Player Matchup

Olorun
Olorun
Buddhatokes
Olorun
Level 28
God Stats
1W - 2L
1,140 SR
Queue Stats
66W - 105L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LithiumDrop
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,712 SR
Queue Stats
30W - 44L
1,357 Elo+
Solo
Cthulhu
Cthulhu
MiKe30H3
Cthulhu
Level 148
God Stats
3W - 5L
1,372 SR
Queue Stats
244W - 262L
1,484 Elo+
Party 1
Ganesha
Ganesha
RIP_KOBE_BEAN824
Ganesha
Level 114
God Stats
5W - 5L
1,433 SR
Queue Stats
613W - 690L
1,387 Elo+
Solo
Freya
Freya
Viperxvx
Freya
Level 119
God Stats
5W - 3L
1,391 SR
Queue Stats
107W - 118L
1,420 Elo+
Solo
Team Averages
Level 98
1,410 SR
1,408 Elo+

VS

Team Averages
Level 124
1,428 SR
1,434 Elo+
Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CPTxCOLORADO
Susano
Level 101
God Stats
6W - 7L
1,491 SR
Queue Stats
464W - 470L
1,483 Elo+
Solo
Olorun
Olorun
Carmetzai1
Olorun
Level 129
God Stats
2W - 3L
1,452 SR
Queue Stats
93W - 79L
1,405 Elo+
Solo
Chiron
Chiron
KinkyKitty9
Chiron
Level 126
God Stats
0W - 4L
1,241 SR
Queue Stats
74W - 78L
1,405 Elo+
Solo
Nike
Nike
elusorygem
Nike
Level 135
God Stats
1W - 4L
1,458 SR
Queue Stats
63W - 82L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 2 / 18
10,769
718
6,103
11,256
7,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
LithiumDrop
Morgan Le Fay
19
4 / 3 / 14
11,486
766
17,790
16,851
11,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MiKe30H3
Cthulhu
19
5 / 3 / 18
11,631
775
24,101
25,915
37,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 3 / 21
10,333
689
9,778
23,248
31,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Viperxvx
Freya
20
15 / 3 / 10
12,969
865
24,903
21,158
13,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 6 / 5
10,113
674
14,390
17,143
18,234
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
16
2 / 9 / 11
10,233
682
13,381
23,480
35,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Carmetzai1
Olorun
18
3 / 4 / 7
10,981
732
12,176
16,947
6,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
19
2 / 3 / 11
10,801
720
19,345
19,006
8,167
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 5 / 8
10,581
705
12,881
20,113
17,409
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
56
27
Kills
14
14
Deaths
27
81
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
5
0.92
W
Olorun
3
2
18
6
L
Susano
2
9
11
0.83
L
Olorun
Carmetzai1
Olorun
3
4
7
1.63
L
Chiron
2
3
11
2.5
W
Morgan Le Fay
LithiumDrop
Morgan Le Fay
4
3
14
3.67
W
Cthulhu
MiKe30H3
Cthulhu
5
3
18
4.67
W
0
3
21
3.5
W
Freya
Viperxvx
Freya
15
3
10
6.67
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,675
Damage
72,173
98,428
Taken
96,689
100,341
Mitigated
86,474
39,749
Healing
40,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,390
2,388
2,105
3,396
17,143
18,234
695
14,869
1,976
0
25,158
W
Olorun
6,103
2,740
8,106
3,578
11,256
7,228
857
708
10,548
17,823
0
L
Susano
13,381
723
3,591
3,631
23,480
35,996
443
17,532
5,564
689
22,670
L
Olorun
Carmetzai1
Olorun
12,176
5,938
5,891
6,539
16,947
6,668
1,793
15,407
971
21,517
0
L
Chiron
19,345
3,419
4,342
7,051
19,006
8,167
695
16,578
1,869
0
41,578
W
Morgan Le Fay
LithiumDrop
Morgan Le Fay
17,790
2,208
1,097
4,436
16,851
11,422
765
1,315
15,536
42,904
0
W
Cthulhu
MiKe30H3
Cthulhu
24,101
1,688
3,183
5,775
25,915
37,228
526
4,781
21,134
39,448
0
W
9,778
821
1,368
2,496
23,248
31,327
912
2,830
20,418
18,566
0
W
Freya
Viperxvx
Freya
24,903
9,871
2,227
7,483
21,158
13,136
1,530
3,231
17,927
37,682
0
L
12,881
1,560
752
2,798
20,113
17,409
106
15,848
3,634
0
23,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,188
Gold Earned
52,709
162
Minions Killed
129
0
Camps Cleared
0
1,358,964
Distance Traveled
1,371,336
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,113
674
20
1
0
279,824
0
W
Olorun
10,769
718
27
2
0
251,799
0
L
Susano
10,233
682
12
1
0
269,517
1
L
Olorun
10,981
732
24
2
0
227,786
2
L
Chiron
10,801
720
58
4
0
302,890
0
W
Morgan Le Fay
11,486
766
51
3
0
287,184
4
W
Cthulhu
11,631
775
35
2
0
301,497
0
W
Ganesha
10,333
689
2
0
0
269,640
0
W
Freya
12,969
865
47
3
0
248,844
0
L
Nike
10,581
705
15
1
0
291,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role