Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alpha343
Fenrir
Level 16
God Stats
0W - 2L
1,414 SR
Queue Stats
2W - 4L
1,741 Elo+
Party 3
Horus
Horus
DaddyDarius97
Horus
Level 26
God Stats
1W - 1L
1,372 SR
Queue Stats
5W - 6L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Lpl_xWolve
Kukulkan
Level 98
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
rubberducky2714
Sylvanus
Level 103
God Stats
3W - 3L
1,753 SR
Queue Stats
18W - 20L
1,623 Elo+
Party 3
Team Averages
Level 54
1,511 SR
1,591 Elo+

VS

Team Averages
Level 47
1,645 SR
1,501 Elo+
Nu Wa
Nu Wa
DrPhilGi
Nu Wa
Level 15
God Stats
2W - 0L
1,595 SR
Queue Stats
2W - 1L
1,178 Elo+
Solo
Ares
Ares
DrakeVescatur
Ares
Level 28
God Stats
9W - 5L
1,665 SR
Queue Stats
44W - 28L
1,606 Elo+
Party 1
Ullr
Ullr
Drewskitor
Ullr
Level 82
God Stats
6W - 6L
1,729 SR
Queue Stats
238W - 208L
1,598 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedFrogz
Morgan Le Fay
Level 81
God Stats
14W - 6L
1,603 SR
Queue Stats
177W - 158L
1,585 Elo+
Party 1
Hercules
Hercules
TheRealMandon
Hercules
Level 28
God Stats
8W - 4L
1,630 SR
Queue Stats
45W - 43L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 2 / 1
8,704
791
4,926
7,140
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Alpha343
Fenrir
13
2 / 6 / 3
7,503
682
2,003
11,460
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,277
571
1,100
9,082
3,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Lpl_xWolve
Kukulkan
14
1 / 3 / 4
7,403
673
9,679
8,329
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
0 / 6 / 6
7,175
652
5,454
11,900
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrPhilGi
Nu Wa
16
3 / 0 / 10
9,300
845
9,438
2,910
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 9
9,613
874
5,834
12,476
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 0 / 6
11,246
1,022
9,983
5,678
2,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RedFrogz
Morgan Le Fay
15
2 / 1 / 10
9,034
821
10,423
5,421
2,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
TheRealMandon
Hercules
14
1 / 2 / 12
8,066
733
4,493
8,628
9,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
6
Kills
21
21
Deaths
6
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
1
1.75
L
Fenrir
Alpha343
Fenrir
2
6
3
0.58
L
0
4
2
0.25
W
Nu Wa
DrPhilGi
Nu Wa
3
0
10
8
W
5
3
9
3.17
W
10
0
6
13
L
Kukulkan
Lpl_xWolve
Kukulkan
1
3
4
1
W
Morgan Le Fay
RedFrogz
Morgan Le Fay
2
1
10
7
W
Hercules
TheRealMandon
Hercules
1
2
12
3.5
L
Sylvanus
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
40,171
47,911
Taken
35,113
27,738
Mitigated
27,521
7,180
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,926
1,286
367
1,068
7,140
2,628
2
3,605
3,535
29,906
2,751
L
Fenrir
Alpha343
Fenrir
2,003
265
0
1,310
11,460
5,579
0
5,571
5,889
0
10,030
L
1,100
425
171
1,543
9,082
3,625
0
5,979
3,103
0
7,518
W
Nu Wa
DrPhilGi
Nu Wa
9,438
2,816
0
0
2,910
1,251
3,034
2,298
612
44,333
0
W
5,834
535
0
1,138
12,476
11,925
618
6,301
6,175
13,235
0
W
9,983
3,358
0
1,135
5,678
2,235
1,353
3,930
1,748
0
35,754
L
Kukulkan
Lpl_xWolve
Kukulkan
9,679
108
0
190
8,329
2,707
0
5,321
3,008
52,326
0
W
Morgan Le Fay
RedFrogz
Morgan Le Fay
10,423
702
130
1,150
5,421
2,515
1,625
3,091
2,330
35,295
0
W
Hercules
TheRealMandon
Hercules
4,493
548
0
1,060
8,628
9,595
778
4,329
4,299
5,174
9,189
L
Sylvanus
5,454
836
770
1,761
11,900
13,199
0
6,681
5,219
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
47,259
208
Minions Killed
269
7
Camps Cleared
10
923,452
Distance Traveled
1,086,563
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,704
791
69
6
2
181,886
1
L
Fenrir
7,503
682
22
2
1
193,098
0
L
Horus
6,277
571
13
1
0
184,935
0
W
Nu Wa
9,300
845
88
8
4
200,748
3
W
Ares
9,613
874
20
2
2
225,448
4
W
Ullr
11,246
1,022
59
5
2
226,404
1
L
Kukulkan
7,403
673
94
9
4
208,079
3
W
Morgan Le Fay
9,034
821
79
7
2
223,255
3
W
Hercules
8,066
733
23
2
0
210,708
1
L
Sylvanus
7,175
652
10
1
0
155,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role