Player Matchup

Izanami
Izanami
FailLot
Izanami
Level 28
God Stats
7W - 1L
1,837 SR
Queue Stats
179W - 128L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sevvyn
Kumbhakarna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,660 Elo+
Party 1
Ymir
Ymir
TheLunchmeat
Ymir
Level 100
God Stats
3W - 0L
1,748 SR
Queue Stats
18W - 11L
1,631 Elo+
Party 1
Neith
Neith
Troomoo
Neith
Level 23
God Stats
2W - 1L
1,644 SR
Queue Stats
29W - 19L
1,635 Elo+
Party 1
Pele
Pele
iAmKramps
Pele
Level 16
God Stats
22W - 11L
1,571 SR
Queue Stats
198W - 173L
1,589 Elo+
Party 1
Team Averages
Level 37
1,660 SR
1,635 Elo+

VS

Team Averages
Level 26
1,566 SR
1,403 Elo+
Ra
Ra
Jangoisse
Ra
Level 27
God Stats
6W - 4L
1,533 SR
Queue Stats
18W - 22L
1,387 Elo+
Party 2
Cernunnos
Cernunnos
Klynt
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,350 Elo+
Party 2
Ares
Ares
LolWutzz
Ares
Level 29
God Stats
5W - 2L
1,743 SR
Queue Stats
37W - 33L
1,350 Elo+
Solo
Thanatos
Thanatos
Shinzoshe
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 21
God Stats
54W - 43L
1,554 SR
Queue Stats
216W - 243L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FailLot
Izanami
14
7 / 0 / 3
7,889
789
5,097
4,952
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Sevvyn
Kumbhakarna
10
2 / 0 / 0
5,826
583
2,711
4,902
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
6 / 2 / 4
6,402
640
4,593
6,434
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Troomoo
Neith
10
2 / 2 / 3
6,086
609
3,951
3,799
1,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
9
2 / 1 / 4
5,733
573
2,865
4,901
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,266
427
2,098
4,616
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Klynt
Cernunnos
8
4 / 4 / 1
5,319
532
2,966
6,632
1,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
1 / 3 / 3
4,862
486
2,269
6,895
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Shinzoshe
Thanatos
5
0 / 6 / 0
4,013
401
765
5,137
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
gebgod
Geb
9
0 / 1 / 0
4,967
497
3,382
4,761
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
5
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
FailLot
Izanami
7
0
3
8.5
L
0
5
1
0.1
L
Cernunnos
Klynt
Cernunnos
4
4
1
1.13
L
Ares
1
3
3
0.83
W
Kumbhakarna
Sevvyn
Kumbhakarna
2
0
0
2
L
Thanatos
Shinzoshe
Thanatos
0
6
0
0
W
6
2
4
4
W
Neith
Troomoo
Neith
2
2
3
1.75
L
Geb
gebgod
Geb
0
1
0
0
W
Pele
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
11,480
24,988
Taken
28,041
12,780
Mitigated
10,515
9,646
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FailLot
Izanami
5,097
2,174
0
2,542
4,952
1,829
1,147
898
3,967
0
61,174
L
2,098
412
64
550
4,616
1,199
0
1,355
3,261
13,529
0
L
Cernunnos
Klynt
Cernunnos
2,966
1,709
0
2,204
6,632
1,789
60
1,286
5,346
0
19,461
L
Ares
2,269
371
0
2,195
6,895
4,146
0
1,866
5,029
8,039
0
W
Kumbhakarna
Sevvyn
Kumbhakarna
2,711
402
0
1,877
4,902
3,537
449
2,625
2,277
21,166
0
L
Thanatos
Shinzoshe
Thanatos
765
130
0
1,345
5,137
1,529
0
290
4,802
0
10,955
W
4,593
728
0
908
6,434
4,736
128
2,054
4,303
16,051
0
W
Neith
Troomoo
Neith
3,951
2,000
0
1,563
3,799
1,168
1,031
1,211
2,548
0
31,320
L
Geb
gebgod
Geb
3,382
894
0
1,087
4,761
1,852
0
2,096
2,299
19,331
2,021
W
Pele
2,865
1,327
0
2,756
4,901
1,510
0
311
4,590
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
23,427
336
Minions Killed
144
0
Camps Cleared
0
973,230
Distance Traveled
810,531
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,889
789
136
14
0
197,592
1
L
Ra
4,266
427
30
3
0
135,213
1
L
Cernunnos
5,319
532
36
4
0
157,677
0
L
Ares
4,862
486
12
1
0
185,211
1
W
Kumbhakarna
5,826
583
44
4
0
195,191
3
L
Thanatos
4,013
401
26
3
0
172,433
0
W
Ymir
6,402
640
25
3
0
189,858
6
W
Neith
6,086
609
64
6
0
166,267
3
L
Geb
4,967
497
40
4
0
159,997
2
W
Pele
5,733
573
67
7
0
224,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role