Player Matchup

Danzaburou
Danzaburou
EliteRox666
Danzaburou
Level 28
God Stats
15W - 15L
1,365 SR
Queue Stats
152W - 152L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
MarllonMoreira
Nu Wa
Level 28
God Stats
8W - 9L
1,294 SR
Queue Stats
92W - 87L
1,477 Elo+
Party 1
Zeus
Zeus
Pagodinho006
Zeus
Level 22
God Stats
72W - 60L
1,516 SR
Queue Stats
154W - 166L
1,402 Elo+
Solo
Ymir
Ymir
Wolfein-AND
Ymir
Level 25
God Stats
1W - 1L
1,211 SR
Queue Stats
33W - 33L
1,485 Elo+
Solo
Ah Puch
Ah Puch
afodasemeuovo
Ah Puch
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
90W - 89L
1,460 Elo+
Party 1
Team Averages
Level 26
1,419 SR
1,451 Elo+

VS

Team Averages
Level 18
1,507 SR
1,358 Elo+
Ra
Ra
Eurico g9810
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,418 Elo+
Solo
Guan Yu
Guan Yu
Talismã
Guan Yu
Level 27
God Stats
3W - 4L
1,720 SR
Queue Stats
106W - 110L
1,469 Elo+
Solo
Agni
Agni
TheDarkFlow
Agni
Level 29
God Stats
1W - 2L
1,614 SR
Queue Stats
6W - 14L
1,310 Elo+
Solo
Fenrir
Fenrir
Xogobarcellos
Fenrir
Level 16
God Stats
10W - 11L
1,636 SR
Queue Stats
15W - 17L
1,434 Elo+
Solo
Danzaburou
Danzaburou
lipoide601
Danzaburou
Level 12
God Stats
2W - 5L
1,066 SR
Queue Stats
14W - 30L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliteRox666
Danzaburou
16
7 / 2 / 6
10,696
1,070
13,393
7,822
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 13
9,753
975
11,449
6,256
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 2 / 7
10,823
1,082
14,309
6,407
1,750
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
3 / 2 / 14
10,673
1,067
8,701
11,142
15,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
16
1 / 1 / 12
9,588
959
10,911
4,572
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

271

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
9,157
916
5,163
13,608
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Talismã
Guan Yu
16
0 / 3 / 9
10,318
1,032
6,538
16,549
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 3
8,666
867
4,940
7,670
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 3 / 0
11,335
1,134
9,207
17,292
11,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
lipoide601
Danzaburou
15
0 / 3 / 4
8,925
893
6,503
10,553
3,363
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
22
Kills
10
10
Deaths
22
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EliteRox666
Danzaburou
7
2
6
5
L
1
10
4
0.3
W
2
3
13
2.83
W
9
2
7
6.25
L
Guan Yu
Talismã
Guan Yu
0
3
9
1.5
L
0
3
3
0.5
W
3
2
14
5
L
9
3
0
3
W
Ah Puch
1
1
12
7
L
Danzaburou
lipoide601
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,763
Damage
32,351
36,199
Taken
65,672
24,562
Mitigated
39,264
3,946
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EliteRox666
Danzaburou
13,393
7,098
0
1,251
7,822
3,291
0
1,291
6,531
0
21,569
L
5,163
872
47
94
13,608
3,789
0
10,681
2,927
21,897
0
W
11,449
2,608
0
4
6,256
2,553
0
955
5,301
24,391
0
W
14,309
1,682
0
1,849
6,407
1,750
0
2,484
3,923
29,840
0
L
Guan Yu
Talismã
Guan Yu
6,538
782
370
1,704
16,549
17,820
0
11,912
4,177
0
26,713
L
4,940
800
0
74
7,670
2,478
0
5,672
1,998
23,871
0
W
8,701
908
0
302
11,142
15,159
0
4,213
6,929
27,666
0
L
9,207
3,197
0
989
17,292
11,814
0
9,644
7,648
0
18,460
W
Ah Puch
10,911
1,158
0
540
4,572
1,809
0
1,160
3,412
35,688
0
L
Danzaburou
lipoide601
Danzaburou
6,503
1,269
0
1,580
10,553
3,363
0
7,461
3,092
0
26,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,533
Gold Earned
48,401
182
Minions Killed
183
7
Camps Cleared
7
862,659
Distance Traveled
913,955
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,696
1,070
18
2
4
186,909
1
L
Ra
9,157
916
32
3
1
153,189
0
W
Nu Wa
9,753
975
29
3
1
155,994
0
W
Zeus
10,823
1,082
34
3
1
182,668
1
L
Guan Yu
10,318
1,032
41
4
2
205,899
2
L
Agni
8,666
867
50
5
1
164,367
2
W
Ymir
10,673
1,067
48
5
0
165,632
0
L
Fenrir
11,335
1,134
20
2
3
211,795
2
W
Ah Puch
9,588
959
53
5
1
171,456
5
L
Danzaburou
8,925
893
40
4
0
178,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role