Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
DGS Snipez
Morgan Le Fay
Silver II
Level 59
God Stats
0W - 1L
1,661 SR
Queue Stats
5W - 6L
1,589 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
NelsonHdez
Gilgamesh
Platinum III
Level 147
God Stats
17W - 11L
1,653 SR
Queue Stats
171W - 183L
1,660 MMR
Solo
Achilles
Achilles
Silver I
O CO0KIE M0NST4
Achilles
Silver I
Level 87
God Stats
4W - 6L
1,434 SR
Queue Stats
20W - 25L
1,670 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,583 SR
1,640 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,600 SR
1,921 MMR
The Morrigan
The Morrigan
Platinum II
NSG_Kaizoku
The Morrigan
Platinum II
Level 148
God Stats
7W - 4L
1,710 SR
Queue Stats
73W - 74L
2,181 MMR
Party 1
Ares
Ares
Platinum III
NSG_RAKETTA
Ares
Platinum III
Level 127
God Stats
23W - 20L
1,615 SR
Queue Stats
41W - 29L
2,069 MMR
Party 1
Fenrir
Fenrir
Gold II
x RaY2k13
Fenrir
Gold II
Level 157
God Stats
3W - 1L
1,476 SR
Queue Stats
74W - 97L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DGS Snipez
Morgan Le Fay
16
5 / 13 / 11
14,670
638
14,473
24,748
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NelsonHdez
Gilgamesh
18
12 / 9 / 13
17,142
745
22,276
33,471
31,011
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
18
10 / 5 / 14
15,660
681
24,537
32,091
45,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Chang'eGebRaijinCabrakanSol

VS

Bans
OdinCthulhuAthenaMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NSG_Kaizoku
The Morrigan
18
12 / 11 / 9
16,433
714
26,371
18,152
9,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 16
17,247
750
27,580
32,586
41,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
x RaY2k13
Fenrir
19
8 / 9 / 13
16,353
711
20,656
27,887
34,884
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
27
Kills
27
27
Deaths
28
38
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DGS Snipez
Morgan Le Fay
5
13
11
0.81
W
The Morrigan
NSG_Kaizoku
The Morrigan
12
11
9
1.5
W
7
8
16
1.88
L
Gilgamesh
NelsonHdez
Gilgamesh
12
9
13
2.06
L
Achilles
10
5
14
3.4
W
Fenrir
x RaY2k13
Fenrir
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,286
Damage
74,607
90,310
Taken
78,625
84,891
Mitigated
85,992
20,841
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DGS Snipez
Morgan Le Fay
14,473
742
107
3,070
24,748
8,880
244
15,471
9,277
57,667
0
W
The Morrigan
NSG_Kaizoku
The Morrigan
26,371
3,598
0
1,556
18,152
9,296
826
2,353
15,422
48,254
13,861
W
27,580
1,739
1,454
7,190
32,586
41,812
810
6,768
24,626
59,395
0
L
Gilgamesh
NelsonHdez
Gilgamesh
22,276
6,025
0
6,650
33,471
31,011
340
15,909
17,562
0
71,385
L
Achilles
24,537
5,977
0
11,014
32,091
45,000
648
18,469
13,622
0
56,387
W
Fenrir
x RaY2k13
Fenrir
20,656
4,528
0
3,884
27,887
34,884
509
5,808
21,049
1,073
48,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,472
Gold Earned
50,033
210
Minions Killed
186
8
Camps Cleared
8
1,188,122
Distance Traveled
1,163,397
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,670
638
71
3
4
367,099
5
W
The Morrigan
16,433
714
75
3
3
354,706
9
W
Ares
17,247
750
48
2
1
406,551
8
L
Gilgamesh
17,142
745
81
4
4
387,310
4
L
Achilles
15,660
681
58
3
0
433,713
10
W
Fenrir
16,353
711
63
3
4
402,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role