Player Matchup

Hun Batz
Hun Batz
Forflex
Hun Batz
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 2L
1,661 Elo+
Party 2
Cupid
Cupid
KAGBUGGLES
Cupid
Level 29
God Stats
9W - 11L
1,450 SR
Queue Stats
96W - 104L
1,451 Elo+
Solo
Ra
Ra
NominoSakune
Ra
Level 29
God Stats
1W - 2L
1,604 SR
Queue Stats
28W - 36L
1,557 Elo+
Solo
Cerberus
Cerberus
RashDaven
Cerberus
Level 2
God Stats
2W - 2L
1,713 SR
Queue Stats
3W - 4L
1,661 Elo+
Party 2
Chaac
Chaac
vaalchonk
Chaac
Level 29
God Stats
35W - 34L
1,531 SR
Queue Stats
192W - 229L
1,399 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,546 Elo+

VS

Team Averages
Level 19
1,529 SR
1,503 Elo+
Bellona
Bellona
BaconFocaccia
Bellona
Level 22
God Stats
2W - 2L
1,370 SR
Queue Stats
67W - 104L
1,201 Elo+
Solo
Danzaburou
Danzaburou
DahanSan
Danzaburou
Level 5
God Stats
4W - 3L
1,647 SR
Queue Stats
6W - 8L
1,683 Elo+
Solo
Hades
Hades
PläpNäsa
Hades
Level 26
God Stats
18W - 13L
1,587 SR
Queue Stats
119W - 113L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
Rumbleee86
Gilgamesh
Level 26
God Stats
3W - 1L
1,339 SR
Queue Stats
58W - 44L
1,551 Elo+
Party 1
Yemoja
Yemoja
Snowcloudys9
Yemoja
Level 17
God Stats
15W - 6L
1,703 SR
Queue Stats
50W - 53L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Forflex
Hun Batz
9
0 / 4 / 1
5,544
504
3,599
7,894
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cupid
8
2 / 7 / 0
5,342
486
7,401
8,181
1,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,383
489
2,581
5,218
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
RashDaven
Cerberus
6
0 / 5 / 2
4,908
446
3,380
13,159
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
vaalchonk
Chaac
11
3 / 1 / 0
6,707
610
5,877
7,109
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 3 / 0
5,379
489
2,459
6,601
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
DahanSan
Danzaburou
10
5 / 2 / 4
6,695
609
8,262
8,372
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
12
3 / 0 / 6
7,129
648
4,937
3,705
1,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Rumbleee86
Gilgamesh
12
8 / 0 / 3
7,191
654
8,876
7,987
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
10
6 / 0 / 7
7,142
649
5,381
10,984
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
22
22
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
3
0
0
W
Danzaburou
DahanSan
Danzaburou
5
2
4
3.5
L
Hun Batz
Forflex
Hun Batz
0
4
1
0.13
L
Cupid
2
7
0
0.29
L
0
5
0
0
W
Hades
3
0
6
6
L
Cerberus
RashDaven
Cerberus
0
5
2
0.2
W
Gilgamesh
Rumbleee86
Gilgamesh
8
0
3
9.5
W
Yemoja
6
0
7
9.5
L
Chaac
vaalchonk
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,838
Damage
29,915
41,561
Taken
37,649
15,911
Mitigated
15,987
11,667
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,459
1,040
0
2,263
6,601
3,725
0
256
5,823
382
18,664
W
Danzaburou
DahanSan
Danzaburou
8,262
6,068
0
3,634
8,372
2,500
454
1,670
6,702
0
35,617
L
Hun Batz
Forflex
Hun Batz
3,599
1,131
0
2,200
7,894
2,003
0
1,054
6,840
0
30,468
L
Cupid
7,401
4,612
330
1,611
8,181
1,860
0
1,929
6,252
0
22,245
L
2,581
201
188
476
5,218
1,522
0
2,090
3,128
28,313
0
W
Hades
4,937
497
250
2,350
3,705
1,855
344
1,992
1,713
38,448
0
L
Cerberus
RashDaven
Cerberus
3,380
426
0
3,547
13,159
5,043
0
3,728
9,431
9,242
0
W
Gilgamesh
Rumbleee86
Gilgamesh
8,876
3,919
0
3,680
7,987
3,026
0
686
7,217
0
45,135
W
Yemoja
5,381
1,718
1,630
5,920
10,984
4,881
194
2,182
8,710
16,811
0
L
Chaac
vaalchonk
Chaac
5,877
1,130
0
3,315
7,109
5,483
18
1,762
5,347
4,251
28,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,884
Gold Earned
33,536
258
Minions Killed
305
0
Camps Cleared
0
1,030,797
Distance Traveled
1,019,952
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,379
489
53
5
0
163,710
3
W
Danzaburou
6,695
609
66
6
0
195,598
0
L
Hun Batz
5,544
504
63
6
0
196,249
2
L
Cupid
5,342
486
36
3
0
201,909
5
L
Ra
5,383
489
57
5
0
211,613
0
W
Hades
7,129
648
85
8
0
220,846
0
L
Cerberus
4,908
446
23
2
0
211,583
6
W
Gilgamesh
7,191
654
79
7
0
272,634
1
W
Yemoja
7,142
649
22
2
0
167,164
3
L
Chaac
6,707
610
79
7
0
209,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role