Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Abdiwahaab14
Ra
Level 49
God Stats
12W - 12L
1,483 SR
Queue Stats
116W - 141L
1,453 Elo+
Party 1
Thanatos
Thanatos
x-5H1H4BZ-x
Thanatos
Level 146
God Stats
4W - 5L
1,427 SR
Queue Stats
113W - 140L
1,448 Elo+
Party 1
Team Averages
Level 110
1,482 SR
1,480 Elo+

VS

Team Averages
Level 54
1,524 SR
1,399 Elo+
Set
Set
Agus GaValt
Set
Level 53
God Stats
3W - 4L
1,491 SR
Queue Stats
174W - 158L
1,459 Elo+
Party 3
Ra
Ra
Biggie123457899
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Medusa
Medusa
CRISS DE GROS
Medusa
Level 87
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Chaac
Chaac
RCVic3575
Chaac
Level 25
God Stats
6W - 9L
1,441 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 3
Fafnir
Fafnir
SeigneurChief
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 5
6,411
534
4,932
8,462
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
 
Rama
11
0 / 0 / 3
6,387
532
2,567
5,225
1,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
 
Ares
9
0 / 2 / 7
5,377
448
3,748
6,605
4,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 1 / 3
7,063
589
3,367
4,904
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
x-5H1H4BZ-x
Thanatos
12
12 / 2 / 1
7,541
628
7,230
8,176
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 1
6,267
522
4,596
9,058
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 3
5,870
489
2,920
5,208
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,236
520
5,369
7,127
2,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RCVic3575
Chaac
10
1 / 2 / 0
5,759
480
3,063
6,813
2,102
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 1
4,334
361
215
2,985
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
5
3.5
W
Rama
 
Rama
0
0
3
1.5
W
Ares
 
Ares
0
2
7
1.75
W
4
1
3
5.5
L
3
6
1
0.58
L
0
4
3
0.38
L
1
3
0
0.33
L
Chaac
RCVic3575
Chaac
1
2
0
0.5
L
0
2
1
0.25
W
Thanatos
x-5H1H4BZ-x
Thanatos
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,844
Damage
16,163
33,372
Taken
31,191
17,969
Mitigated
11,455
16,944
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,932
475
0
3,441
8,462
6,920
0
575
7,843
2,016
29,484
W
Rama
 
Rama
2,567
1,814
0
1,954
5,225
1,569
1,591
124
5,101
0
38,226
W
Ares
 
Ares
3,748
187
0
1,128
6,605
4,681
0
902
5,647
15,746
0
W
3,367
252
916
1,839
4,904
1,764
696
614
4,232
45,198
0
L
4,596
2,231
116
2,412
9,058
3,592
0
834
7,993
0
23,311
L
2,920
551
140
1,331
5,208
1,428
80
1,924
3,203
26,402
0
L
5,369
1,829
37
1,285
7,127
2,004
0
2,451
4,563
0
36,010
L
Chaac
RCVic3575
Chaac
3,063
646
22
2,366
6,813
2,102
540
852
5,478
0
23,453
L
215
26
0
120
2,985
2,329
0
1,572
1,333
1,169
0
W
Thanatos
x-5H1H4BZ-x
Thanatos
7,230
1,844
0
7,666
8,176
3,035
399
775
7,329
0
28,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
28,466
314
Minions Killed
219
0
Camps Cleared
0
1,173,467
Distance Traveled
946,456
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,411
534
61
5
0
237,031
2
W
Rama
6,387
532
81
7
0
212,048
0
W
Ares
5,377
448
28
2
0
229,849
0
W
Ra
7,063
589
94
8
0
237,355
2
L
Set
6,267
522
50
4
0
240,519
5
L
Ra
5,870
489
62
5
0
193,805
1
L
Medusa
6,236
520
52
4
0
213,534
3
L
Chaac
5,759
480
48
4
0
218,621
0
L
Fafnir
4,334
361
7
1
0
79,977
0
W
Thanatos
7,541
628
50
4
0
257,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role