Player Matchup

Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AngelusCadus
Nu Wa
Level 125
God Stats
16W - 13L
1,671 SR
Queue Stats
303W - 291L
1,536 Elo+
Party 2
Nike
Nike
CamuSeikeR
Nike
Level 101
God Stats
0W - 3L
1,273 SR
Queue Stats
292W - 275L
1,548 Elo+
Solo
Sol
Sol
MrGiggles102
Sol
Level 93
God Stats
3W - 5L
1,578 SR
Queue Stats
185W - 213L
1,586 Elo+
Party 2
Loki
Loki
lobicop
Loki
Level 153
God Stats
4W - 3L
1,510 SR
Queue Stats
61W - 61L
1,560 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,546 Elo+

VS

Team Averages
Level 115
1,581 SR
1,492 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Albiert
Odin
Level 52
God Stats
8W - 3L
1,518 SR
Queue Stats
165W - 195L
1,386 Elo+
Solo
Chaac
Chaac
SBroken
Chaac
Level 153
God Stats
6W - 2L
1,794 SR
Queue Stats
557W - 487L
1,595 Elo+
Party 1
Chernobog
Chernobog
Semper Fi6507
Chernobog
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 114L
1,397 Elo+
Solo
Hera
Hera
camiliho
Hera
Level 159
God Stats
14W - 10L
1,596 SR
Queue Stats
525W - 477L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 2
5,623
562
2,615
5,724
1,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 7 / 0
5,403
540
3,496
7,671
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 1
4,409
441
4,481
7,804
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 0
5,489
549
3,891
5,628
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
lobicop
Loki
12
3 / 1 / 1
6,676
668
3,688
6,144
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 0 / 7
5,057
506
2,613
7,169
3,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
Albiert
Odin
10
2 / 1 / 3
5,986
599
3,778
6,318
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
SBroken
Chaac
11
6 / 0 / 6
6,664
666
7,113
7,104
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Semper Fi6507
Chernobog
8
0 / 1 / 5
5,088
509
1,837
4,565
1,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hera
11
9 / 2 / 0
7,025
703
5,890
3,934
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
3
2
0.33
W
Geb
 
Geb
0
0
7
3.5
W
Odin
Albiert
Odin
2
1
3
3.5
L
1
7
0
0.14
L
0
4
1
0.13
L
0
2
0
0
W
Chaac
SBroken
Chaac
6
0
6
9
W
Chernobog
Semper Fi6507
Chernobog
0
1
5
2.5
W
Hera
9
2
0
4.5
L
Loki
lobicop
Loki
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
21,231
32,971
Taken
29,090
9,986
Mitigated
11,897
10,135
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,615
1,758
0
1,404
5,724
1,386
761
238
5,174
0
26,189
W
Geb
 
Geb
2,613
524
165
2,095
7,169
3,195
0
1,933
4,782
10,636
0
W
Odin
Albiert
Odin
3,778
615
0
2,599
6,318
3,039
0
374
5,888
0
27,929
L
3,496
810
0
1,429
7,671
1,749
0
2,458
5,009
22,301
0
L
4,481
805
0
1,527
7,804
3,643
0
2,516
5,190
0
12,753
L
3,891
768
152
2,835
5,628
1,345
441
1,424
4,095
33,675
0
W
Chaac
SBroken
Chaac
7,113
966
0
4,731
7,104
3,057
200
1,346
5,526
0
41,563
W
Chernobog
Semper Fi6507
Chernobog
1,837
1,226
0
1,286
4,565
1,164
0
2,191
2,131
0
21,240
W
Hera
5,890
1,101
0
681
3,934
1,442
41
1,102
2,521
36,348
0
L
Loki
lobicop
Loki
3,688
1,268
0
2,788
6,144
1,863
0
1,463
4,560
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
29,820
272
Minions Killed
273
0
Camps Cleared
0
979,098
Distance Traveled
1,109,309
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,623
562
55
6
0
181,114
3
W
Geb
5,057
506
19
2
0
220,520
5
W
Odin
5,986
599
67
7
0
201,371
2
L
Nu Wa
5,403
540
48
5
0
179,604
2
L
Nike
4,409
441
16
2
0
199,533
4
L
Sol
5,489
549
74
7
0
191,119
2
W
Chaac
6,664
666
65
7
0
254,530
6
W
Chernobog
5,088
509
48
5
0
221,654
4
W
Hera
7,025
703
74
7
0
211,234
3
L
Loki
6,676
668
79
8
0
227,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role