Player Matchup

Thanatos
Thanatos
SavageSupremacy
Thanatos
Level 18
God Stats
17W - 9L
1,431 SR
Queue Stats
95W - 83L
1,411 Elo+
Solo
King Arthur
King Arthur
Trider777
King Arthur
Level 26
God Stats
9W - 5L
1,551 SR
Queue Stats
52W - 58L
1,418 Elo+
Solo
Ymir
Ymir
drake790515
Ymir
Level 29
God Stats
2W - 4L
1,282 SR
Queue Stats
85W - 107L
1,426 Elo+
Solo
Bellona
Bellona
manybeers
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,586 Elo+
Solo
Merlin
Merlin
number1-JESTER
Merlin
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 100L
1,352 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,438 Elo+

VS

Team Averages
Level 14
1,456 SR
1,389 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GriloPV7
Chronos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
H4ppy Ashley
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,275 Elo+
Solo
Anubis
Anubis
Last-Emperoer-
Anubis
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
XDiosPatataX
King Arthur
Level 16
God Stats
1W - 2L
1,279 SR
Queue Stats
1W - 6L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 3 / 1
5,034
629
4,058
5,180
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Trider777
King Arthur
6
0 / 1 / 1
4,008
501
839
5,043
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
4,577
572
2,145
3,404
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
manybeers
Bellona
7
1 / 2 / 4
4,781
598
1,613
4,230
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
3 / 2 / 0
5,017
627
2,829
3,049
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
7 / 0 / 1
6,437
805
6,196
3,844
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
GriloPV7
Chronos
1
0 / 1 / 0
3,144
393
32
483
71
Athena
7
0 / 2 / 4
4,768
596
1,733
6,713
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 3 / 0
4,689
586
1,754
5,465
2,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
XDiosPatataX
King Arthur
3
0 / 3 / 0
3,271
409
112
2,159
532

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
10
10
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
0
1
7.5
L
Chronos
GriloPV7
Chronos
0
1
0
0
L
Athena
0
2
4
1
L
3
3
0
1
W
Thanatos
3
3
1
1.17
W
King Arthur
Trider777
King Arthur
0
1
1
0.5
L
King Arthur
XDiosPatataX
King Arthur
0
3
0
0
W
1
2
0
0.5
W
Bellona
manybeers
Bellona
1
2
4
1.5
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,484
Damage
9,827
20,906
Taken
18,664
7,507
Mitigated
8,602
6,833
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,196
1,809
0
2,629
3,844
2,617
370
400
3,375
33,764
6,868
L
Chronos
GriloPV7
Chronos
32
32
0
0
483
71
0
0
483
601
0
L
Athena
1,733
263
0
1,484
6,713
2,857
0
1,700
4,901
12,155
0
L
1,754
127
0
2,236
5,465
2,525
0
2,479
2,602
13,024
0
W
Thanatos
4,058
1,231
0
3,924
5,180
1,242
261
2,135
3,011
0
18,440
W
King Arthur
Trider777
King Arthur
839
293
0
1,794
5,043
1,866
186
1,606
3,437
0
11,571
L
King Arthur
XDiosPatataX
King Arthur
112
35
0
0
2,159
532
0
0
2,159
0
2,662
W
2,145
964
0
679
3,404
1,150
0
1,715
1,689
16,038
1,843
W
Bellona
manybeers
Bellona
1,613
354
0
436
4,230
2,521
267
1,598
2,508
944
10,556
W
2,829
736
0
0
3,049
728
342
1,422
1,318
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,417
Gold Earned
22,309
148
Minions Killed
138
0
Camps Cleared
0
765,334
Distance Traveled
562,891
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,437
805
83
10
0
170,229
0
L
Chronos
3,144
393
1
0
0
27,737
0
L
Athena
4,768
596
23
3
0
149,534
2
L
Anubis
4,689
586
27
3
0
137,915
0
W
Thanatos
5,034
629
36
5
0
153,160
0
W
King Arthur
4,008
501
19
2
0
161,708
0
L
King Arthur
3,271
409
4
1
0
77,476
2
W
Ymir
4,577
572
40
5
0
157,685
2
W
Bellona
4,781
598
19
2
0
140,862
2
W
Merlin
5,017
627
34
4
0
151,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role