Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AssassinBluej
Cthulhu
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 34L
1,670 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Belowtapple
Ah Muzen Cab
Level 4
God Stats
2W - 0L
1,794 SR
Queue Stats
3W - 0L
1,839 Elo+
Solo
Bakasura
Bakasura
Chainse
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Loki
Loki
ChefBoyardeeTM
Loki
Level 53
God Stats
9W - 2L
1,732 SR
Queue Stats
53W - 46L
1,511 Elo+
Party 3
Team Averages
Level 20
1,605 SR
1,604 Elo+

VS

Team Averages
Level 50
1,508 SR
1,529 Elo+
Cabrakan
Cabrakan
Beedubs
Cabrakan
Level 68
God Stats
1W - 3L
1,748 SR
Queue Stats
117W - 122L
1,591 Elo+
Party 1
Bakasura
Bakasura
EfrainZaragoza05
Bakasura
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 107L
1,588 Elo+
Solo
Medusa
Medusa
Lavabits
Medusa
Level 7
God Stats
18W - 26L
1,385 SR
Queue Stats
43W - 48L
1,435 Elo+
Party 2
Sol
Sol
Oblivisci
Sol
Level 160
God Stats
0W - 1L
1,177 SR
Queue Stats
22W - 22L
1,448 Elo+
Party 2
Thanatos
Thanatos
waynewardson
Thanatos
Level 6
God Stats
1W - 2L
1,731 SR
Queue Stats
61W - 88L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
23 / 4 / 14
14,119
1,569
39,808
22,075
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
17
3 / 3 / 20
9,827
1,092
11,709
16,446
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Belowtapple
Ah Muzen Cab
19
11 / 3 / 21
12,320
1,369
17,442
11,000
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Chainse
Bakasura
16
0 / 9 / 17
8,907
990
1,772
11,924
4,854
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 4 / 20
11,645
1,294
10,174
8,500
2,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Beedubs
Cabrakan
17
1 / 11 / 19
10,142
1,127
17,098
23,072
27,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 9 / 12
10,131
1,126
5,353
14,201
5,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Lavabits
Medusa
15
1 / 12 / 7
8,217
913
9,194
17,480
6,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
11 / 6 / 8
12,606
1,401
20,934
15,256
5,100
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
waynewardson
Thanatos
16
7 / 10 / 11
10,000
1,111
11,188
17,171
6,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
80
45
Kills
23
23
Deaths
48
92
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
23
4
14
7.5
W
Cthulhu
3
3
20
4.33
L
Cabrakan
Beedubs
Cabrakan
1
11
19
0.95
W
Ah Muzen Cab
Belowtapple
Ah Muzen Cab
11
3
21
7.17
W
Bakasura
Chainse
Bakasura
0
9
17
0.94
W
8
4
20
4.5
L
3
9
12
1
L
Medusa
Lavabits
Medusa
1
12
7
0.38
L
11
6
8
2.5
L
Thanatos
waynewardson
Thanatos
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,905
Damage
63,767
69,945
Taken
87,180
31,839
Mitigated
51,540
19,997
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
39,808
23,557
0
14,537
22,075
7,307
0
12,279
9,724
60,230
0
W
Cthulhu
11,709
1,134
503
950
16,446
13,181
0
8,599
7,830
21,530
0
L
Cabrakan
Beedubs
Cabrakan
17,098
2,010
0
1,585
23,072
27,876
0
10,998
11,683
24,465
0
W
Ah Muzen Cab
Belowtapple
Ah Muzen Cab
17,442
8,265
0
3,676
11,000
3,799
0
7,079
3,861
0
47,290
W
Bakasura
Chainse
Bakasura
1,772
1,585
0
141
11,924
4,854
0
5,240
6,684
0
5,561
W
10,174
2,959
0
190
8,500
2,698
0
4,835
3,597
0
21,556
L
5,353
3,115
33
918
14,201
5,661
0
8,514
5,384
0
12,166
L
Medusa
Lavabits
Medusa
9,194
4,015
0
0
17,480
6,406
0
10,264
7,137
0
14,690
L
20,934
8,287
0
4,373
15,256
5,100
0
9,218
5,816
57,165
0
L
Thanatos
waynewardson
Thanatos
11,188
3,871
0
3,110
17,171
6,497
0
11,410
5,456
0
16,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,818
Gold Earned
51,096
171
Minions Killed
147
8
Camps Cleared
5
748,055
Distance Traveled
742,611
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,119
1,569
50
6
3
132,813
0
W
Cthulhu
9,827
1,092
30
3
1
165,675
0
L
Cabrakan
10,142
1,127
19
2
0
134,599
0
W
Ah Muzen Cab
12,320
1,369
60
7
0
165,627
0
W
Bakasura
8,907
990
11
1
1
120,841
1
W
Loki
11,645
1,294
20
2
3
163,099
0
L
Bakasura
10,131
1,126
17
2
3
141,721
0
L
Medusa
8,217
913
8
1
1
151,242
0
L
Sol
12,606
1,401
89
10
0
158,038
1
L
Thanatos
10,000
1,111
14
2
1
157,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role