Player Matchup

Odin
Odin
ZARC2017
Odin
Level 127
God Stats
0W - 1L
1,522 SR
Queue Stats
6W - 19L
1,358 Elo+
Solo
Da Ji
Da Ji
chitchat66
Da Ji
Level 57
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 2L
1,163 Elo+
Party 1
Ymir
Ymir
grapezebra09
Ymir
Level 68
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 1
Merlin
Merlin
xman2000
Merlin
Level 77
God Stats
2W - 3L
1,531 SR
Queue Stats
164W - 191L
1,505 Elo+
Solo
Team Averages
Level 82
1,533 SR
1,335 Elo+

VS

Team Averages
Level 132
1,667 SR
1,513 Elo+
Chaac
Chaac
NL Singularity
Chaac
Level 120
God Stats
2W - 0L
1,844 SR
Queue Stats
21W - 16L
1,622 Elo+
Party 2
Loki
Loki
afrokaze
Loki
Level 160
God Stats
41W - 30L
1,746 SR
Queue Stats
184W - 174L
1,587 Elo+
Solo
Sylvanus
Sylvanus
kadethekiller
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,361 Elo+
Party 2
The Morrigan
The Morrigan
lineranch
The Morrigan
Level 124
God Stats
5W - 1L
1,578 SR
Queue Stats
86W - 74L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 1 / 2
6,523
815
1,518
7,210
2,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
10
0 / 4 / 0
5,576
697
872
4,460
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,036
755
1,806
10,656
7,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
xman2000
Merlin
11
2 / 2 / 0
6,443
805
3,712
4,179
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,612
827
4,021
3,750
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
12
4 / 1 / 6
7,570
946
6,940
4,907
1,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
kadethekiller
Sylvanus
10
0 / 3 / 2
6,081
760
2,258
4,964
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
lineranch
The Morrigan
14
7 / 0 / 2
7,987
998
6,953
2,660
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Odin
0
1
2
1
W
Loki
4
1
6
7
L
Da Ji
0
4
0
0
L
0
4
1
0.13
W
Sylvanus
kadethekiller
Sylvanus
0
3
2
0.33
W
The Morrigan
lineranch
The Morrigan
7
0
2
8
L
Merlin
xman2000
Merlin
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,908
Damage
20,172
26,505
Taken
16,281
12,774
Mitigated
8,451
4,047
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,021
534
0
1,546
3,750
3,413
99
965
2,641
0
18,660
L
Odin
1,518
43
87
2,513
7,210
2,458
12
2,557
4,335
0
18,442
W
Loki
6,940
2,496
0
0
4,907
1,820
453
1,465
3,372
0
21,910
L
Da Ji
872
0
0
42
4,460
1,850
0
802
3,594
0
9,811
L
1,806
241
409
496
10,656
7,152
0
3,684
6,580
12,907
0
W
Sylvanus
kadethekiller
Sylvanus
2,258
831
237
914
4,964
2,119
280
1,847
2,823
8,955
2,504
W
The Morrigan
lineranch
The Morrigan
6,953
899
0
250
2,660
1,099
1,017
946
1,670
23,152
2,168
L
Merlin
xman2000
Merlin
3,712
169
0
500
4,179
1,314
0
491
3,409
18,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
28,250
134
Minions Killed
139
8
Camps Cleared
8
541,167
Distance Traveled
629,169
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,612
827
32
4
0
174,252
1
L
Odin
6,523
815
42
5
5
162,924
2
W
Loki
7,570
946
32
4
4
177,820
0
L
Da Ji
5,576
697
24
3
2
95,489
0
L
Ymir
6,036
755
19
2
0
135,278
3
W
Sylvanus
6,081
760
24
3
2
115,659
1
W
The Morrigan
7,987
998
51
6
2
161,438
2
L
Merlin
6,443
805
49
6
1
147,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role