Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FlockHope3421
Skadi
Level 103
God Stats
5W - 3L
1,480 SR
Queue Stats
98W - 91L
1,464 Elo+
Solo
Ra
Ra
Frozen_Lies
Ra
Level 68
God Stats
10W - 8L
1,618 SR
Queue Stats
435W - 350L
1,569 Elo+
Solo
Nemesis
Nemesis
webbyparrott49
Nemesis
Level 128
God Stats
4W - 3L
1,802 SR
Queue Stats
460W - 474L
1,514 Elo+
Solo
Bellona
Bellona
zlRoyal01
Bellona
Level 98
God Stats
33W - 21L
1,644 SR
Queue Stats
97W - 87L
1,480 Elo+
Solo
Team Averages
Level 105
1,609 SR
1,505 Elo+

VS

Team Averages
Level 111
1,680 SR
1,534 Elo+
Loki
Loki
AznWiiTodd
Loki
Level 89
God Stats
30W - 12L
1,727 SR
Queue Stats
338W - 320L
1,557 Elo+
Solo
Fenrir
Fenrir
IDontTakeShots
Fenrir
Level 87
God Stats
7W - 7L
1,695 SR
Queue Stats
122W - 117L
1,660 Elo+
Solo
Aphrodite
Aphrodite
Kalmoras1
Aphrodite
Level 145
God Stats
16W - 14L
1,654 SR
Queue Stats
521W - 529L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
L4rdHades
Morgan Le Fay
Level 145
God Stats
6W - 2L
1,695 SR
Queue Stats
130W - 122L
1,469 Elo+
Solo
Izanami
Izanami
aManNowDead
Izanami
Level 87
God Stats
42W - 30L
1,632 SR
Queue Stats
808W - 755L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
4 / 3 / 5
8,768
516
8,361
11,803
11,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 4
9,219
542
10,661
12,014
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 4 / 5
11,089
652
10,434
12,841
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 2 / 6
10,006
589
5,528
13,030
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
zlRoyal01
Bellona
16
2 / 6 / 2
9,402
553
8,816
17,242
16,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,792
517
5,075
11,035
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 4 / 3
10,307
606
15,582
16,468
12,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Kalmoras1
Aphrodite
14
2 / 3 / 7
8,139
479
6,208
11,346
8,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
L4rdHades
Morgan Le Fay
14
3 / 7 / 3
8,740
514
9,460
12,965
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
aManNowDead
Izanami
14
1 / 4 / 3
8,106
477
6,737
13,856
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
23
Kills
19
19
Deaths
23
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
3
5
2.17
L
4
5
3
1.1
W
5
4
4
1.75
W
6
4
5
2.13
L
9
4
3
2.63
L
Aphrodite
Kalmoras1
Aphrodite
2
3
7
1.83
L
Morgan Le Fay
L4rdHades
Morgan Le Fay
3
7
3
0.64
L
Izanami
aManNowDead
Izanami
1
4
3
0.63
W
6
2
6
4.5
W
Bellona
zlRoyal01
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,800
Damage
43,062
66,930
Taken
65,670
41,116
Mitigated
34,345
21,880
Healing
25,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,361
1,089
2,376
4,039
11,803
11,688
375
3,361
8,412
39,182
0
L
5,075
366
0
2,454
11,035
4,304
0
3,646
7,277
0
46,054
W
10,661
3,770
0
750
12,014
3,161
1,007
3,393
8,525
0
65,154
W
10,434
918
544
4,671
12,841
4,740
62
4,767
7,808
71,773
0
L
15,582
3,885
0
2,799
16,468
12,990
612
5,217
11,141
10,841
44,638
L
Aphrodite
Kalmoras1
Aphrodite
6,208
782
6,216
7,224
11,346
8,655
585
3,046
8,296
34,369
0
L
Morgan Le Fay
L4rdHades
Morgan Le Fay
9,460
646
184
3,050
12,965
4,200
33
4,853
7,976
51,432
0
L
Izanami
aManNowDead
Izanami
6,737
4,514
0
3,749
13,856
4,196
755
3,626
10,176
0
72,379
W
5,528
1,160
0
4,984
13,030
4,737
228
2,055
10,940
0
69,243
W
Bellona
zlRoyal01
Bellona
8,816
3,013
0
4,516
17,242
16,790
1,685
4,525
12,635
8,241
54,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
44,084
580
Minions Killed
451
0
Camps Cleared
0
1,670,461
Distance Traveled
1,625,884
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,768
516
73
4
0
319,829
2
L
Loki
8,792
517
82
5
0
354,390
3
W
Skadi
9,219
542
109
6
0
310,478
3
W
Ra
11,089
652
150
9
0
353,788
3
L
Fenrir
10,307
606
96
6
0
328,969
2
L
Aphrodite
8,139
479
60
4
0
328,131
1
L
Morgan Le Fay
8,740
514
87
5
0
298,684
3
L
Izanami
8,106
477
126
7
0
315,710
6
W
Nemesis
10,006
589
120
7
0
399,089
1
W
Bellona
9,402
553
128
8
0
287,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role