Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
FewFallen
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
GingaNinja1206
Kuzenbo
Level 139
God Stats
1W - 1L
1,728 SR
Queue Stats
52W - 52L
1,589 Elo+
Party 2
Hades
Hades
Laucias_The_16th
Hades
Level 109
God Stats
2W - 2L
1,682 SR
Queue Stats
63W - 57L
1,551 Elo+
Party 2
Thor
Thor
Theabisal1706
Thor
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,515 Elo+
Solo
Team Averages
Level 141
1,582 SR
1,547 Elo+

VS

Team Averages
Level 85
1,680 SR
1,709 Elo+
Bellona
Bellona
SadCanOfPringles
Bellona
Level 19
God Stats
8W - 1L
1,825 SR
Queue Stats
11W - 2L
1,782 Elo+
Party 1
Baron Samedi
Baron Samedi
Shermanlion77
Baron Samedi
Level 29
God Stats
9W - 2L
1,681 SR
Queue Stats
16W - 8L
1,663 Elo+
Party 1
Izanami
Izanami
TarableUsername
Izanami
Level 88
God Stats
5W - 6L
1,723 SR
Queue Stats
56W - 29L
1,690 Elo+
Party 1
Ravana
Ravana
TheHersir
Ravana
Level 147
God Stats
55W - 31L
1,671 SR
Queue Stats
219W - 171L
1,699 Elo+
Party 1
Olorun
Olorun
ZombieSlik
Olorun
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 183L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 4 / 7
7,118
647
9,998
14,251
12,570
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
FewFallen
Hachiman
14
5 / 4 / 3
8,676
789
8,834
10,026
4,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 5 / 4
7,192
654
6,873
15,395
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 8 / 5
8,092
736
8,805
14,036
12,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 5
7,598
691
6,660
8,821
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
8,871
806
8,047
8,695
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Shermanlion77
Baron Samedi
14
3 / 4 / 18
9,820
893
8,399
13,886
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 1 / 12
8,972
816
8,758
8,021
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
TheHersir
Ravana
16
7 / 1 / 12
10,133
921
7,878
9,811
9,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
ZombieSlik
Olorun
17
10 / 2 / 11
11,746
1,068
20,545
13,132
6,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
10
Kills
25
25
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
7
0.88
L
Hachiman
FewFallen
Hachiman
5
4
3
1.63
L
0
5
4
0.4
L
3
8
5
0.69
W
4
2
12
5
W
Baron Samedi
Shermanlion77
Baron Samedi
3
4
18
3
W
1
1
12
7
W
Ravana
TheHersir
Ravana
7
1
12
13
L
2
4
5
1.13
W
Olorun
ZombieSlik
Olorun
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
53,627
62,529
Taken
53,545
50,380
Mitigated
40,130
8,638
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,998
658
0
2,661
14,251
12,570
0
4,339
9,533
0
27,119
L
Hachiman
FewFallen
Hachiman
8,834
4,725
0
1,328
10,026
4,013
520
7,338
2,641
0
27,238
L
6,873
2,271
0
1,799
15,395
17,758
0
7,189
7,819
19,230
0
L
8,805
368
466
2,384
14,036
12,588
150
6,817
7,036
21,570
0
W
8,047
1,079
0
1,955
8,695
7,670
493
3,042
5,653
0
13,539
W
Baron Samedi
Shermanlion77
Baron Samedi
8,399
1,443
3,529
5,034
13,886
13,229
291
4,111
9,775
17,210
0
W
8,758
5,570
0
1,369
8,021
3,300
3,283
3,083
4,938
0
51,456
W
Ravana
TheHersir
Ravana
7,878
3,003
0
1,856
9,811
9,714
100
2,403
7,408
0
25,126
L
6,660
1,219
0
0
8,821
3,451
111
3,433
5,256
0
20,748
W
Olorun
ZombieSlik
Olorun
20,545
11,648
2,033
6,721
13,132
6,217
1,863
3,227
9,905
54,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
49,542
189
Minions Killed
276
6
Camps Cleared
9
960,514
Distance Traveled
998,449
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,118
647
42
4
1
208,078
3
L
Hachiman
8,676
789
51
5
2
198,240
1
L
Kuzenbo
7,192
654
17
2
1
193,548
0
L
Hades
8,092
736
42
4
0
178,030
1
W
Bellona
8,871
806
13
1
0
217,829
3
W
Baron Samedi
9,820
893
13
1
0
175,352
0
W
Izanami
8,972
816
124
11
2
197,179
0
W
Ravana
10,133
921
36
3
5
200,097
0
L
Thor
7,598
691
37
3
2
182,618
0
W
Olorun
11,746
1,068
90
8
2
207,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role