Player Matchup

Gilgamesh
Gilgamesh
BabyDaddyIthan
Gilgamesh
Level 125
God Stats
3W - 1L
1,569 SR
Queue Stats
52W - 32L
1,763 Elo+
Party 1
Cthulhu
Cthulhu
Lustyn
Cthulhu
Level 50
God Stats
8W - 6L
1,285 SR
Queue Stats
12W - 13L
1,439 Elo+
Party 1
Artemis
Artemis
MasterTorres
Artemis
Level 151
God Stats
8W - 2L
1,703 SR
Queue Stats
89W - 54L
1,737 Elo+
Party 1
Team Averages
Level 109
1,519 SR
1,647 Elo+

VS

Team Averages
Level 104
1,727 SR
1,626 Elo+
Ares
Ares
FafnirsBack
Ares
Level 109
God Stats
1W - 1L
1,722 SR
Queue Stats
57W - 41L
1,637 Elo+
Party 2
Ra
Ra
WhtUDoinStepBro
Ra
Level 139
God Stats
1W - 1L
1,768 SR
Queue Stats
21W - 16L
1,611 Elo+
Solo
Danzaburou
Danzaburou
roxas1ol
Danzaburou
Level 64
God Stats
1W - 1L
1,691 SR
Queue Stats
32W - 24L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyDaddyIthan
Gilgamesh
15
3 / 7 / 9
11,837
740
9,647
19,964
17,027
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Lustyn
Cthulhu
14
1 / 5 / 11
10,406
650
10,182
21,582
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
MasterTorres
Artemis
16
9 / 6 / 4
12,474
780
20,241
12,299
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 13
11,207
700
11,538
21,154
26,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 4 / 8
11,340
709
10,826
14,022
5,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
roxas1ol
Danzaburou
15
8 / 4 / 9
11,943
746
21,172
14,240
7,230
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
13
Kills
18
18
Deaths
13
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyDaddyIthan
Gilgamesh
3
7
9
1.07
L
3
5
13
1.9
W
Cthulhu
Lustyn
Cthulhu
1
5
11
1.3
W
Artemis
MasterTorres
Artemis
9
6
4
1.83
L
7
4
8
2.75
L
Danzaburou
roxas1ol
Danzaburou
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,070
Damage
43,536
53,845
Taken
49,416
44,320
Mitigated
38,949
2,886
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyDaddyIthan
Gilgamesh
9,647
1,737
0
720
19,964
17,027
200
8,598
11,366
0
44,685
L
11,538
331
0
1,815
21,154
26,070
149
4,185
16,183
22,782
0
W
Cthulhu
Lustyn
Cthulhu
10,182
985
840
1,238
21,582
21,914
279
7,648
13,934
23,502
0
W
Artemis
MasterTorres
Artemis
20,241
9,908
0
88
12,299
5,379
2,561
6,315
5,984
0
54,923
L
10,826
701
2,001
3,077
14,022
5,649
518
2,977
10,768
41,040
0
L
Danzaburou
roxas1ol
Danzaburou
21,172
11,115
0
3,328
14,240
7,230
1,394
2,686
11,255
0
60,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
34,490
173
Minions Killed
166
6
Camps Cleared
8
824,065
Distance Traveled
806,266
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,837
740
56
4
2
280,625
3
L
Ares
11,207
700
17
1
0
291,756
5
W
Cthulhu
10,406
650
30
2
0
283,808
0
W
Artemis
12,474
780
87
5
4
259,632
4
L
Ra
11,340
709
74
5
5
250,978
5
L
Danzaburou
11,943
746
75
5
3
263,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role