Player Matchup

Izanami
Izanami
Amendiel
Izanami
Level 110
God Stats
15W - 20L
1,444 SR
Queue Stats
250W - 302L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
DreamWrld-_-Kid
Ao Kuang
Level 52
God Stats
16W - 27L
1,388 SR
Queue Stats
263W - 353L
1,440 Elo+
Solo
King Arthur
King Arthur
LazyFrogRobotMK2
King Arthur
Level 39
God Stats
26W - 32L
1,487 SR
Queue Stats
102W - 110L
1,386 Elo+
Solo
Team Averages
Level 67
1,440 SR
1,405 Elo+

VS

Team Averages
Level 35
1,417 SR
1,326 Elo+
Ra
Ra
FarmHeroGirl
Ra
Level 58
God Stats
8W - 10L
1,467 SR
Queue Stats
65W - 92L
1,315 Elo+
Solo
Medusa
Medusa
matheusjmaia
Medusa
Level 28
God Stats
3W - 7L
1,359 SR
Queue Stats
110W - 133L
1,377 Elo+
Solo
Khepri
Khepri
troyvan100
Khepri
Level 18
God Stats
7W - 11L
1,425 SR
Queue Stats
22W - 27L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amendiel
Izanami
14
6 / 2 / 6
9,582
737
8,934
9,589
3,357
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
14
6 / 2 / 5
9,383
722
11,116
13,394
4,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LazyFrogRobotMK2
King Arthur
12
3 / 0 / 8
8,697
669
7,923
8,941
7,161
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,768
674
11,267
12,415
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
12
2 / 6 / 1
8,941
688
8,412
9,759
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
troyvan100
Khepri
11
0 / 2 / 2
7,385
568
3,344
10,058
8,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
4
4
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amendiel
Izanami
6
2
6
4.5
W
Ao Kuang
6
2
5
4.25
L
2
7
2
0.43
W
King Arthur
LazyFrogRobotMK2
King Arthur
3
0
8
7
L
Medusa
2
6
1
0.42
L
Khepri
troyvan100
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,973
Damage
23,023
31,924
Taken
32,232
15,387
Mitigated
16,886
7,222
Healing
8,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amendiel
Izanami
8,934
6,810
0
2,907
9,589
3,357
1,337
5,800
3,433
0
35,870
W
Ao Kuang
11,116
2,042
0
4,069
13,394
4,869
84
6,034
6,896
33,763
0
L
11,267
1,690
2,507
4,066
12,415
4,066
195
5,961
6,454
27,163
0
W
King Arthur
LazyFrogRobotMK2
King Arthur
7,923
765
0
246
8,941
7,161
34
2,380
6,397
1,806
19,556
L
Medusa
8,412
3,933
0
1,398
9,759
3,944
318
2,663
7,096
0
32,183
L
Khepri
troyvan100
Khepri
3,344
605
0
682
10,058
8,876
142
3,387
6,671
13,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
25,094
153
Minions Killed
127
9
Camps Cleared
3
611,255
Distance Traveled
619,244
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,582
737
67
5
2
228,096
2
W
Ao Kuang
9,383
722
54
4
5
223,190
4
L
Ra
8,768
674
46
4
0
201,701
3
W
King Arthur
8,697
669
32
2
2
159,969
5
L
Medusa
8,941
688
63
5
1
186,251
2
L
Khepri
7,385
568
18
1
2
231,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role