Player Matchup

Chaac
Chaac
Gold IV
Black_Mauz
Chaac
Gold IV
Level 143
God Stats
28W - 19L
1,537 SR
Queue Stats
169W - 186L
1,400 MMR
Party 2
Cerberus
Cerberus
Bronze III
King_Wolf158
Cerberus
Bronze III
Level 30
God Stats
0W - 1L
1,552 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Hades
Hades
Gold I
kazzy_ghenna
Hades
Gold I
Level 159
God Stats
20W - 14L
1,648 SR
Queue Stats
166W - 184L
1,612 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,579 SR
1,504 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,625 SR
1,508 MMR
Ao Kuang
Ao Kuang
Gold I
Kevinrifffkf
Ao Kuang
Gold I
Level 148
God Stats
24W - 18L
1,778 SR
Queue Stats
281W - 355L
1,499 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
eXoTiKKen
Danzaburou
Platinum IV
Level 114
God Stats
16W - 14L
1,605 SR
Queue Stats
557W - 511L
1,576 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold II
lordturnage
Kumbhakarna
Gold II
Level 156
God Stats
27W - 44L
1,491 SR
Queue Stats
1,653W - 1,727L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 4 / 7
10,984
687
13,916
22,077
29,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
King_Wolf158
Cerberus
14
0 / 3 / 12
10,913
682
7,030
18,216
24,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 7 / 3
11,240
703
11,090
17,138
10,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebAthenaGilgameshOdinAh Puch

VS

Bans
AphroditeGaneshaArtemisYmirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kevinrifffkf
Ao Kuang
16
9 / 4 / 3
12,178
761
18,874
15,991
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
eXoTiKKen
Danzaburou
16
5 / 4 / 8
12,057
754
15,078
10,765
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
lordturnage
Kumbhakarna
13
0 / 5 / 12
10,207
638
8,570
17,303
16,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
13
Kills
14
14
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
4
7
2.38
W
Ao Kuang
Kevinrifffkf
Ao Kuang
9
4
3
2.63
L
Cerberus
King_Wolf158
Cerberus
0
3
12
2
W
Danzaburou
eXoTiKKen
Danzaburou
5
4
8
2.25
L
7
7
3
1.21
W
Kumbhakarna
lordturnage
Kumbhakarna
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,036
Damage
42,522
57,431
Taken
44,059
64,393
Mitigated
27,241
17,998
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,916
1,799
512
8,294
22,077
29,985
396
9,661
12,416
370
27,628
W
Ao Kuang
Kevinrifffkf
Ao Kuang
18,874
6,057
0
6,551
15,991
7,048
1,510
7,613
7,878
46,393
5,815
L
Cerberus
King_Wolf158
Cerberus
7,030
1,042
420
3,062
18,216
24,161
307
8,266
9,950
38,252
0
W
Danzaburou
eXoTiKKen
Danzaburou
15,078
6,189
0
1,951
10,765
3,967
1,224
4,126
6,160
0
55,777
L
11,090
691
1,251
4,459
17,138
10,247
1,363
8,717
8,421
34,433
0
W
Kumbhakarna
lordturnage
Kumbhakarna
8,570
1,630
0
1,874
17,303
16,226
179
7,207
9,516
18,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,137
Gold Earned
34,442
194
Minions Killed
156
7
Camps Cleared
7
823,533
Distance Traveled
813,714
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,984
687
30
2
2
296,397
0
W
Ao Kuang
12,178
761
66
4
5
248,905
2
L
Cerberus
10,913
682
100
6
3
283,146
3
W
Danzaburou
12,057
754
79
5
2
279,836
1
L
Hades
11,240
703
64
4
2
243,990
1
W
Kumbhakarna
10,207
638
11
1
0
284,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role