Player Matchup

Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Dislexyk
Ravana
Level 28
God Stats
3W - 1L
1,395 SR
Queue Stats
72W - 62L
1,441 Elo+
Solo
Khepri
Khepri
IIIB34NIII
Khepri
Level 60
God Stats
49W - 44L
1,512 SR
Queue Stats
67W - 84L
1,291 Elo+
Party 1
Team Averages
Level 38
1,469 SR
1,411 Elo+

VS

Team Averages
Level 27
1,380 SR
1,278 Elo+
Tiamat
Tiamat
Coolfire812
Tiamat
Level 6
God Stats
10W - 19L
1,340 SR
Queue Stats
12W - 24L
1,308 Elo+
Solo
Sobek
Sobek
Gehenna662324
Sobek
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 59L
1,258 Elo+
Solo
Skadi
Skadi
RamirezRNS
Skadi
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 4L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 0 / 10
9,717
648
6,291
9,623
10,760
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Dislexyk
Ravana
14
8 / 1 / 6
10,351
690
17,975
10,267
5,188
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
IIIB34NIII
Khepri
14
3 / 0 / 10
10,333
689
7,831
8,391
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 7 / 1
8,107
540
6,275
12,891
7,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
9,445
630
5,802
15,966
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
10
0 / 7 / 1
8,005
534
8,278
9,728
2,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
10
9
L
Tiamat
0
7
1
0.07
W
Ravana
Dislexyk
Ravana
8
1
6
11
L
1
1
0
1
W
Khepri
IIIB34NIII
Khepri
3
0
10
8
L
Skadi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,097
Damage
20,355
28,281
Taken
38,585
23,819
Mitigated
26,674
11,144
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,291
1,765
642
3,768
9,623
10,760
227
4,163
5,460
0
19,001
L
Tiamat
6,275
1,314
0
1,784
12,891
7,085
0
2,009
10,882
23,648
0
W
Ravana
Dislexyk
Ravana
17,975
3,521
0
2,520
10,267
5,188
878
4,264
6,003
0
44,358
L
5,802
423
0
5,853
15,966
16,905
25
4,350
11,616
20,219
0
W
Khepri
IIIB34NIII
Khepri
7,831
204
865
3,349
8,391
7,871
208
4,108
4,283
31,388
0
L
Skadi
8,278
3,888
0
1,112
9,728
2,684
0
1,874
7,854
0
25,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
25,557
137
Minions Killed
122
8
Camps Cleared
1
921,212
Distance Traveled
696,217
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,717
648
37
2
2
320,367
1
L
Tiamat
8,107
540
47
3
0
218,669
7
W
Ravana
10,351
690
59
4
3
289,920
2
L
Sobek
9,445
630
37
2
1
275,862
1
W
Khepri
10,333
689
41
3
3
310,925
4
L
Skadi
8,005
534
38
3
0
201,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role