Player Matchup

Gilgamesh
Gilgamesh
AlexCTYC
Gilgamesh
Level 65
God Stats
3W - 6L
1,493 SR
Queue Stats
222W - 195L
1,569 Elo+
Party 1
Thoth
Thoth
CPTDeadpoolio
Thoth
Level 86
God Stats
3W - 2L
1,742 SR
Queue Stats
179W - 157L
1,590 Elo+
Party 1
Artio
Artio
FrogBalls123
Artio
Level 42
God Stats
16W - 17L
1,599 SR
Queue Stats
329W - 304L
1,563 Elo+
Solo
Xing Tian
Xing Tian
OGTHAGOD
Xing Tian
Level 17
God Stats
2W - 1L
1,744 SR
Queue Stats
6W - 3L
1,843 Elo+
Party 1
Heimdallr
Heimdallr
Waynesupreme
Heimdallr
Level 46
God Stats
5W - 1L
1,609 SR
Queue Stats
79W - 75L
1,605 Elo+
Party 1
Team Averages
Level 51
1,637 SR
1,634 Elo+

VS

Team Averages
Level 78
1,570 SR
1,580 Elo+
Nemesis
Nemesis
GiraffeNips
Nemesis
Level 121
God Stats
13W - 10L
1,620 SR
Queue Stats
112W - 108L
1,497 Elo+
Party 2
Anhur
Anhur
GoganIsMe
Anhur
Level 12
God Stats
0W - 4L
1,275 SR
Queue Stats
50W - 52L
1,588 Elo+
Party 2
Sol
Sol
JimmyCrickets
Sol
Level 49
God Stats
4W - 1L
1,741 SR
Queue Stats
10W - 4L
1,794 Elo+
Solo
Yemoja
Yemoja
KabIam
Yemoja
Level 89
God Stats
4W - 5L
1,634 SR
Queue Stats
124W - 134L
1,486 Elo+
Party 2
Vulcan
Vulcan
Wammoo
Vulcan
Level 121
God Stats
14W - 15L
1,578 SR
Queue Stats
333W - 343L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexCTYC
Gilgamesh
20
13 / 3 / 4
13,506
643
16,732
18,801
10,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 8
11,276
537
10,700
9,899
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 7 / 5
11,075
527
7,142
21,066
21,891
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
OGTHAGOD
Xing Tian
15
1 / 3 / 8
9,337
445
3,785
15,829
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Waynesupreme
Heimdallr
16
1 / 3 / 2
9,129
435
4,550
9,583
4,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GiraffeNips
Nemesis
20
7 / 1 / 0
12,642
602
10,737
13,427
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
GoganIsMe
Anhur
13
1 / 5 / 3
9,282
442
2,800
9,193
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 5 / 1
14,248
678
30,247
20,001
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
KabIam
Yemoja
15
0 / 2 / 5
9,823
468
4,351
12,112
12,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Wammoo
Vulcan
14
1 / 8 / 2
9,822
468
6,743
10,255
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
21
Kills
18
18
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexCTYC
Gilgamesh
13
3
4
5
W
5
2
8
4.5
W
1
7
5
0.5
L
Nemesis
GiraffeNips
Nemesis
7
1
0
7
L
Anhur
GoganIsMe
Anhur
1
5
3
0.5
L
9
5
1
1.9
L
Yemoja
KabIam
Yemoja
0
2
5
1.25
W
Xing Tian
OGTHAGOD
Xing Tian
1
3
8
1.67
L
Vulcan
Wammoo
Vulcan
1
8
2
0.25
W
Heimdallr
Waynesupreme
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
54,878
75,178
Taken
64,988
55,379
Mitigated
31,700
16,501
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexCTYC
Gilgamesh
16,732
4,250
0
2,991
18,801
10,318
0
7,189
11,458
0
91,575
W
10,700
363
0
2,964
9,899
3,752
0
5,673
4,162
76,712
0
W
7,142
493
604
6,026
21,066
21,891
0
13,334
7,732
72,434
0
L
Nemesis
GiraffeNips
Nemesis
10,737
5,051
0
2,449
13,427
6,044
0
1,680
11,651
0
104,612
L
Anhur
GoganIsMe
Anhur
2,800
1,163
0
930
9,193
2,624
31
2,357
6,776
0
44,445
L
30,247
11,523
0
9,700
20,001
7,153
3,276
8,447
11,468
128,172
13,175
L
Yemoja
KabIam
Yemoja
4,351
668
1,065
1,870
12,112
12,863
0
5,065
6,871
36,680
0
W
Xing Tian
OGTHAGOD
Xing Tian
3,785
531
0
1,859
15,829
15,087
29
8,677
7,052
14,995
0
L
Vulcan
Wammoo
Vulcan
6,743
1,094
0
304
10,255
3,016
0
3,402
6,595
56,152
0
W
Heimdallr
Waynesupreme
Heimdallr
4,550
1,406
0
2,057
9,583
4,331
1,423
3,016
6,527
0
76,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,323
Gold Earned
55,817
599
Minions Killed
593
0
Camps Cleared
0
1,995,840
Distance Traveled
1,934,999
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,506
643
137
7
0
425,674
0
W
Thoth
11,276
537
155
7
0
401,756
5
W
Artio
11,075
527
158
8
0
403,027
2
L
Nemesis
12,642
602
131
6
0
504,647
9
L
Anhur
9,282
442
90
4
0
368,845
1
L
Sol
14,248
678
215
10
0
346,016
0
L
Yemoja
9,823
468
55
3
0
392,061
5
W
Xing Tian
9,337
445
20
1
0
410,636
5
L
Vulcan
9,822
468
102
5
0
323,430
4
W
Heimdallr
9,129
435
129
6
0
354,747
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role