveled
446,420
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,599
600
6
1
0
124,309
0
W
Hun Batz
8,719
793
43
4
1
200,251
0
W
Scylla
9,869
897
51
5
4
192,812
3
L
Neith
6,694
609
30
3
0
172,160
0
W
Gilgamesh
8,825
802
22
2
3
227,597
2
L
Jormungandr
8,258
751
27
2
1
149,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role