Player Matchup

Olorun
Olorun
AlithinosPatotos
Olorun
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 51L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
PompusBrutus
Sylvanus
Level 8
God Stats
11W - 6L
1,719 SR
Queue Stats
36W - 26L
1,569 Elo+
Solo
Amaterasu
Amaterasu
RedStopSign
Amaterasu
Level 26
God Stats
3W - 2L
1,610 SR
Queue Stats
113W - 92L
1,551 Elo+
Solo
Hun Batz
Hun Batz
towfish
Hun Batz
Level 26
God Stats
5W - 4L
1,372 SR
Queue Stats
177W - 148L
1,591 Elo+
Party 2
Zeus
Zeus
Чпонс
Zeus
Level 28
God Stats
14W - 10L
1,661 SR
Queue Stats
136W - 131L
1,619 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,577 Elo+

VS

Team Averages
Level 16
1,658 SR
1,682 Elo+
Hercules
Hercules
JestemKurfaDobry
Hercules
Level 24
God Stats
1W - 2L
1,540 SR
Queue Stats
60W - 38L
1,577 Elo+
Solo
Hachiman
Hachiman
Kyogai69
Hachiman
Level 14
God Stats
16W - 10L
1,992 SR
Queue Stats
55W - 48L
1,646 Elo+
Solo
Aphrodite
Aphrodite
Myoushou
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Chaac
Chaac
TheChaacMain
Chaac
Level 26
God Stats
185W - 77L
1,758 SR
Queue Stats
289W - 123L
1,751 Elo+
Solo
Athena
Athena
Valerois
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 14
12,757
555
18,546
12,424
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
PompusBrutus
Sylvanus
20
7 / 2 / 14
13,173
573
15,321
17,941
20,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
RedStopSign
Amaterasu
20
7 / 3 / 5
15,486
673
19,807
23,915
25,302
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
towfish
Hun Batz
20
14 / 6 / 10
14,512
631
23,844
19,137
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
17 / 6 / 8
15,275
664
24,842
22,832
9,455
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 14 / 5
12,603
548
18,238
30,350
20,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kyogai69
Hachiman
18
5 / 7 / 1
11,631
506
12,097
21,306
5,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Myoushou
Aphrodite
13
0 / 13 / 2
9,001
391
2,093
13,649
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 2
13,592
591
24,793
30,455
28,951
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
Valerois
Athena
14
1 / 10 / 9
10,351
450
6,530
26,228
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
51
Kills
20
21
Deaths
51
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
14
3.25
L
7
14
5
0.68
L
Hachiman
Kyogai69
Hachiman
5
7
1
0.79
L
Aphrodite
Myoushou
Aphrodite
0
13
2
0.08
W
Sylvanus
PompusBrutus
Sylvanus
7
2
14
7
W
Amaterasu
RedStopSign
Amaterasu
7
3
5
3.17
L
7
7
2
1.14
L
Athena
Valerois
Athena
1
10
9
0.55
W
Hun Batz
towfish
Hun Batz
14
6
10
3.17
W
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,360
Damage
63,751
96,249
Taken
121,988
70,200
Mitigated
84,534
42,792
Healing
29,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,546
10,945
787
4,340
12,424
5,289
3,641
2,016
10,408
69,286
4,107
L
18,238
6,847
0
5,749
30,350
20,088
804
12,938
17,412
0
74,136
L
Hachiman
Kyogai69
Hachiman
12,097
6,630
0
6,903
21,306
5,795
0
13,733
7,573
0
74,325
L
Aphrodite
Myoushou
Aphrodite
2,093
556
0
1,689
13,649
4,249
634
6,481
7,168
39,430
0
W
Sylvanus
PompusBrutus
Sylvanus
15,321
4,945
1,560
9,254
17,941
20,524
0
1,440
16,501
67,079
22,792
W
Amaterasu
RedStopSign
Amaterasu
19,807
8,927
0
12,490
23,915
25,302
0
3,310
20,605
14,667
108,577
L
24,793
3,925
0
12,751
30,455
28,951
0
8,155
22,300
9,655
99,263
L
Athena
Valerois
Athena
6,530
2,157
0
1,954
26,228
25,451
0
15,959
10,269
18,647
0
W
Hun Batz
towfish
Hun Batz
23,844
10,969
0
2,548
19,137
9,630
208
3,541
15,596
0
110,191
W
24,842
4,747
0
11,813
22,832
9,455
404
4,553
18,279
141,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,203
Gold Earned
57,178
715
Minions Killed
526
0
Camps Cleared
0
2,177,482
Distance Traveled
2,045,434
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,757
555
108
5
0
399,322
1
L
Hercules
12,603
548
98
4
0
370,928
3
L
Hachiman
11,631
506
126
5
0
406,404
0
L
Aphrodite
9,001
391
82
4
0
358,545
6
W
Sylvanus
13,173
573
106
5
0
394,038
1
W
Amaterasu
15,486
673
205
9
0
539,457
1
L
Chaac
13,592
591
200
9
0
480,365
2
L
Athena
10,351
450
20
1
0
429,192
1
W
Hun Batz
14,512
631
127
6
0
448,787
2
W
Zeus
15,275
664
169
7
0
395,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role