Player Matchup

Ravana
Ravana
ECantini
Ravana
Level 105
God Stats
16W - 9L
1,655 SR
Queue Stats
394W - 361L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
aicram
Cthulhu
Level 145
God Stats
15W - 13L
1,627 SR
Queue Stats
87W - 91L
1,464 Elo+
Solo
Skadi
Skadi
jhonnysvictor
Skadi
Level 19
God Stats
17W - 13L
1,500 SR
Queue Stats
163W - 121L
1,499 Elo+
Party 3
Kuzenbo
Kuzenbo
odeio-baco
Kuzenbo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,473 Elo+
Party 1
Agni
Agni
vitormendonca10
Agni
Level 110
God Stats
1W - 2L
1,318 SR
Queue Stats
521W - 518L
1,534 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,482 Elo+

VS

Team Averages
Level 72
1,666 SR
1,514 Elo+
Rama
Rama
AlvaritoXD021
Rama
Level 89
God Stats
44W - 46L
1,512 SR
Queue Stats
718W - 752L
1,449 Elo+
Solo
Bakasura
Bakasura
HeavenDown
Bakasura
Level 45
God Stats
14W - 4L
1,793 SR
Queue Stats
442W - 331L
1,563 Elo+
Solo
Vamana
Vamana
MoicsBR
Vamana
Level 87
God Stats
2W - 0L
1,838 SR
Queue Stats
102W - 73L
1,484 Elo+
Party 2
Discordia
Discordia
MortisedMink847
Discordia
Level 119
God Stats
6W - 7L
1,606 SR
Queue Stats
256W - 264L
1,531 Elo+
Solo
Ymir
Ymir
renan83
Ymir
Level 22
God Stats
6W - 2L
1,583 SR
Queue Stats
23W - 20L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ECantini
Ravana
1
0 / 0 / 0
4,320
288
0
0
0
Cthulhu
aicram
Cthulhu
11
0 / 3 / 2
6,514
434
4,892
11,667
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 0
5,647
376
3,176
5,050
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
odeio-baco
Kuzenbo
13
2 / 1 / 0
7,158
477
8,534
15,765
14,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 0
7,530
502
6,171
10,247
3,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,075
538
6,960
8,170
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
HeavenDown
Bakasura
17
6 / 1 / 1
10,087
672
7,693
12,871
5,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
MoicsBR
Vamana
15
1 / 1 / 3
8,865
591
10,143
12,611
6,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
MortisedMink847
Discordia
13
1 / 1 / 3
7,858
524
4,627
5,481
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
renan83
Ymir
11
1 / 1 / 4
7,168
478
1,926
8,151
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
11
11
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Ravana
ECantini
Ravana
0
0
0
0
W
Bakasura
HeavenDown
Bakasura
6
1
1
6.5
W
Vamana
MoicsBR
Vamana
1
1
3
2.5
W
Discordia
MortisedMink847
Discordia
1
1
3
2.5
L
Cthulhu
aicram
Cthulhu
0
3
2
0.33
L
0
2
0
0
L
Kuzenbo
odeio-baco
Kuzenbo
2
1
0
2
W
Ymir
renan83
Ymir
1
1
4
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
31,349
42,729
Taken
47,284
26,639
Mitigated
23,817
13,226
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,960
5,769
0
2,844
8,170
2,718
2,802
3,093
5,077
0
58,800
L
Ravana
ECantini
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
HeavenDown
Bakasura
7,693
4,735
0
6,787
12,871
5,472
704
4,838
8,033
0
79,510
W
Vamana
MoicsBR
Vamana
10,143
4,498
0
5,705
12,611
6,711
2,332
7,257
5,354
0
59,495
W
Discordia
MortisedMink847
Discordia
4,627
132
0
1,628
5,481
1,797
418
2,319
3,162
40,936
0
L
Cthulhu
aicram
Cthulhu
4,892
630
413
2,343
11,667
6,696
0
879
10,225
28,412
0
L
3,176
1,096
0
921
5,050
1,730
0
810
4,179
0
23,103
L
Kuzenbo
odeio-baco
Kuzenbo
8,534
1,976
0
7,319
15,765
14,259
15
1,055
14,350
41,824
0
W
Ymir
renan83
Ymir
1,926
303
0
2,127
8,151
7,119
0
2,252
5,899
13,231
0
L
6,171
667
0
2,230
10,247
3,954
0
3,809
5,773
54,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
42,053
262
Minions Killed
491
0
Camps Cleared
0
1,068,353
Distance Traveled
1,474,645
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,075
538
100
7
0
242,100
0
L
Ravana
4,320
288
0
0
0
543
0
W
Bakasura
10,087
672
165
11
0
341,450
0
W
Vamana
8,865
591
124
8
0
305,556
3
W
Discordia
7,858
524
76
5
0
296,650
10
L
Cthulhu
6,514
434
48
3
0
296,006
3
L
Skadi
5,647
376
46
3
0
181,383
1
L
Kuzenbo
7,158
477
74
5
0
310,087
2
W
Ymir
7,168
478
26
2
0
288,889
2
L
Agni
7,530
502
94
6
0
280,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role