Player Matchup

Neith
Neith
AOS Plush
Neith
Level 4
God Stats
2W - 2L
1,585 SR
Queue Stats
2W - 2L
1,542 Elo+
Solo
Thanatos
Thanatos
BlueishSkate300
Thanatos
Level 27
God Stats
60W - 63L
1,536 SR
Queue Stats
99W - 93L
1,550 Elo+
Solo
Zeus
Zeus
ElijahGraves
Zeus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 42L
1,559 Elo+
Solo
Yemoja
Yemoja
Ursakinesis
Yemoja
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
4W - 1L
1,926 Elo+
Solo
Chaac
Chaac
gouki_SF3
Chaac
Level 7
God Stats
19W - 26L
1,517 SR
Queue Stats
29W - 37L
1,543 Elo+
Solo
Team Averages
Level 14
1,571 SR
1,624 Elo+

VS

Team Averages
Level 18
1,650 SR
1,609 Elo+
Neith
Neith
Amber10024972
Neith
Level 18
God Stats
10W - 3L
1,622 SR
Queue Stats
34W - 29L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
KDDisHUNGRY
Gilgamesh
Level 16
God Stats
7W - 0L
1,951 SR
Queue Stats
92W - 40L
1,732 Elo+
Solo
Hel
Hel
RejectedRemnant
Hel
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo
Fenrir
Fenrir
Wookzone
Fenrir
Level 29
God Stats
4W - 2L
1,678 SR
Queue Stats
151W - 87L
1,637 Elo+
Solo
Anhur
Anhur
litt_Jameison72
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AOS Plush
Neith
1
0 / 0 / 0
3,456
346
0
0
0
Thanatos
10
6 / 5 / 1
6,689
669
5,140
8,355
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 2
6,171
617
4,628
5,286
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
1 / 3 / 1
4,964
496
2,595
7,050
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
gouki_SF3
Chaac
10
0 / 3 / 0
5,412
541
3,085
9,939
6,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
7,401
740
4,615
5,660
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KDDisHUNGRY
Gilgamesh
12
3 / 0 / 0
6,789
679
6,017
6,544
3,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
3 / 4 / 1
5,475
548
1,774
6,596
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Wookzone
Fenrir
11
5 / 1 / 6
6,799
680
7,102
7,086
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 3 / 1
4,132
413
162
3,877
776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
16
16
Deaths
11
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
AOS Plush
Neith
0
0
0
0
W
5
3
1
1.83
L
Thanatos
6
5
1
1.3
L
2
5
2
0.6
W
Gilgamesh
KDDisHUNGRY
Gilgamesh
3
0
0
3
W
3
4
1
0.88
L
Yemoja
1
3
1
0.5
W
Fenrir
Wookzone
Fenrir
5
1
6
8
L
Chaac
gouki_SF3
Chaac
0
3
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
19,670
30,630
Taken
29,763
14,688
Mitigated
10,634
10,605
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AOS Plush
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,615
2,384
0
1,558
5,660
1,595
964
1,945
3,715
0
44,149
L
Thanatos
5,140
1,177
0
5,064
8,355
3,288
0
672
7,683
0
32,526
L
4,628
769
0
642
5,286
1,167
0
1,102
4,184
28,130
0
W
Gilgamesh
KDDisHUNGRY
Gilgamesh
6,017
2,785
0
2,607
6,544
3,816
0
0
6,544
0
39,274
W
1,774
259
1,023
2,482
6,596
1,428
483
2,439
4,157
17,456
0
L
Yemoja
2,595
580
0
498
7,050
4,025
156
0
7,050
15,305
0
W
Fenrir
Wookzone
Fenrir
7,102
1,594
0
1,982
7,086
3,019
0
1,701
5,385
0
36,488
L
Chaac
gouki_SF3
Chaac
3,085
905
0
4,401
9,939
6,208
0
0
9,939
0
31,155
W
162
93
0
0
3,877
776
0
1,138
2,739
0
7,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
30,596
232
Minions Killed
287
0
Camps Cleared
0
781,225
Distance Traveled
948,454
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,456
346
0
0
0
0
0
W
Neith
7,401
740
88
9
0
150,450
1
L
Thanatos
6,689
669
64
6
0
207,157
0
L
Zeus
6,171
617
68
7
0
195,116
0
W
Gilgamesh
6,789
679
90
9
0
221,867
1
W
Hel
5,475
548
24
2
0
205,955
0
L
Yemoja
4,964
496
26
3
0
190,540
1
W
Fenrir
6,799
680
72
7
0
210,881
4
L
Chaac
5,412
541
74
7
0
188,412
0
W
Anhur
4,132
413
13
1
0
159,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role